What are you playing currently?

Vargas Fan

Head over heels in love :)
Me and Ash's Boomstick have started co-op playing The Division. I'm pretty sure my old machine can't handle the second, but I had put a fair bit of time into the second. Unfortunately shoving my level 25 character in with his level 3 (after he got past the Brooklyn tutorial area) doesn't work so I created a new character. The first few levels in Manhattan can be pretty brutal until you get a semi decent weapon and the skills/perks to support you. We're up to about level 7 right now and have unlocked the three wings of the main base.

I've got to say the game still looks good, the atmosphere with the differing weather conditions is nice and the story is a bit...eerie in these days days. I've heard it jokingly called "Covid the game", obviously on an extreme level. I take great pleasure in sniping the Cleaners flame tanks with a Dragunov.
 

Ash's Boomstick

Well-known member
He's good at it too, tends to get the kills before I can (damn camper)

The game as a whole is eerily reminiscent of real life in parts, fortunately COVID as bad as it is, pales in comparison to the Dollar Flu, the only other flu that bad I can think of is Captain Trips from The Stand. I think a jump ability would have made the game a little better (like the difference between Mass Effect and its sequels) and a better fast travel system like Fallout would have helped.
 

ParadiseLost

Well-known member
Played 12 Is Better Than 6 and Call of Duty 2.

Both are pretty good games. 12IBT6 is a top down one hit kill shooter, and the original COD2 is both a classic and is highly refreshing - I love the quotes about war that pop up each time you die, and I love how open the maps feel relative to the enclosed hallway spaces of later COD shooters.

I know that its not really more open than newer CODs - there are invisible walls and boundaries you can't get over but should be able to, but the fact that it appears more open feels refreshing.

COD2's graphics have also aged very well in my opinion.
 

Vargas Fan

Head over heels in love :)
He's good at it too, tends to get the kills before I can (damn camper)

The game as a whole is eerily reminiscent of real life in parts, fortunately COVID as bad as it is, pales in comparison to the Dollar Flu, the only other flu that bad I can think of is Captain Trips from The Stand. I think a jump ability would have made the game a little better (like the difference between Mass Effect and its sequels) and a better fast travel system like Fallout would have helped.

Too damn right, though the shotguns aren't great.
 

ShadowArxxy

Well-known member
Comrade
I picked up Inquisitor: Martyr on Steam sale last week, and it's quite a bit of fun; it basically plays like Diablo 3 set in 40K. There's a bit of a suspension of disbelief issue because an individual Inquisitor *should not* be this deadly in individual combat and should have companions in the field instead of their retinue apparently being all non-combat support, but it's a lot of fun.
 

ShadowArxxy

Well-known member
Comrade
It really depends on the Inquisitor. If they want to be combat monsters they easily can be, with access to the resources of the entire Imperium. But there are just as many if not more that find it wiser to leave the messy fieldwork to their agents and concentrate on intelligence gathering and analysis.

Some are more combat oriented than others, but the game has a solo Inquisitor blasting through hordes of enemies up to entire squads of Chaos Space Marines.
 

ShadowArxxy

Well-known member
Comrade
Eh, the tabletop game can have Tau defeat Orks in close combat consistently without Kroots, so an Inquisitor beating all those isn't that sod-stretching for me. There's always a freak of nature born.

Beating a Chaos Space Marine in single combat *one time in their entire career* would be an amazing, epic, borderline-unbelievable achievement for an Inquisitor. The game Inquisitor can cut through entire squads *with ease*, CSMs aren't even miniboss level encounters unless they're Helbrutes.

The game has the likes of *Tyranid Carnifexes* and *Daemonhosts* as boss encounters, as many as three per mission in both the single player campaign levels and the randomly generated procedural levels.
 

DocSolarisReich

Esoteric Spaceman
Beating a Chaos Space Marine in single combat *one time in their entire career* would be an amazing, epic, borderline-unbelievable achievement for an Inquisitor. The game Inquisitor can cut through entire squads *with ease*, CSMs aren't even miniboss level encounters unless they're Helbrutes.

The game has the likes of *Tyranid Carnifexes* and *Daemonhosts* as boss encounters, as many as three per mission in both the single player campaign levels and the randomly generated procedural levels.

All of which are Tuesday for an Alpha Level Psyker with any training at all for combat psykanna.

And even mundane Inquisitors have access to the absolute best in combat grade cybernetics, bionics, drugs, wargear, hypno training, and multiple human life times of experience.

If an Inquisitor wants to be a post human badass, he certainly can be.
 

ShadowArxxy

Well-known member
Comrade
Post human badass yes, but *not* one on the level of the Astartes, who are post-human badasses *designed by the Emperor himself with full Dark Age Tech*. Much less Dreadnoughts, much, much less the likes of a Carnifex.

Solo cutting down multiple Space Marines with *ease* the way the game Inquisitor does is *Custodes* level badass. No mere Inquisitor could realistically reach such levels.
 

DocSolarisReich

Esoteric Spaceman
Post human badass yes, but *not* one on the level of the Astartes, who are post-human badasses *designed by the Emperor himself with full Dark Age Tech*. Much less Dreadnoughts, much, much less the likes of a Carnifex.

Solo cutting down multiple Space Marines with *ease* the way the game Inquisitor does is *Custodes* level badass. No mere Inquisitor could realistically reach such levels.

Eh, what makes the Astartes so gull durned special is their ability to reproduce themselves in the field with their prognoids. This allows them to maintain a crusade across the stars by using the children of conquered planets to replenish their numbers.

I don’t doubt that with the level of resources at an Inquisitor’s fingertips he can reach abilities past Astarte level, bordering on Custodes. It’s just the sort of after market tuning that doesn’t lend itself to mass deployment and requires a whole retinue of specialists just to keep running.
 

Val the Moofia Boss

Well-known member
Been playing a bit of Sunrider: Mask of Arcadia.

I have the Sunrider games installed but haven't gotten around to them yet. The VN I was playing before was World End Economica, but it's such a slog (5 hours in and literally nothing has happened) that I'm probably going to drop it... so that'd leave Sunrider. How is it so far? Likes? Dislikes?
 

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