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  1. S'task

    Pen and Paper RPG Avatar Legends: The Roleplaying Game

    There's a reason for that. Narrative focused game systems rarely have good long term character development mechanics. They tends to be very good for taking a snapshot of a character and then having one or two narrative arcs with those characters, but the characters are effectively stagnant...
  2. S'task

    Pen and Paper RPG Avatar Legends: The Roleplaying Game

    Ehh, the thing is that a lot of bending's effects are more or less just different ways of fluffing various ways of attacking. From a game design standpoint do you really NEED multiple spells to cover the same effect of "single target direct damage attack spell"? While DnD answers "yes...
  3. S'task

    Pen and Paper RPG Avatar Legends: The Roleplaying Game

    The underlying issue that I have is that it's built on the PbtA system, which is a system noted as a system more designed for "storyteller" RPGs that are less mechanically focused and more feel focused. Some folks like that, but I fall into a very different RPG cluster than PbtA usually caters...
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