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  1. H

    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest

    Currently this is the leading plan (on QQ) with 8 votes. It doesn't break this website's rules, so I have posted it here without any edit. There was a long explanation/discussion on that website about the validity of this plan, so if anyone here wants details on why they come up with that plan...
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    Q&R general planning, ideas, interest checks and discussion

    Hello, I am recruiting for the Quest I posted called "Isekai, Go Home!". Its a transplant from Spacebattles due to the moderators there locking it down for a month, so that is why there are so many threadmarks already filled out, so it may take a while to go through. There are some voters on QQ...
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    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest
    Threadmarks: CASE II - NO OTOME GAME, MENTAL DIVE: CIRCE II

    CASE II: No Otome Game, Mental Dive: Circe II (Uncensored) [x] Take the path down the middle. Note: This is the same 'uncensored' version as on QQ as the content is pretty tame for this individual threadmark. ~~~ I steel myself and walk forward. I hear another clatter of metal from the...
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    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest

    Ok, so, with that spam of past threadmarks and lore from SB over, we are now almost up to date. The next threadmark ("Take the path down the middle") is about 99% done (I just have to do some final edits), however this is the "Uncensored" QQ version, so it'll have to be edited again for...
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    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest
    Threadmarks: CASE II - NO OTOME GAME, MENTAL DIVE: CIRCE I

    CASE II: No Otome Game, Mental Dive: Circe I [x][roll] Interfere enough to nudge memories towards moments of significant emotion [WIL][Easy] [x][roll] Interfere in the memories to curate them towards events that were within only two years[INT][Tough] ~~~ “After all, I am Circe de Meer,”...
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    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest
    Extras: Articles on Faith - The Creator Pantheon II, Amoroa and Ishtar

    SB Content Warning: This post contains material that may be seen as offensive. It includes reference to such topics as rape, homophobia, transphobia and general sexuality. This post has been approved in Content Review prior to posting, however even with this approval, it must be understood that...
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    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest
    Threadmarks: CASE II - NO OTOME GAME, QUESTIONING CIRCE I

    CASE II: No Otome Game, Questioning of Circe I [X] Plan Leading Questions -[X] Focus on the nature of the ‘reverse-harem,’ including Silphium. -[X] Focus on the sudden decline in the Destiny attribute. -[X] Focus on questions concerning ‘The Incident’ -[X] [roll] Push for a Greater Appraisal...
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    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest
    Threadmarks: CASE II - NO OTOME GAME, QUESTIONING OTOME PARAMOURS

    CASE II: No Otome Game, Questioning of the Otome Paramours [x] You instructed Averink to focus on questions concerning their and Circe's sudden change of view of each other. [x] You instructed Averink to focus on questions concerning Circe's use of silphium. ~~~ “Very well. Could you please...
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    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest
    Extras: The Kingdom of Neu-Alaynia - History

    Atlas of the World, The Commonwealth Kingdom of Neu-Alaynia I Excerpts from The World in Brief, Volume II, by Jules Ariksen, University of Aafensenn in New Hartford The regnal coat of arms of the Most Serene Commonwealth Kingdom of Neu-Alaynia History The Commonwealth Kingdom of...
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    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest
    Threadmarks: CASE II - NO OTOME GAME, QUESTION KNIGHTS, MAIDS AND NOBLES

    CASE II: No Otome Game, Investigate Circe – The Knights, the Maid, and the Nobles [x] You’re right. Perhaps I should observe while another agent conducts the interview. ~~~ In the end, you decided it would be best for you to keep your distance when interviewing those of Circe’s paramours...
  11. H

    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest
    Threadmarks: CASE II - NO OTOME GAME, QUESTIONING QUINTIJN II

    CASE II: No Otome Game, Investigate Circe – Questioning of Quintijn II [x] You remember something about Silphium from the Appraisal files… "About that…" [X] Plan You Can't Keep Up The Act 24/7 -[X] Ask about Circe's close relationships [Friends, Paramours, Family] -[X] Ask about Circe's...
  12. H

    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest
    Threadmarks: CASE II - NO OTOME GAME, QUESTIONING OF MARIJKE/QUINTIJN

    CASE II: No Otome Game, Investigate Circe – Questioning of Marijke II & Quintijn I [X] Ask about Circe's personality and behaviour [X] Ask about Circe's distant relationships [Rivals, Staff, Officials] [X] Ask about Circe's hobbies, skills and interests. [X] Ask about Circe's views on other...
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    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest
    Threadmarks: CASE II - NO OTOME GAME, Questioning of Marijke

    CASE II: No Otome Game, Investigate Circe – Questioning of Marijke I [x] Observing my interviews with Circe and her associates to inform me if anything seems “off” or concerning. -[x] Try to set her up somewhere where she can give us real time commentary via telepathy without influencing the...
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    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest
    Threadmarks: CASE II - NO OTOME GAME, INVESTIGATE ROSEMARIJN

    CASE II: No Otome Game, Investigate Rosemarijn [x] Unlikely Goodwill A foreign deity noticed your assistance for her foolish descendant and worshipper. ~~~ After Azaze’s interview, you were in… quite the high spirits. A simple good deed, with no complications, no brutality, no deaths...
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    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest
    Threadmarks: Interlude - SALARYMAN II

    INTERLUDE - The Salaryman II Or, Outsider, Outlander, Auslander… Isekai. ~~~ “Is this wise?” I ask, for the second time. A woman lightly armed in steel and leather simply nods, and throws another log onto the fire before walking away. We sit on old mossy logs around a campfire that...
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    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest
    Threadmarks: CASE II - NO OTOME GAME, INVESTIGATE AZAZE

    CASE II: No Otome Game, Investigate Azaze [X] Write-in: ABRIDGED: "We don't have time to deal with your petty BS, so take this money and either start helping or get out of our hair." [X] Write-in: Not yet, but I imagine I will soon. [X] Plan: Unobtrusive Middle Placement -[X] (1): -Lady Azaze...
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    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest
    Extras: Articles on Faith - The Creator Pantheon I

    Articles on Faith - The Creator Pantheon I (Expanded) The Beginning of All Things Before the Gods, there was only Chaos. There was no life, only anarchy; a formless, primordial mass of elements, wild and destructive, which spewed forth from the World Stream where all things begin and...
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    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest
    Threadmarks: CASE II - NO OTOME GAME, INVESTIGATION I

    CASE II: No Otome Game, Investigation I [x] Plan Iron Lady -[x] Write-in –[x]But leaving a potential isekai in possession of an innocent (at least compared to an Isekai) that is in line for the throne for the sake of political convenience while another stands outside under the guise of an...
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    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest
    Threadmarks: CASE II - NO OTOME GAME, DELIBERATIONS I

    CASE II: No Otome Game, Deliberations I [x] [Azaze] Approve the Appraisal, and interview Azaze individually. [x] [Rosemarijn] Approve the Appraisal, and interview Rosemarijn individually. [x] [Stefan] Approve the Appraisal, and interview Stefan individually. [x] [Justitia] Approve the...
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    Isekai, Go Home! An Anti-Isekai, Isekai Fantasy Inquisition Quest
    Extras: The Kingdom of Astem II - Map of Astem

    Atlas of the World, The Kingdom of Astem II Map of the Kingdom of Astem and surrounding lands, Circa 402 AS / 97 Thaw Note #1: The Holy City possesses a form of semi-autonomy within the Kingdom of Astem, with its head of state being Pope Lourens de Nijveldt. Note #2: The 'City of Chains'...
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