Alternate History Two Settings that just click. Crossover Edition.

ATP

Well-known member
There was a fic where Elsa ,of Frozen, and Azula, ATLA, wind up north of the wall. The Free people called them Summer and Winter.
Yes,they made city together,and Azula tried Elsa act more like ruler,not older sister to wildlings.
Well,Elsa made city from ice,but Azula helped in other things with her fire.

But - i still think,that Elsa alone shold be enough to save them.
 

Typhonis

Well-known member
Having seen the cartoon....Rabbids and Kerbal space program. The Rabbids seem to be always trying to get to the moon. So imagine a group of stupid people using junk to build a rocket to the moon and you have to manage it.
 

Sailor.X

Cold War Veteran
Founder
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One of the most 80s crossovers of all time.
 

Agent23

Ни шагу назад!
Saber Rider and the Star Sheriffs and Voltron, because they are both basically butchered super robot anime.
 

Typhonis

Well-known member
Hell, a canon crossover... Captain Harlock Space Pirate and Space Battleship Yamato. The same artist created both series.
 

Agent23

Ни шагу назад!
Hell, a canon crossover... Captain Harlock Space Pirate and Space Battleship Yamato. The same artist created both series.
Always thought that Harlock was a parody of Yamato...

In any case, I say cross app of em with Space Battleship Tiramisu.
 

Agent23

Ни шагу назад!
Boston Legal and Star Trek: TOS.

Denny Crane is Kirk's great-great-great-grandfather or uncle.
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
I'd like to see a Sega vs. Capcom Fighting Game crossover in the style of Marvel v. Capcom or Street Fighter v. Tekken etc. Or something involving SNK or Bandai Namco... such big libraries of video game characters... I could get lost in the roster of dozens and dozens of potential matchups using modern fighting game sensibilities.
 

Agent23

Ни шагу назад!
Farscape and Red Dwarf.

The TV series "For all Mankind" and Turtledove's Worldwar, with the "special" aliens arriving 50 - 70 years after their original arrival date.


For all Mankind and Niven and Pournelle's CoDominium.

Early CoDominium stuff, e.g. Falkenburg's Legion and:
Hammers's Slammers.
Battletech,
Schlock Mercenary.

CoDominium pre Moties and Dread Empire's fall, with the aliens that subjugated humanity somehow missing the human expansion and invading a lot later.

The Anderson drive and Langston field will likely be nasty surprises for them.

Come to think about it, both the aliens from Worldwar and the Dread Empire's fall idiots invading pre-Patriotic Wars CD would probably be very, very good for Earth and the CoDominium, since that way humans will have an enemy to unify them.

Falkenburg's Legion and Drake's RCA series.
 
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willdelve4beer

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Fallout & Starfield

having sunk a measly 4 hours into one, and (so ashamed) heaven-only-knows how many hundred hours into the other, I would say that (unsurprisingly really) Starfield and Fallout can pretty easily mesh. When the [Redacted] happens at the end of Starfield, instead of the normal result if a certain choice is taken, one can posit the Charname pulling a typical RPG-PC - "hold my beer, let's see what happens if I just blow shit up instead' which somehow buggers things up and instead of the expeced NG+, results in Fallout Earth (from the point in time of your choice) out to, say Geosynch, swapping into Starfield in place of the current, old and busted version.

Now there is a new... still rather busted, but less so in critical ways,, version of Earth in universe.

Impact for SF side - access to flora & fauna that didn't make it during the original evacuation. Access to population. Proof of actual aliens (possible), access to nanofabrication (not sure how else to explain Sierra madre vendors or CAMP kits).

Unlike most fallout crossovers, the FO tech (with some exceptions) isn't all that from a Starfield perspective. The only things that really pop (again, ony 4 hours in game, so for all I know, this crap is as common as bubblegum in universe) are teleportation, memory transfer, weather control, panaceus, and nanite-driven terraforming. Even FEV, the FO bogeyman, is less impressive to SF side, given what the UC was apparently up to on Kreet and elsewhere.

Impact for FO side - potential evacuation, trade, tech access, access to at least semi-functional governments that are not kill-crazy whackamoles,

GIven that modding has been enabled for SF, and that both games are/were done on iterations of the same engine - I have every confidence that some version of the above will end up as a mod at some point.
 
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