Crossover Muggles in Harry Potter

PeliusAnar

Well-known member
There is a lot of discussion about what wizards are capable of in a fight against the muggle world, but many of those capabilities rely on things which wizards either didn't use, or didn't use much of. Could a wizard infiltrate a military base while invisible, inaudible, immune to toxins and physical force, and carrying an AOE weapon capable of killing every soldier there? Yes. There is no reason why a wizard shouldn't be able to do that. Thing is, it requires the use of a large number of expensive and rare resources (potion ingredients, demiguise hair, etc), difficult or little known spells, and training with both the AOE weapon, and infiltration techniques. Could wizards overcome those challenges? Yes. In the numbers to matter? Probably not.

There is a reason that every auror and death eater doesn't wear enchanted armor with an invisibility cloak over it. Its not that those things are superfluous, its that they are expensive, difficult to make, and don't provide enough of an advantage in combat when fighting other wizards to be worth the expense. Those factors don't change when going up against muggles, even if the utility of the equipment goes up. Just because invisibility cloaks are more useful against muggles than wizards doesn't mean that they will suddenly become cheaper, easier to make, or become generally more available.

We know most Ministry wizards had a horrifically bad DADA education at Hogwarts and most were unable to cast a basic shield charm (the Weasley twins mention this explicitly when talking about selling shield hats). Could all these wizards who are effectively untrained civilians be taught basic combat spells and maybe even useful spells to create enchanted armor, shield hats, etc? Probably. But we know in cannon that the Ministry was not putting their bureaucrats through DADA refresher courses even while dark wizards were terrorizing the country, so presumably such mobilization and training was deemed impractical. So in a hypothetical war situation, the ministries will be relying on the same people they have always relied on, a handful of well trained law enforcement personnel, and whatever auxiliary volunteers they can muster up in a crisis. Bluntly, the wizarding world does not have crack troops. They don't even have soldiers. They have police officers and gang members/terrorists as their only effective fighting forces. They do have a handful of heavy hitters, but you can only deploy your Dumbledore's and Moody's and Voldemort's so many places at any given time, and they can only do so much.

The wizards if fully mobilized, united, and trained for war, with ample preparation and time to build up, would utterly crush any muggle army, country, or even planet. But that is not what we are talking about here. We are looking at a society which is loath to stir itself to war, divided along numerous social and political fault lines, utterly untrained for war, without any form of military institutional knowledge nessesary to get trained, and with limited preparation for a war with muggles. The only thing the wizards have had, is plenty of time to build up, but since they have apparently not done so, such time has been wasted.

Wizards are fully capable of subverting a government, even as is, but actually fighting an open war? They would be so absurdly outnumbered that they would actually need to send lone wizards to take control of entire military bases. And every one of those missions would need to go perfectly. And if even a handful of wizards got wind of the plan, and either warned the muggles or worse, give them aid, it would never work.

Wizards are a lot like aircraft in terms of a modern war. They are highly mobile, incredibly destructive, and can turn the tide of battle in a sortie. But what they can't do is occupy. They can destroy the enemy, but they can't win the war. Unless they are literally fighting a war of extermination, the wizards will not be able to control the countries that they subvert or conquer.

Lets say the wizards take control of the government. Okay, lets say that the top 200-300 government officials are under wizard control. Great. How do you control the hundreds of thousands of bureaucrats, the tends of thousands of corporations, the millions of people who start calling for recall votes, and will notice if elections are rigged or suspended? How the hell do you stop captain random of her majesty's navy from sending in a few marines into London to grab an emergency broadcast system and alert the country when he is ordered to do something illegal? How many independent reporters do you have to mind wipe every day before the news gets out? One way or another, it will, and when it does the country will become ungovernable. Wizards don't have the numbers to have boots on the ground keeping order. Hell, they don't even have enough boots on the ground to have a wizard per police precinct. If they are lucky, they might have enough wizards to have one trained auror per major city, and that's just not going to cut it. It doesn't matter if every single auror has all the bells and whistles that makes them a super wizard. They don't have the numbers to control cities of millions.

Even if the wizards start burning cities, how many cities can they burn a day? Even in a best case scenario, what, maybe 100 cities per day? There are more than 4000 cities around the world with populations larger than 150k alone. That's around the ballpark of the wizard's total global population. Even if wizards were burning each city to the ground, they wouldn't be able to get them all. And if wizards are being sent out to burn cities to the ground, how long until some of them stop coming back? How long before a policeman or a soldier gets a lucky shot in? How long before aurors start thinking 'I didn't sign up to commit genocide'? How long before muggleborn wizards start helping the muggles fight back? The wizarding world may be powerful, but they do not have the infrastructure and scale to fight a war like that without fracturing their own society and starting a civil war, which will give the muggles time to rebuild, reorient, recruit, and counterattack.
You completely missed the point of teleport and fiendfyre. There is no need more anything more complicated. That right there is 95% of combat potential. As it has been said multiple times, if Goyle can do it, anyone can do it. You don't even need to kill people directly, just target bridges and power transformers, the collapse of infrastructure, would result in mass starvation and muggles killing each as transportation and electricity are cut off, which cuts off the food.

You also don't need to mind control lots of people, just mind control the person at the top and have them invite other leaders. Take the President of the US, the wizards have access to this individual since they were able to change their schedule with the PM, control them, then have them invite the opposition leaders in and control them, repeat a couple of more times for minor political blocks and wala! You have complete control of the government and can pass any law you want. Then order the launch of nukes at civilian centers. I estimate you would need about 10-20 wizards as a strike team at most to take over the entire US and declare WW3 with preparation of about a month to learn some spells and enchant some protective items. Don't want to nuke, have the President declare himself Supreme Emperor of the US and have the opposition leaders support him, there would be a revolution and infighting all across the US, repeat said process through the world. The more authoritarian governments are even easier to turn on their own population.

Wizards don't need infrastructure for combat purposes. One person can teach a spell to others, they have extendable bags, and so on. Potions and animal based equipment isn't that useful except against opponents that have overwhelming levels of technology like SKYNET. Your comment about wizards taking military bases shows you don't understand how wizards would fight, it would be mostly teleportation, fiendfyre, and mind control. With those three things it is an auto-win against standard muggles.
 

Aaron Fox

Well-known member
Who is giving them targeting information? A lot of the pure-bloods wouldn't be able to tell a dumpster apart from a transformer they're so socially isolated from muggle society.
That's bad fanon talking. The purebloods can do that, given that they can tell vehicles apart.
 

Spartan303

In Captain America we Trust!
Administrator
Staff Member
Founder
Osaul
That's bad fanon talking. The purebloods can do that, given that they can tell vehicles apart.

Given their lack of knowledge and understanding of the Muggle world, I think it's fair to say it's more than fanon.
 
D

Deleted member

Guest
That's bad fanon talking. The purebloods can do that, given that they can tell vehicles apart.

It was intentionally hyperbolic, but a vehicle and a transformer require different levels of specialized information.
 
D

Deleted member 88

Guest
Depending on how you classify the force, then high level Jedi and Sith especially from the old EU could compete with wizards.

Polyjuice potions? Force sense allows one to sense deception.
Sudden attacks? Force based precognition?
Force users can cast shields of their own.
Vaapad and various other techniques could be used to even turn the "energies" back on the wizards.
DE Palpatine, GM Luke Skywalker, Vitiate, Jacen Solo and Yoda-ought to be able to deal with wizards.

Imperio curses? Jedi and Sith have mental discipline training and the ability shield their minds from intrusion.

But then again-the force in the old EU especially is arguably magical, it is definitely supranatural.
 

Spartan303

In Captain America we Trust!
Administrator
Staff Member
Founder
Osaul
Depending on how you classify the force, then high level Jedi and Sith especially from the old EU could compete with wizards.

Polyjuice potions? Force sense allows one to sense deception.
Sudden attacks? Force based precognition?
Force users can cast shields of their own.
Vaapad and various other techniques could be used to even turn the "energies" back on the wizards.
DE Palpatine, GM Luke Skywalker, Vitiate, Jacen Solo and Yoda-ought to be able to deal with wizards.

Imperio curses? Jedi and Sith have mental discipline training and the ability shield their minds from intrusion.

But then again-the force in the old EU especially is arguably magical, it is definitely supranatural.


Partially why I excluded them in the VS set up. With the Force you just never know.
 

Hlaalu Agent

Nerevar going to let you down
Founder
The force permeates nature, but it also exists beyond it(e.g. the netherworld). So whether it is magic, something like the Tao, or some sort of panentheistic entity(not deity) is entirely up for debate.

It could be the Logos. But I find that rather unlikely
 
D

Deleted member 88

Guest
Laozi in the Tao Te Ching explains that the Tao is not a "name" for a "thing" but the underlying natural order of the Universe whose ultimate essence is difficult to circumscribe due to it being non-conceptual yet evident in one's being of aliveness.[citation needed] The Tao is "eternally nameless" (Tao Te Ching-32. Laozi) and to be distinguished from the countless "named" things which are considered to be its manifestations, the reality of life before its descriptions of it.

 

Midnighter13

Well-known member
You completely missed the point of teleport and fiendfyre. There is no need more anything more complicated. That right there is 95% of combat potential. As it has been said multiple times, if Goyle can do it, anyone can do it. You don't even need to kill people directly, just target bridges and power transformers, the collapse of infrastructure, would result in mass starvation and muggles killing each as transportation and electricity are cut off, which cuts off the food.

You also don't need to mind control lots of people, just mind control the person at the top and have them invite other leaders. Take the President of the US, the wizards have access to this individual since they were able to change their schedule with the PM, control them, then have them invite the opposition leaders in and control them, repeat a couple of more times for minor political blocks and wala! You have complete control of the government and can pass any law you want. Then order the launch of nukes at civilian centers. I estimate you would need about 10-20 wizards as a strike team at most to take over the entire US and declare WW3 with preparation of about a month to learn some spells and enchant some protective items. Don't want to nuke, have the President declare himself Supreme Emperor of the US and have the opposition leaders support him, there would be a revolution and infighting all across the US, repeat said process through the world. The more authoritarian governments are even easier to turn on their own population.

Wizards don't need infrastructure for combat purposes. One person can teach a spell to others, they have extendable bags, and so on. Potions and animal based equipment isn't that useful except against opponents that have overwhelming levels of technology like SKYNET. Your comment about wizards taking military bases shows you don't understand how wizards would fight, it would be mostly teleportation, fiendfyre, and mind control. With those three things it is an auto-win against standard muggles.
I mentioned both of those tactics in my analysis. Just how many cities are a few hundred wizards going to be able to burn? How long before they defect, get unlucky, or face enemy wizards fighting them? Sure, they could do a ton of damage, but we already know from modern warfare that raw destructive capacity does not win wars. You need boots on the ground, and the wizards don't have them.

As for subverting governments, again, yes, the wizards can control Congress and the President, but that doesn't help much when the military stops obeying illegal orders, governors start rejecting federal authority because Congress and the President are violating the Constitution, etc. National governments are big organizations. Unless they are very careful and know exactly what they are doing, the wizards are going to order their puppets to do things that will cause them to get arrested, or rebelled against. The US Congress alone has more than 400 members. They have thousands of staffers, and there are thousands more lobbyists, reporters, and policy experts in close contact with those people every day. How long before one of those thousands of people figures out 'hey, there are these new people around who seem to be dictating policy to members of Congress'? Now sure, subversion and mind control is an excellent tactic for disrupting muggle societies, but it is not a feasible way to control or occupy them. The muggle governments are just too vast for it to work.

So again, it comes back to the fact that wizards have immense potential for raw destruction and sowing chaos, but neither of those tactics ultimately win wars. Even if every major city were burned to ash and every national government were suborned, muggles would still be fighting. There would be new governments which would form, and they would keep their leaders on the move, well hidden, and under observation. Terrorist groups already know how to deal with nations that can rain fire on them from the sky and subordinate key members of their hierarchy. Opsec is a thing, and wizards can only interrogate or imperious people they can find. If a general is rallying forces against wizards by radio, how do the wizards find him? If information on wizard targets starts showing up online, will the wizards who don't know about computers even be aware of the threat until the bombs start going off? After the cities are burnt to ash, how will the wizards find the thousands of different rebel groups, militias, terror groups, military remnants, etc, scattered across the world, all looking for payback? How long before some of those groups have muggleborns (trained or not) or squibs guiding them?

You are assuming that wizards will be operating with perfect intelligence and have the ability to find and target their enemies at all times. Nothing could be further from the truth. Heck, just finding who the right people to mind control are will be a major operation. Actually doing it? In a way that does anything other than just create chaos and disruption? Incredibly difficult. And again, chaos, disruption, and the destruction of major publicly known targets is just not going to win wars.

How many government bunkers are there around the country waiting for doomsday? How many of them are recorded in places the wizards will know to look? Will they even know to ask about them? How many government officials or military men will turn minor offices in the middle of Kansas into centers of resistance? How will the wizards find out where those places are, or even that they exist in the first place? Forget the 4000+ cities of 150k+ people. There are tens if not hundreds of thousands of smaller cities, towns, villages, etc, all of which could hold centers of resistance utterly unknown to the wizards. Think about all the places Al-Queda the Taliban, or ISIS were able to take over and use as bases. How many of those places could a wizard find on a map, even if they knew to look for them in the first place? How many small towns in Appalachia or the Rockies do you think will start building guns and arming themselves to fight wizards, and providing support to whoever asks them for help doing it?

After the major military bases are destroyed, do you think the wizards are going to find and torch every factory, warehouse, and emergency supply cache in the country? How would they know they exist, or where to find them? How many wizards could they dedicate to such an effort? The US messed up by not securing the Iraqi army supply caches in 2003 after they knocked out Saddam's main military, and those weapons ended up scattered across Iraq arming insurgents for decades. You really think that a few hundred wizard cops could do better than an army of hundreds of thousands with multiple dedicated intelligence services? You think they could do it on a planetary scale?

Wizards don't have the scale, numbers, institutions, or training to pull off anything like that. Wizards have the equivalent of airstrikes and low yield nukes, but their targeting method is going to be something along the lines of 'Hey, there is a city on this map we got from the muggles, lets burn it because it looks big and important,' or 'this muggle politician we imperioused says there is a military base thirty miles that way, you two, go burn it.' The idea of wizards having the intelligence gathering apparatuses needed to actually target their enemies critical assets in real time is absurd.
 

PeliusAnar

Well-known member
It was intentionally hyperbolic, but a vehicle and a transformer require different levels of specialized information.
Malfoy Jr. knows what a helicopter is, as a shut in pureblood child. So the level of knowledge is somewhat there. Other than that, I refer you to the mind control.
Depending on how you classify the force, then high level Jedi and Sith especially from the old EU could compete with wizards.

Polyjuice potions? Force sense allows one to sense deception.
Sudden attacks? Force based precognition?
Force users can cast shields of their own.
Vaapad and various other techniques could be used to even turn the "energies" back on the wizards.
DE Palpatine, GM Luke Skywalker, Vitiate, Jacen Solo and Yoda-ought to be able to deal with wizards.

Imperio curses? Jedi and Sith have mental discipline training and the ability shield their minds from intrusion.

But then again-the force in the old EU especially is arguably magical, it is definitely supranatural.
I would agree with this. The Jedi pre-cog and mind sensing would make it very difficult for wizards. They would only have teleportation, wards(fedelius, ect), and limited utility such as time turners. The pre-cog makes it near impossible for wizards to win in any kind of fight. Since there would be a slight delay after teleporting in, enough for force users to sense the danger and prepare. Area of effect may work, depending on if they can neutralize fiendfyre with the Force. I am inclined to yes, since fiendfyre seems to be a magically sentient fire, and Force users would either be able to calm it down or harness it.

I mentioned both of those tactics in my analysis. Just how many cities are a few hundred wizards going to be able to burn? How long before they defect, get unlucky, or face enemy wizards fighting them? Sure, they could do a ton of damage, but we already know from modern warfare that raw destructive capacity does not win wars. You need boots on the ground, and the wizards don't have them.

As for subverting governments, again, yes, the wizards can control Congress and the President, but that doesn't help much when the military stops obeying illegal orders, governors start rejecting federal authority because Congress and the President are violating the Constitution, etc. National governments are big organizations. Unless they are very careful and know exactly what they are doing, the wizards are going to order their puppets to do things that will cause them to get arrested, or rebelled against. The US Congress alone has more than 400 members. They have thousands of staffers, and there are thousands more lobbyists, reporters, and policy experts in close contact with those people every day. How long before one of those thousands of people figures out 'hey, there are these new people around who seem to be dictating policy to members of Congress'? Now sure, subversion and mind control is an excellent tactic for disrupting muggle societies, but it is not a feasible way to control or occupy them. The muggle governments are just too vast for it to work.

So again, it comes back to the fact that wizards have immense potential for raw destruction and sowing chaos, but neither of those tactics ultimately win wars. Even if every major city were burned to ash and every national government were suborned, muggles would still be fighting. There would be new governments which would form, and they would keep their leaders on the move, well hidden, and under observation. Terrorist groups already know how to deal with nations that can rain fire on them from the sky and subordinate key members of their hierarchy. Opsec is a thing, and wizards can only interrogate or imperious people they can find. If a general is rallying forces against wizards by radio, how do the wizards find him? If information on wizard targets starts showing up online, will the wizards who don't know about computers even be aware of the threat until the bombs start going off? After the cities are burnt to ash, how will the wizards find the thousands of different rebel groups, militias, terror groups, military remnants, etc, scattered across the world, all looking for payback? How long before some of those groups have muggleborns (trained or not) or squibs guiding them?

You are assuming that wizards will be operating with perfect intelligence and have the ability to find and target their enemies at all times. Nothing could be further from the truth. Heck, just finding who the right people to mind control are will be a major operation. Actually doing it? In a way that does anything other than just create chaos and disruption? Incredibly difficult. And again, chaos, disruption, and the destruction of major publicly known targets is just not going to win wars.

How many government bunkers are there around the country waiting for doomsday? How many of them are recorded in places the wizards will know to look? Will they even know to ask about them? How many government officials or military men will turn minor offices in the middle of Kansas into centers of resistance? How will the wizards find out where those places are, or even that they exist in the first place? Forget the 4000+ cities of 150k+ people. There are tens if not hundreds of thousands of smaller cities, towns, villages, etc, all of which could hold centers of resistance utterly unknown to the wizards. Think about all the places Al-Queda the Taliban, or ISIS were able to take over and use as bases. How many of those places could a wizard find on a map, even if they knew to look for them in the first place? How many small towns in Appalachia or the Rockies do you think will start building guns and arming themselves to fight wizards, and providing support to whoever asks them for help doing it?

After the major military bases are destroyed, do you think the wizards are going to find and torch every factory, warehouse, and emergency supply cache in the country? How would they know they exist, or where to find them? How many wizards could they dedicate to such an effort? The US messed up by not securing the Iraqi army supply caches in 2003 after they knocked out Saddam's main military, and those weapons ended up scattered across Iraq arming insurgents for decades. You really think that a few hundred wizard cops could do better than an army of hundreds of thousands with multiple dedicated intelligence services? You think they could do it on a planetary scale?

Wizards don't have the scale, numbers, institutions, or training to pull off anything like that. Wizards have the equivalent of airstrikes and low yield nukes, but their targeting method is going to be something along the lines of 'Hey, there is a city on this map we got from the muggles, lets burn it because it looks big and important,' or 'this muggle politician we imperioused says there is a military base thirty miles that way, you two, go burn it.' The idea of wizards having the intelligence gathering apparatuses needed to actually target their enemies critical assets in real time is absurd.

Wizards only need 10-20 individuals who can teleport and cast fiendfyre. With preparation they could use portkeys, so they could easily destroy a city every 5 minutes at most. In a 12 hour day with 20 people that is 2,880 cities. So the lack of numbers doesn't matter.

Why do you need boots on the ground? There is no point. They can just burn all the cities, and then hide out for a year. By then civilization would have collapsed and the muggles would be struggling to get enough food to survive. Sub-verting the governments doesn't have to work long term either. Teleport in, command the top people, and then create a civil war. You can have crazy orders given and attempts at crazy laws being passed. It doesn't matter if they pass or not, just the sheer confusion and panic in the government would bring things to a standstill and with careful nudging/assassinations, lead to a civil war.

You talk about if every major city was destroyed muggles could still coordinate. Sure, NORAD would probably go for a while, but after a few months with no wizards things would devolve into chaos. Wizards can easily track down rallying points, with once again, mind control. Just work your way up the chain of command, or where supplies are coming from or going to.

Again wizards just have to burn things down and wait for a year and then repeat. Muggles can't find wizards and wizards can teleport and easily use mind control to find key points of where muggles are. Also if wizards go dark, they can raise inferi to roam the land hunting muggles. At most you would need 2-3 cycles of this to completely destroy muggle civilization.
 

Knowledgeispower

Ah I love the smell of missile spam in the morning
Malfoy Jr. knows what a helicopter is, as a shut in pureblood child. So the level of knowledge is somewhat there. Other than that, I refer you to the mind control.

I would agree with this. The Jedi pre-cog and mind sensing would make it very difficult for wizards. They would only have teleportation, wards(fedelius, ect), and limited utility such as time turners. The pre-cog makes it near impossible for wizards to win in any kind of fight. Since there would be a slight delay after teleporting in, enough for force users to sense the danger and prepare. Area of effect may work, depending on if they can neutralize fiendfyre with the Force. I am inclined to yes, since fiendfyre seems to be a magically sentient fire, and Force users would either be able to calm it down or harness it.



Wizards only need 10-20 individuals who can teleport and cast fiendfyre. With preparation they could use portkeys, so they could easily destroy a city every 5 minutes at most. In a 12 hour day with 20 people that is 2,880 cities. So the lack of numbers doesn't matter.

Why do you need boots on the ground? There is no point. They can just burn all the cities, and then hide out for a year. By then civilization would have collapsed and the muggles would be struggling to get enough food to survive. Sub-verting the governments doesn't have to work long term either. Teleport in, command the top people, and then create a civil war. You can have crazy orders given and attempts at crazy laws being passed. It doesn't matter if they pass or not, just the sheer confusion and panic in the government would bring things to a standstill and with careful nudging/assassinations, lead to a civil war.

You talk about if every major city was destroyed muggles could still coordinate. Sure, NORAD would probably go for a while, but after a few months with no wizards things would devolve into chaos. Wizards can easily track down rallying points, with once again, mind control. Just work your way up the chain of command, or where supplies are coming from or going to.

Again wizards just have to burn things down and wait for a year and then repeat. Muggles can't find wizards and wizards can teleport and easily use mind control to find key points of where muggles are. Also if wizards go dark, they can raise inferi to roam the land hunting muggles. At most you would need 2-3 cycles of this to completely destroy muggle civilization.
Wizards can in theory burn down every city on the planet. In doing so they block out the sun with all the ash and everyone starves. In technical terms this is known as an oops. Oh and a lot of nukes are still out there which means bad things for the wizards if they end the spells hiding their communities since the threat of the muggles is "gone"
 

Spartan303

In Captain America we Trust!
Administrator
Staff Member
Founder
Osaul
Wizards only need 10-20 individuals who can teleport and cast fiendfyre. With preparation they could use portkeys, so they could easily destroy a city every 5 minutes at most. In a 12 hour day with 20 people that is 2,880 cities. So the lack of numbers doesn't matter.


Fiendfyre isn't a be all end all weapon. Its a very dangerous level of magic that even its own users have a hard time controlling. As shown by Goyle who lost control of it and ended up getting killed as the Spell burnt itself out.
 

Bear Ribs

Well-known member
Haven't read the books in a long time so I could be off here, but don't the wizards actively keep horrifying stuff like dragons and nundus and such away from muggles? Just failing to stop all the monsters from chowing down would probably throw the muggle world into chaos allowing the wizards an easier time.
 

PeliusAnar

Well-known member
Fiendfyre isn't a be all end all weapon. Its a very dangerous level of magic that even its own users have a hard time controlling. As shown by Goyle who lost control of it and ended up getting killed as the Spell burnt itself out.

That just shows how stupidly powerful and easy to use it is. As for the spell burning out, actually it was contained in the RoR, note sure what the word of god was on that, but I am pretty sure the room was destroyed. That is why Hogwarts didn't go up in flames. Just imagine a bunch of 'Goyles' teleport in with portkeys to their assigned cities, cast the spell, and then say the word to port key the heck out of there. Even if it is 1-4 blocks that are consumed, that would still be on a similar level of devastation to 9/11. Heck wizards could fly disillusioned around the city on brooms casting the spell and then portkey out when they are in danger.

Haven't read the books in a long time so I could be off here, but don't the wizards actively keep horrifying stuff like dragons and nundus and such away from muggles? Just failing to stop all the monsters from chowing down would probably throw the muggle world into chaos allowing the wizards an easier time.
While they might cause some chaos, they aren't that dangerous. The weird thing about magical monsters like Nundus and Dragons is that they are magically resistant, and have AOE, either poison or flames. Unfortunately for them muggles have heat, laser, satellite, seeking missiles and these are large monsters. So the fact that wizards can teleport and are smaller, makes them impossible to target but the monsters are easily taken down.
 

The Immortal Watch Dog

Well-known member
Hetman
Shout out to to 90's Shounen but I'm pretty sure the entirety of the Second Wizarding War would last about as long as it took Master Genkai to get sick and tired of all the chumps in "crappy Halloween costumes" teleporting into her backyard to harass her about joining some Dark Lord guy with a fetish for reptiles.

Spirit energy isn't technically magic...Even though it can be used to perform spells. Demons do have sorcerers, we see one in the series and Hiei performs a sort of summoning spell, but its not technically magic.

Team Toguro being hired to stomp on Voldemort would be amusing...

Team Urameshi should be a serious problem for the wizard world even during the Saint Beast arc.

The MIB would be way out of their ability to handle, both the Comic book version (which was vicious, insanely ruthless and pretty amoral) and the movies/cartoon series.

Those are the two groups and settings that come to mind.

Then yes. I mean when you count Ascended Ancients, the Six Path Sage, Omega level mutants, etc. as muggles they do tend to be able to at least hold their own, if not easily win.

Uhh Omega Level mutants wouldn't realize they just erased the entire potterverse out of existence..Shit, someone like Gambit would be enough to exterminate every ranked magical character in the setting. Guys like Magneto who have flat out done shit like hurl a witch and her house into orbit for the crime of annoying him with a spell and laughed off assaults from Uru hammers and forced Souls to stop on their journey to the afterlife just so he could have a chat with them would be out of their league.

Omega Level mutants kill Cosmic entities, have done so more than once.

One of which got a kill over on a dude who lasted more than a nanosecond against thanos with the IG.

Fiendfyre isn't a be all end all weapon. Its a very dangerous level of magic that even its own users have a hard time controlling. As shown by Goyle who lost control of it and ended up getting killed as the Spell burnt itself out.

Octavian and his "Fendfyre melts the ring GG Sauron" shit..never gets old.

He hated, haattteeddd the fact that the Tolkien setting was a good deal more powerful than he thought. Face Hugger too...I still remember him trying to argue Shanks and Mihawk from one piece would be taken down by a Destroyer because "they're just dudes with swords.."

And the whole "Feanor would go down to a sniper" when something akin to nuclear hellfire only softened him up enough for his body to disintegrate under the intensity of his own soul.

A little off topic, but this post made me recall all that.


Edit- Y'know it just occurred to me..The Spirit wave could probably destroy Horcruxes :ROFLMAO:
 
Last edited:

Users who are viewing this thread

Top