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  1. Scooby Doo

    Team Humanity runs the Rival Humanity Gauntlet

    Pretty sure 40k void shields specifically stop teleportation but Covenant/UNSC never shields aren't and have never shown to stop teleportation.
  2. Scooby Doo

    Team Humanity runs the Rival Humanity Gauntlet

    Iirc UNSC shields can't block teleportation so they don't have to be too close.
  3. Scooby Doo

    Team Humanity runs the Rival Humanity Gauntlet

    True but even if we low balled them to that the Imperium can still teleport Terminators onto the bridge to kill the crew. A couple Terminators and Spacemarines could cause a lot of damage assuming they don't sabotage the generators or anything like that.
  4. Scooby Doo

    Team Humanity runs the Rival Humanity Gauntlet

    Ehh the Infinity doesn't scale that high honestly is has just as bad as low ends as 40k. I don't see it changing the tide of the war against the Imperium but can change particular battles, the Infinity on its own is ridiculously susceptible to boarding/ramming.
  5. Scooby Doo

    Team Humanity runs the Rival Humanity Gauntlet

    While that's true remember the only real Forerunner technology they've been able to apply at their peak is the Infinity which would be a fleet killer on its own against the Galactic Empire but just be an average capital ship in 40k.
  6. Scooby Doo

    Team Humanity runs the Rival Humanity Gauntlet

    Ships may be small but if the Common Wealth upgrades them (Which they have a year to do) they'll have a starting fleet that'll be devastating to deal with especially considering how fast Super Earth can build them by themselves. Then the Hell Divers are pretty much better than any front line...
  7. Scooby Doo

    Team Humanity runs the Rival Humanity Gauntlet

    Believe it or not Super Earth actually adds the biggest Navy, they apparently have a default fleet that's 50,000 strong and can replace any of those losses faster than they can be destroyed (In comparison UNSC fleet size is less than 10,000 including every ship destroyed since Halo Reach until...
  8. Scooby Doo

    Team Humanity runs the Rival Humanity Gauntlet

    The Forces of the City are basically the team's pysker equivalent. It has tens of millions of perpetuals with control over elements and matter manipulation.
  9. Scooby Doo

    Team Humanity runs the Rival Humanity Gauntlet

    Team - Forces of The City (Destiny) -Commonwealth of Mankind (Stellaris) -SuperEarth (Hell Divers 2) -UNSC (Halo) Each faction are at their numerically and technological peak and are perfectly unified. They have one year prep time and go up against the following. 1. Terran Dominion...
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