PC Gaming Warcraft 3 Reforged

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder


So Turin and some others have had access to the early beta as of November and played it intermittently since then. It didn't look terrible... or terribly new... but not it just released a few days ago and it seems to be arriving to very poor reception.

It seems surprising that you can somehow mess up a very... from the looks of it... basic revamp of a comparatively simple and classic RTS game like Warcraft 3, but... maybe Blizzard/Activision have.

Anyone have any thoughts on it or had a chance to play it or see it played?
 

Abyssgazer

Failed Inventor of the Banana Gun
Very poor reception.

That's putting it lightly.

Not only did they make a shitty remake, they managed to destroy classic non-reforged WC3.

Since they murdered multiplayer with a mandatory patch which completely changes non-reforged WC3 to Reforged's browser style menus and battlenet which is apparently a step back to the mid-2000's.

And then they slammed a stake into the heart of the modding community that had even kept WC3 alive this long by changing the EULA to outright 'Any and all custom games now belong to US! AND YOU DON'T EVEN HAVE THE RIGHT TO BE CREDITED FOR IT! What? No we're not bitter about Dota.'

Oh they also removed the option to play single player custom campaigns.(From both Classic and reforged.)
 

Jormungandr

The Midgard Wyrm
Founder
To say this is bad and a shit-show would be like saying the Hindenburg had a little accident or the Titanic scraped its hull on an ice-cube.

Blizzard basically just pissed away what little credibility they had left as a company.
 

Urabrask Revealed

Let them go.
Founder
Since they murdered multiplayer with a mandatory patch which completely changes non-reforged WC3 to Reforged's browser style menus and battlenet which is apparently a step back to the mid-2000's.
To add insult to injury, said menu performs worse than the actual game itself.


That's right, the menu runs on Chrome, killing the framerate because an entire core is necessary to run that.
 

Hlaalu Agent

Nerevar going to let you down
Founder
This keeps on getting stupider and stupider. I mean how could they even think it was a good idea? Was some suit from corporate micromanaging every deci- wait, what am I saying? Of course, a fucking suit would! Now, whether or not this is the cause, or one of the causes is to be revealed.
 

Abyssgazer

Failed Inventor of the Banana Gun
Now some employees from the studio(Lemonsky) they outsourced the art(Character models and unit models), standard animations(Attack animations, walk animations) did an unofficial AMA on the warcraft 3 reddit.


Which shows that the outsource studio gives more of a damn about their work on WC3 than Blizzard does.

If you read though there's a number of interesting questions from people and answers from the Lemonsky employees. Which to little surprise give credibility for the suspicion of a lack of direction from Blizzard.
 

Abyssgazer

Failed Inventor of the Banana Gun
It's deleted, can you tell me the gist of it?
To quote the summery.
This is a follow up and marker for people looking for the other thread once it's gone. We will hide in an hour from now. We hid the thread to reduce any risks of trouble we might face later.
TLDR:
We are a mix of staffs who worked on W3R in an outsource company. Most of us handle the grunt (heh) level work of making art and 3d assets.
We're strictly an arts and animation outsource company, we do not have programmers on staff.
We did roughly 70% of the unit and building assets, the UI frames, the icons, the terrain texturing, doodads, and in game unit animations.
Our relationship with Blizzard can be summarised as they tell us what to do and we do it how they say, or else we'll have to change it again. They're paying us for a service after all.
We do not know why Sam Didier's icon was changed nor who the lady is.
The other reason we posted this was simply to talk to you guys, and in a way, to just loosen up after a long project is finished. The more senior of us has worked on this project for about 2 years, some people work on it as soon as the join the company, and for some staff, this project is all they've ever worked on. To have it come out in the state it's in is hurtful and frustrating to say the least, so please bear with us. Sometimes when all you do is make things for others, you wanna hear it from that person what they think of your work, it means a lot.
EDIT: Just wanted to really thank you guys for hanging out, your words really do help the team a lot, we'll be sure to share it with them. If you look around online, you might see that around 160 - 200 people worked on this, on and off. Many people have put their time and effort into this project over the years.
Your criticisms too are very valued. Maybe one day when we work on our own thing, we'll be wise to dodge what happened this time. You guys are very passionate and we love that. We appreciate your honesty too.
Saying that, this is not goodbye forever, you can still message us directly, We'll see you on the other side of another game some time soon. See you around!
Edit: Some info they didn't add in.

They worked on the models front-on rather than top-down as is normal for RTS games meaning while working they weren't looking at readability or other concerns you'd have for units and models in RTS games.
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
I guess I didn't realize they were advertising that they were going to make the action all up in close detail as well instead if just updating the models with the same viewpoint.

 

Abyssgazer

Failed Inventor of the Banana Gun
In an impressive move, Blizzard has made memes and dreams into miracles, I mean reality.

As they couldn't help but one up their 'Don't you have phones!?' meme with!


EQBjd-RU4AAz2p_.png%3Alarge

Don't you have good enough computers!

Oh, and the Chinese translation is comedy gold.

 

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