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  1. S'task

    So...I need some help.

    From what I've seen of the 2d20 system its got a decent amount of crunchy but still has a bit of narrative framework to it. That said, I've not played it or run it.
  2. S'task

    So...I need some help.

    There's a lot of stuff in Deadlands that is specific to Deadlands, and I assume what you're talking about is that the players basically built their characters to have d10s or d12s in their primary combat skill from character creation? You're right, that can make things... difficult on a GM, but...
  3. S'task

    So...I need some help.

    Which edition and playing what games? There's some significant differences between each edition, and then there's also a lot of specialized rules if, for instance, you were playing Deadlands that are specific to Deadlands and don't apply outside of it. I've been playing it for years and not...
  4. S'task

    So...I need some help.

    Well... there is the current Star Trek RPG, which uses a 2d20 system and seems pretty solid, being built specifically to account for having multiple roles and having ship rules built in. There is also my mainstay for when I want to hack something together, Savage Worlds, which offers a lot of...
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