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    The Elder Scrolls - thread: No lollygaggin' here!

    I wish we had a dislike button right now. Skyrim would never have had it's longevity or quality if it had been a generic UE game.
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    The Elder Scrolls - thread: No lollygaggin' here!

    If you're talking about high-budget first-person fantasy/medieval sandbox RPGs, yes. But the more modifiers you drop the more you broaden the options, and if you put enough modifiers before a genre any genre will be small. Avowed, Obsidian's take on Skyrim, is expected to be released late 2022...
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    The Elder Scrolls - thread: No lollygaggin' here!

    People's favorite TES game really only tells you either (1) how old they are or (2) when they got into TES. Also, if you're any sort of hardcore gamer, all the (newer) TES games are worth it. You can't play any one of them infinitely (save maybe arguably modded Skyrim, with its nigh infinite...
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    The Elder Scrolls - thread: No lollygaggin' here!

    While I love this concept, I think you need to realize that creating branching plots introduces exponentially growing complexity, and AAA games are hard enough to make as it is. To give my own little rant.... Recently some studios have been claiming to be working on "AAAA" level games...
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