Halo Infinite

DarthOne

☦️
I enjoyed most of the campaign except for how Jul'mdama went down like a punk. It was the multiplayer card fest that did it for me.
For me, it was that, the deceptive marketing (why couldn't we have gotten THAT story?! It looked awesome!) and how little screen time we got as Chief.

EDIT: the art style and lack of blood wasn't much help either.

Also, i think they should have either had Locke working on his own and Master Chief has Blue team or have both Chief and Locke working alone. I also think that we should never have seen Locke with his helmet off- play up the whole ONI Spook angle.

I really think that someone at 343 was trying to set up Locke as a 'successor' character for the Master Chief, as a way of continuing the series once Chief dies/retires. Given how much effort went into Spartan Ops back in Halo 4, I sort of suspect that they were also trying to do this with Sarah Palmar, but it didn't work out.
 
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Shipmaster Sane

You have been weighed
Unpopular opinion, I loved it and I am Hype as fuck.

I am in the boa that the graphic quality we saw in that demo is not final, as it seems to...cartoonish and plastic. Unlike how realistic even Halo 2 A looks like.

Honestly as long as Thel is alive somewhere in this I will be happy.

I am thinking we are going to start before they lose, and perhaps the scene where he is saved is later on in the game, probably act 2, and we go from there.

Grabble hook I actually like.
I enjoyed 5, at least because it had Thel
Don't think just consume product and be excited for new product.

Twelve seconds of the Arbiter cropped into a gay porn wouldn't make that a good halo experience either.
 

Sir 1000

Shitlord
For me, it was that, the deceptive marketing (why couldn't we have gotten THAT story?! It looked awesome!) and how little screen time we got as Chief.

EDIT: the art style and lack of blood wasn't much help either.

Also, i think they should have either had Locke working on his own and Master Chief has Blue team or have both Chief and Locke working alone. I also think that we should never have seen Locke with his helmet off- play up the whole ONI Spook angle.

I really think that someone at 343 was trying to set up Locke as a 'successor' character for the Master Chief, as a way of continuing the series once Chief dies/retires. Given how much effort went into Spartan Ops back in Halo 4, I sort of suspect that they were also trying to do this with Sarah Palmar, but it didn't work out.
Agreed with all of this, no surprise they wanted a more 'diverse' chief 🤮
 

Dovahkiin

Well-known member
True, but that is no way for the style of the series to develop. It needs new things that are good too in order to continue. 343 needs to learn why the old things were good and make new things following those rules. They can't remodel the Mark VI forever.

"Vague" thematics is how design language for a faction gets confused and muddied. The draw of Halo's weapon designs were that they were unique, you weren't going to find anything quite like the AR or the magnum in another series, or in reality. I have no interest in a Halo that has almost exact replicas of the TAR-21 and the Sig P250 as part of the weapon sandbox, it screams of a lack of originality. Not to mention how uncomfortable that drum magazine pump action shotgun would be to operate.

As for the other weapons, I'm already having a hard time remembering what the pulse carbine looked like, and the Banished weapons have nothing of the Brute design language in them. One is a big brick with lights on it, the other is a big cylinder. Extremely uninspired.
The Pulse Carbine looked like any old Covenant weapon to me, and my take on the Banished weapons is that they fit the general theme of the Banished as Brutes being more organized and independent (as in, not just being led around on leashes by the Prophets) than they’ve been in the past. Of Brutes that likely have ambitions of becoming their own state akin to the Swords of Sanghelios, if a hint about Atriox having long term plans to claim Doisac are anything to go by.

Basically that they’re classically Brutish enough, while also being somewhat evolved to reflect the changed circumstances of the Banished.
Having three Spartans get laughed off by a brick wall with a monkey face isn't scary, it's lazy. It tells me nothing about Atriox other than that he is inexplicably more physically dominant than every other Brute in the series thus far. I could have replaced him with Decimus, or a regular Hunter, or a Grunt in a big suit of powered armor and achieved the same result.
It tells us he’s an astounding warrior who also won’t be compromised by Halo’s historical tendency to jerk the Spartans (and especially the Spartan-IIs) off at the expense of all other elite warriors in the franchise. Even if the former weren’t a valid point to make about him, he wins major points with me for the latter alone. Which, frankly, I’d also have appreciated something akin to for Elites years ago for the same reason.
A character's introduction needs to tell you something about the person. And, frankly, this introduction sends the wrong message about who this guy is supposed to be. He's the leader with a cult of personality, the pirate who avoided the Covenant for two decades. His introduction should have been centered around his abilities as a leader and tactician, not how hard he can punch or get punched without falling over. More Prophet of Truth, less Tartarus.
Well, I’d say Isabel’s follow up on his origins checked off telling something about him as a person adequately. But I will agree with you that there should have been an effort to show off his tactical skill, instead of conveniently shunting him aside for the duration of the plot.
How come Atriox didn't shoot down Spirit of Fire as soon as it entered the Ark's airspace? The CAS assault carrier he had could have literally driven through it and it would have crumpled like paper, with no damage to his ship or its crew. And having the Spirit in the sky only served to bolster his enemies. As you'll recall, Thel did not make that same mistake at 04, and in fact not only managed to down the Autumn, but also kill or capture her entire bridge crew. Atriox could have done the same easily, but did not.

So, why is that?
Probably because he wanted to capture and study the old UNSC ship that appeared out of nowhere rather than destroy it (“Find out where they came from. And bring me back anything useful.”), judging by how in the brief window between its appearance and the Enduring Conviction’s destruction, they only engaged the Spirit of Fire with Banshee swarms. And without the Spartans that he, admittedly, underestimated colossally, Cutter would have been SOL against the Enduring Conviction, and that plan would have been completely viable.
Do note that you're trying to compare Atriox bungling a full scale military campaign against an inferior force that he could have easily swatted aside if he had actually pressed his numerous advantages in any way to Thel commanding a force trying to contain guerilla soldiers and special operatives hiding in the shadows. History has shown that it is nigh impossible, even with massive numerical and technological advantages, to effectively weed out resistance fighters that have a decentralized logisitical structure.
They weren’t that hidden and decentralized, they had a major base that the Covenant found and unsuccessfully assaulted relatively early into the campaign. And to be fair, they didn’t just zap that from orbit because of religious concerns about striking the Halo.

But I was making the comparison more so in Thel and Atriox, both described as tactical and strategic prodigies, both failing to just swat aside a smaller UNSC force for the dual reasons of A) the actual oversight of such demonstrably falling upon less capable subordinates in both cases, which is not unreasonable given their respective stations, and B) surprise Spartans emphatically playing crucial roles in reversing what would be futile scenarios for the UNSC even in the former case.

The similarities diverge once the EC goes down, but Atriox clearly lost the majority of his forces’ potency when that happened (since the SoF instantly goes from being a desperate underdog with its back against the wall to a peer opponent with a solid foothold when that happens), to say nothing of the losses he later incurred against the Flood, and upon diverting his personal attention to it, Atriox immediately turns the SoF’s uninterrupted string of successes into a grinding stalemate. There was clearly a deliberate attempt to separate ‘Cutter vs. Atriox’ from ‘Cutter vs. Atriox’s goons’.
Personality and motives are the easy part, the harder and equally necessary part was showing how he actually garnered sympathy for his cause. A bunch of Brutes who, as far as the text had shown, were still loyal to the Covenant's doctrine suddenly revolting when a big tough guy murdered his executioner after killing another loyalist does not exactly a compelling faction make.
It was established that the Covenant was, for whatever reason, using that particular clan as cannon fodder for a while, and that Atriox has already become a legend among them for his exploits. I don’t think any specific motivation is needed beyond that.
 

Draco

Adida
The Pulse Carbine looked like any old Covenant weapon to me, and my take on the Banished weapons is that they fit the general theme of the Banished as Brutes being more organized and independent (as in, not just being led around on leashes by the Prophets) than they’ve been in the past. Of Brutes that likely have ambitions of becoming their own state akin to the Swords of Sanghelios, if a hint about Atriox having long term plans to claim Doisac are anything to go by.

Basically that they’re classically Brutish enough, while also being somewhat evolved to reflect the changed circumstances of the Banished.
What does any of that have to do with the Banished weapons looking like little more than bricks with knives on them?
It tells us he’s an astounding warrior
No, it showed us he was invincible, in the same shitty manner that these very three S-IIs were guilty of when they slaughtered twenty Elites in a way that made them look like they were given spears because they couldn't be trusted not to shoot each other. Just because Atriox is doing unto them as they did before doesn't mean it wasn't shit both times.

If the fight had actually been well choreographed, and Atriox managed to stand his ground in a fight that made him and the Spartans look like decent warriors, where all parties took hits but Atriox managed to hold his own due to his size, wit and tech, then I'd believe he was a good fighter. But right now, he's just Broly.
Well, I’d say Isabel’s follow up on his origins checked off telling something about him as a person adequately. But I will agree with you that there should have been an effort to show off his tactical skill, instead of conveniently shunting him aside for the duration of the plot.
But by that point, unfortunately, first impressions were already made, and a half-hearted attempt to make me believe that a pirate faction the Covenant barely gave a shit about was somehow superior to the entirety of the UNSC's military might fell on deaf ears.
Probably because he wanted to capture and study the old UNSC ship that appeared out of nowhere rather than destroy it (“Find out where they came from. And bring me back anything useful.”), judging by how in the brief window between its appearance and the Enduring Conviction’s destruction, they only engaged the Spirit of Fire with Banshee swarms. And without the Spartans that he, admittedly, underestimated colossally, Cutter would have been SOL against the Enduring Conviction, and that plan would have been completely viable.
That "brief window" you mention was like two days of Atriox sitting there with his thumb up his ass while Cutter's forces took out one of his manufacturing plants, accessed the Cartographer, and cut off his access to the Ark's portal network. Then, and only then, did he send Banshees after the Spirit, after he had already suffered major losses.

Instead Atriox could have had his Banshees fire on the Spirit's engines after tracking the dropship that took the Spartans up to it, crippling it so that he could send boarding parties onto it and capture/kill everyone on board before they made any meaningful progress to building a presence on the ring. Or he could have had the Enduring Conviction sit on the Spirit and slowly push it down into atmosphere and capture it from there. Or done literally anything other than what he did...which was absolutely nothing.
They weren’t that hidden and decentralized, they had a major base that the Covenant found and unsuccessfully assaulted relatively early into the campaign. And to be fair, they didn’t just zap that from orbit because of religious concerns about striking the Halo.
So did Bin-Laden, does that mean Al-Qaeda is a military now?
But I was making the comparison more so in Thel and Atriox, both described as tactical and strategic prodigies, both failing to just swat aside a smaller UNSC force for the dual reasons of A) the actual oversight of such demonstrably falling upon less capable subordinates in both cases, which is not unreasonable given their respective stations,
I'm gonna need a specific example of incompetence from one of Thel's subordinates then, if you're so sure that was the cause of any of the Fleet of Particular Justice's losses on the ring.
and B) surprise Spartans emphatically playing crucial roles in reversing what would be futile scenarios for the UNSC even in the former case.
Which you'll note I have never pointed out as a point against Atriox. Every point I have made is about his or his forces ability to meet a lesser force of UNSC regular infantry and armor in open combat, where he fails at every turn.
It was established that the Covenant was, for whatever reason, using that particular clan as cannon fodder for a while, and that Atriox has already become a legend among them for his exploits. I don’t think any specific motivation is needed beyond that.
No, that is not enough. Covenant indoctrination has always been shown to be near absolute, particularly among Brutes and Grunts. No amount of legendary feats or tactical ability saves a person from being cast out when they are declared a heretic (see, Thel). And nowhere in the comic do we see any of Atriox's brothers as dissatisfied with their place in the Covenant or thinking of him as anything more than a real tough guy who will win for the Covenant. If they can still think that before going into Atriox's last mission, they are too far gone for the execution of one guy for heresy to turn them around now.
 

Zachowon

The Army Life for me! The POG life for me!
Founder
What does any of that have to do with the Banished weapons looking like little more than bricks with knives on them?

No, it showed us he was invincible, in the same shitty manner that these very three S-IIs were guilty of when they slaughtered twenty Elites in a way that made them look like they were given spears because they couldn't be trusted not to shoot each other. Just because Atriox is doing unto them as they did before doesn't mean it wasn't shit both times.

If the fight had actually been well choreographed, and Atriox managed to stand his ground in a fight that made him and the Spartans look like decent warriors, where all parties took hits but Atriox managed to hold his own due to his size, wit and tech, then I'd believe he was a good fighter. But right now, he's just Broly.

But by that point, unfortunately, first impressions were already made, and a half-hearted attempt to make me believe that a pirate faction the Covenant barely gave a shit about was somehow superior to the entirety of the UNSC's military might fell on deaf ears.

That "brief window" you mention was like two days of Atriox sitting there with his thumb up his ass while Cutter's forces took out one of his manufacturing plants, accessed the Cartographer, and cut off his access to the Ark's portal network. Then, and only then, did he send Banshees after the Spirit, after he had already suffered major losses.

Instead Atriox could have had his Banshees fire on the Spirit's engines after tracking the dropship that took the Spartans up to it, crippling it so that he could send boarding parties onto it and capture/kill everyone on board before they made any meaningful progress to building a presence on the ring. Or he could have had the Enduring Conviction sit on the Spirit and slowly push it down into atmosphere and capture it from there. Or done literally anything other than what he did...which was absolutely nothing.

So did Bin-Laden, does that mean Al-Qaeda is a military now?

I'm gonna need a specific example of incompetence from one of Thel's subordinates then, if you're so sure that was the cause of any of the Fleet of Particular Justice's losses on the ring.

Which you'll note I have never pointed out as a point against Atriox. Every point I have made is about his or his forces ability to meet a lesser force of UNSC regular infantry and armor in open combat, where he fails at every turn.

No, that is not enough. Covenant indoctrination has always been shown to be near absolute, particularly among Brutes and Grunts. No amount of legendary feats or tactical ability saves a person from being cast out when they are declared a heretic (see, Thel). And nowhere in the comic do we see any of Atriox's brothers as dissatisfied with their place in the Covenant or thinking of him as anything more than a real tough guy who will win for the Covenant. If they can still think that before going into Atriox's last mission, they are too far gone for the execution of one guy for heresy to turn them around now.
When you are the lone survivor of your squad every time, coming back bruised and beaten, and treated like shit by your Elite leaders. Would you not start to waiver in your faith?
 

Laskar

Would you kindly?
Founder
Huh. The gameplay trailer is greatly improved by a second watch. The pilot isn't quite so grating, and Escharum's speech isn't so cringeworthy. Granted, neither are good, but the demo as a whole is not as bad as I thought.

I have my reservations, but I also see some potential.
 

Dovahkiin

Well-known member
What does any of that have to do with the Banished weapons looking like little more than bricks with knives on them?
I guess we just have fundamentally different perspectives on the Banished weapons we saw being "bricks with knives" vs. what I talked about.
No, it showed us he was invincible, in the same shitty manner that these very three S-IIs were guilty of when they slaughtered twenty Elites in a way that made them look like they were given spears because they couldn't be trusted not to shoot each other. Just because Atriox is doing unto them as they did before doesn't mean it wasn't shit both times.

If the fight had actually been well choreographed, and Atriox managed to stand his ground in a fight that made him and the Spartans look like decent warriors, where all parties took hits but Atriox managed to hold his own due to his size, wit and tech, then I'd believe he was a good fighter. But right now, he's just Broly.
I certainly have no intention of defending the choreography. But neither will I let that tint the unavoidable implications of the scene anymore than I'm going to let Halo 5 make me believe Chief and Locke actually fight like a clumsy middle schoolers. As I virtually never do in such cases, since "But the choreography sucks." invalidates like, 90% of fictional badasses in one way or another.

Regardless of its quality of execution, "Atriox beats the shit out of Red Team." is a decision the writers clearly sat down and put into motion. And in-universe, that unavoidably means he's a tremendously skilled and powerful warrior. If you disagree because of the actual details of the fight painting different picture, fine, but that's not a standard I ever apply here.
But by that point, unfortunately, first impressions were already made, and a half-hearted attempt to make me believe that a pirate faction the Covenant barely gave a shit about was somehow superior to the entirety of the UNSC's military might fell on deaf ears.
I don't see much point in distinguishing between the two scenes when the latter was shown, like, a single short walkthrough mission after the first one, but alright.
That "brief window" you mention was like two days of Atriox sitting there with his thumb up his ass while Cutter's forces took out one of his manufacturing plants, accessed the Cartographer, and cut off his access to the Ark's portal network. Then, and only then, did he send Banshees after the Spirit, after he had already suffered major losses.
Do you have any info on the timespan HW2 takes place over? I'm not aware of anything official, and my impression was that the whole thing was close to two days, with the Banshee attack being a handful of hours after first contact, at most.
Instead Atriox could have had his Banshees fire on the Spirit's engines after tracking the dropship that took the Spartans up to it, crippling it so that he could send boarding parties onto it and capture/kill everyone on board before they made any meaningful progress to building a presence on the ring. Or he could have had the Enduring Conviction sit on the Spirit and slowly push it down into atmosphere and capture it from there. Or done literally anything other than what he did...which was absolutely nothing.
I'm sure the Banshees were trying something akin to that when they did attack, and it obviously wasn't that easy. And I think that having the EC chase the SoF around to literally push it into the atmosphere just to capture it is a bit much when its fighter swarms were clearly on the verge of overwhelming it themselves. Atriox didn't personally intervene here because he's not particularly obligated to and, 99 times out of 100 among similar UNSC detachments, he wouldn't have needed to.
So did Bin-Laden, does that mean Al-Qaeda is a military now?
No, but Al-Qaeda never successfully fought off a major US assault on their bases. If that's the analogy you were going for.
I'm gonna need a specific example of incompetence from one of Thel's subordinates then, if you're so sure that was the cause of any of the Fleet of Particular Justice's losses on the ring.
I'm not even pointing at particularly incompetent subordinates here*, I'm saying that it's not reasonable to hold Atriox responsible for various lieutenants of his failing at tasks that would be far removed from the attention of the entire faction's leader (who, if he has to micromanage his forces in every such situation, defeats the purpose of having those lieutenants in the first place), and would themselves generally be capable of handling such situations anyway (as was the case here, if not for the tremendous X factors of Red Team and the SoF being far more experienced and substantial a force than anything he could reasonably expect to encounter at that point).

And if we're doing that anyway, Thel is "guilty" of the exact same thing. He almost certainly could have slapped Cutter Keyes and company down on the Ark I04 had he personally taken charge of the efforts to squash them... but didn't, because
  1. he's the Warmaster Supreme Commander of his entire faction the fleet, and such a task would be better left to subordinates most of the time.
  2. the Spirit of Fire Pillar of Autumn were scraping by on the skin of their teeth anyway, thanks in large part to a notably competent leader in Cutter Keyes and unkillable murderhobos in Red Team Master Chief, and presented no obvious threat to his greater plans...
  3. ... until they suddenly did, mainly through the aforementioned murderhobos, a meddlesome Smart AI in Isabel Cortana, and surprise siccing Sentinels the Flood on him.
The biggest distinctions being Atriox allowing Red Team to leave (clearly a mistake on his part), choosing to take the SoF intact rather than just destroy it (which nearly worked, and isn't at all unreasonable in the context), and sticking around after the odds suddenly balanced out on him. In the broad stokes, there's really little difference between the two situations.

* Although that was certainly present too, with frequent communication on unsecured channels and the failed assault on Alpha Base (which included a literal Ghost cavalry charge) immediately coming to mind. I'd have to reexamine the details, but I'm pretty sure the Truth and Reconciliation being boarded by enemy forces three separate times doesn't help much either here.
Which you'll note I have never pointed out as a point against Atriox. Every point I have made is about his or his forces ability to meet a lesser force of UNSC regular infantry and armor in open combat, where he fails at every turn.
Except we've never seen Atriox fail against the UNSC on the field (because we've never directly seen him personally command against them period, aside from knowing he did so for two months after the main campaign), and defeating isolated pockets of Covenant (or Banished, but small difference) forces has never been beyond the ability of comparably sized UNSC forces. Halo Wars 1 was based on the exact same premise, and again, Thel "failed at every turn" by the same standard if we're applying it equally.
No, that is not enough. Covenant indoctrination has always been shown to be near absolute, particularly among Brutes and Grunts.
And it's really not that much of a stretch to imagine there would be exceptions, which itself is probably part of the reason why this clan of Brutes was being used so callously even by the Covenant's standards.

As for them praising the Covenant just before their rebellion, that's not that unreasonable either if they were still part of it at that point, and rebelling isn't a possibility any of them had ever seriously considered. That doesn't mean they'd feel the same when they all see a hero of theirs personally demonstrating, in some small sense, that it very much is possible.
 

Zachowon

The Army Life for me! The POG life for me!
Founder
I wonder if the swords will be fighting alongside the UNSC, and pockets of their resistance is on the ring.
I hope they don't kill Thel.
 

Draco

Adida
When you are the lone survivor of your squad every time, coming back bruised and beaten, and treated like shit by your Elite leaders. Would you not start to waiver in your faith?
If I had never known a life outside of the Covenant and had been indoctrinated to fight from birth, even at the cost of my own life, for the promise of the Great Journey, no, probably not. Just like every other member of the Covenant we've seen, save for the ones who were told by their gods their religion was a hollow lie.
I certainly have no intention of defending the choreography. But neither will I let that tint the unavoidable implications of the scene anymore than I'm going to let Halo 5 make me believe Chief and Locke actually fight like a clumsy middle schoolers. As I virtually never do in such cases, since "But the choreography sucks." invalidates like, 90% of fictional badasses in one way or another.

Regardless of its quality of execution, "Atriox beats the shit out of Red Team." is a decision the writers clearly sat down and put into motion. And in-universe, that unavoidably means he's a tremendously skilled and powerful warrior. If you disagree because of the actual details of the fight painting different picture, fine, but that's not a standard I ever apply here.
You can pretend what happened on screen happened differently all you like, but the fact of the matter remains that Chief and Locke fought like drunken sailors, and Atriox laughed off every hit Red Team threw at him. That is what we have to analyze and deal with, regardless of how things should have played out, so I suggest you engage with the text as it is if you're going to debate about it.
I don't see much point in distinguishing between the two scenes when the latter was shown, like, a single short walkthrough mission after the first one, but alright.
When first impressions are made in seconds, a monologue given minutes later is minutes too late.
Do you have any info on the timespan HW2 takes place over? I'm not aware of anything official, and my impression was that the whole thing was close to two days, with the Banshee attack being a handful of hours after first contact, at most.
More estimation on my part trying to account for how long force deployments from the Spirit would take vs. navigating potential Banished AA, moving troops across ground, etc. At the very least, since Red Team encountered Atriox and the first deployment of a UNSC base on ground, it had passed from midnight/dawn into the hours of the morning/afternoon, which would have been plenty of time for Conviction to take the Spirit down.

On the longer end, Halopedia lists the Conviction's date of destruction between March-April, with the conflict starting March 28. So if it was destroyed in April, that's at least four days, and thus even more egregious.
I'm sure the Banshees were trying something akin to that when they did attack, and it obviously wasn't that easy.
You're missing the crux of my argument being it should have been that easy. The Spirit of Fire was fifty years out of date thirty years ago, and the Enduring Conviction should have the ability to put out hundreds of small craft (to be fair, it did not, but I'm already pointing out how incompetent the Banished are, so point in my favor). We've seen before how long it takes for a Covenant naval force properly pressing its advantages against a UNSC ship to board/down it. It is not long, but for some reason it was here. In the absence of a technological advantage on the Spirit's part, and her complete lack of single fighter response to the Banshee harassment, the only reason it could have lasted as long it did was, once again, incompetence.
And I think that having the EC chase the SoF around to literally push it into the atmosphere just to capture it is a bit much when its fighter swarms were clearly on the verge of overwhelming it themselves.
My point is that it would have been successful, and in a much shorter timeframe and with fewer losses because none of the Spirit of Fire's armaments could have penetrated its shields, and there wouldn't have been any Banshees to be shot down by her point defense. Done and done.

But if you want less of a setpiece example, the Enduring Conviction could have fired a plasma torpedo or one of its ten separate energy projectors through the exposed bridge of the Spirit of Fire, killing the bridge crew and rendering the ship dead in the water. Now the ship is his, no harm no foul.
I'm not even pointing at particularly incompetent subordinates here*, I'm saying that it's not reasonable to hold Atriox responsible for various lieutenants of his failing at tasks that would be far removed from the attention of the entire faction's leader
Of course it's reasonable, he's the one who put them in charge. A fool who trusts a fool to do a good job is also a fool.
and would themselves generally be capable of handling such situations anyway (as was the case here, if not for the tremendous X factors of Red Team
I already said I'm not holding Spartans against Atriox, you can stop repeating that point.
and the SoF being far more experienced and substantial a force
Substantial?

The Spirit of Fire's original compliment was 11,350 personnel. 3500 sailors running the ship, 6000 marines, and 2000 army grunts. After the events of Halo Wars 1, they had just over 5500 total crew members. If I'm being charitable and assuming that the majority of those 5500 aren't all shipboard management, and instead saying every compliment was cut in half, that leaves 3000 marines and 1000 army. The Enduring Conviction would be capable of holding 40,000 troops, a not insignificant number of which would be Brutes and Elites, and would thus severely outgun and outclass any force Cutter could possibly field. The only thing saving Cutter now is that Atriox's troops are spread across the Ark and cut off without the portals, but that just means this isn't actually a stalemate. It's a war of attrition that Cutter will lose, but also one that he shouldn't have been able to force in the first place.
And if we're doing that anyway, Thel is "guilty" of the exact same thing. He almost certainly could have slapped Cutter Keyes and company down on the Ark I04 had he personally taken charge of the efforts to squash them... but didn't, because
  1. he's the Warmaster Supreme Commander of his entire faction the fleet, and such a task would be better left to subordinates most of the time.
  2. the Spirit of Fire Pillar of Autumn were scraping by on the skin of their teeth anyway, thanks in large part to a notably competent leader in Cutter Keyes and unkillable murderhobos in Red Team Master Chief, and presented no obvious threat to his greater plans...
  3. ... until they suddenly did, mainly through the aforementioned murderhobos, a meddlesome Smart AI in Isabel Cortana, and surprise siccing Sentinels the Flood on him.
At every turn at the start of the conflict on the ring, Thel was making the right plays. He downed the Autumn, captured her bridge crew, sent hunter-killer squads to massacre every human that landed in the drop pods he hadn't already shot down, and by the time the UNSC could even field a response, he had already got troops inside the map room and control room of the ring. Every single substantial loss he suffered was at the Chief's hands (which weren't that substantial, because there wasn't anything the UNSC could do to stop him taking the Cartographer and control room back after the Chief left), and even then, were it not for the appearance of the Flood, he would have eventually died too, whether by running out of resources or Thel getting sick of his shit and taking his head off himself. In every engagement where the UNSC regulars played offense against his forces when they weren't fighting a two front war against the Flood, Thel made a laughing stock of them.

In contrast, Atriox was suffering major losses from minute one, when, unlike Thel and the Autumn, he had been on the Ark significantly longer than Cutter's forces, and thus should have had substantial fortifications to hold off an attacking force. Everything he had built crumbles and falls through his fingers the instant that a single ship with half a crew meets him in open combat. He presses no advantages, fields no big counter attacks, and continues to bleed troops and supplies until he's at a standstill with a force that had no right to be his equal.
The biggest distinctions being Atriox allowing Red Team to leave (clearly a mistake on his part), choosing to take the SoF intact rather than just destroy it (which nearly worked, and isn't at all unreasonable in the context),
What exactly does Atriox get out of the Spirit of Fire that wouldn't pale in comparison to the literal treasure trove he's been standing on for four months? The answer is not a god damn thing.
and sticking around after the odds suddenly balanced out on him.
By my understanding, he only had the one ship at the Ark, so it's less a matter of him staying to fight and more that he has no other option but to do so.
In the broad stokes, there's really little difference between the two situations.
I've been talking about specifics this whole time, what is this about broad strokes?
Although that was certainly present too, with frequent communication on unsecured channels
Which, at least to my knowledge, had never been properly intercepted by the UNSC until that day, due to the presence of Cortana in the field. So there was no reason to secure the channels, if the Covenant as a whole even knew how since their relationship with computers was tenuous at best.
and the failed assault on Alpha Base (which included a literal Ghost cavalry charge) immediately coming to mind.
Frankly, this example only serves to work to your detriment. Alpha Base at the time of the attack was a hastily constructed set of trenches full of ODSTs against a hundred Ghosts, where they used the terrain advantage to compensate for their smaller force. And had it not been for the ODST snipers killing the Zealot leading the charge, they would have soon been overwhelmed regardless.

In every conflict between Cutter's armies and Atriox's, Cutter was the smaller force attacking Atriox's bases that he has had four months to fortify and fill with troops, and every time Cutter got through, despite the willingness of the Banished to use the Conviction's energy projector on Cutter's bases and forces (which for some reason does negligible damage to them or the terrain, which makes no sense whatsoever).
I'd have to reexamine the details, but I'm pretty sure the Truth and Reconciliation being boarded by enemy forces three separate times doesn't help much either here.
Two of those times where the ship was infested by Flood, who have shown to be capable of flying Spirit dropships to avoid detection, two of those times involving the Chief, and all three times when the ship had been disabled by Cortana before abandoning the Autumn. Hardly the hardest target to board.
and defeating isolated pockets of Covenant (or Banished, but small difference) forces has never been beyond the ability of comparably sized UNSC forces. Halo Wars 1 was based on the exact same premise, and again, Thel "failed at every turn" by the same standard if we're applying it equally.
Oh I'm sure if I looked over Halo Wars 1 again I'd find plenty of incompetence on the Covenant's part there.

Also, name one example of the UNSC winning an engagement with a Covenant force of the same size that didn't involve a Spartan.
And it's really not that much of a stretch to imagine there would be exceptions, which itself is probably part of the reason why this clan of Brutes was being used so callously even by the Covenant's standards.
That's a pretty big probably, considering Atriox is literally the only member of that clan we see question his position until his execution.
As for them praising the Covenant just before their rebellion, that's not that unreasonable either if they were still part of it at that point, and rebelling isn't a possibility any of them had ever seriously considered. That doesn't mean they'd feel the same when they all see a hero of theirs personally demonstrating, in some small sense, that it very much is possible.
Even if they never thought rebellion was possible, if they were discontented enough to actually try it when they saw their chance, they would have been expressing their disdain for the suicide mission they were being sent on in the privacy of their clansmen, not unironically praising their slavers.
 

Zachowon

The Army Life for me! The POG life for me!
Founder
If I had never known a life outside of the Covenant and had been indoctrinated to fight from birth, even at the cost of my own life, for the promise of the Great Journey, no, probably not. Just like every other member of the Covenant we've seen, save for the ones who were told by their gods their religion was a hollow lie.

You can pretend what happened on screen happened differently all you like, but the fact of the matter remains that Chief and Locke fought like drunken sailors, and Atriox laughed off every hit Red Team threw at him. That is what we have to analyze and deal with, regardless of how things should have played out, so I suggest you engage with the text as it is if you're going to debate about it.

When first impressions are made in seconds, a monologue given minutes later is minutes too late.

More estimation on my part trying to account for how long force deployments from the Spirit would take vs. navigating potential Banished AA, moving troops across ground, etc. At the very least, since Red Team encountered Atriox and the first deployment of a UNSC base on ground, it had passed from midnight/dawn into the hours of the morning/afternoon, which would have been plenty of time for Conviction to take the Spirit down.

On the longer end, Halopedia lists the Conviction's date of destruction between March-April, with the conflict starting March 28. So if it was destroyed in April, that's at least four days, and thus even more egregious.

You're missing the crux of my argument being it should have been that easy. The Spirit of Fire was fifty years out of date thirty years ago, and the Enduring Conviction should have the ability to put out hundreds of small craft (to be fair, it did not, but I'm already pointing out how incompetent the Banished are, so point in my favor). We've seen before how long it takes for a Covenant naval force properly pressing its advantages against a UNSC ship to board/down it. It is not long, but for some reason it was here. In the absence of a technological advantage on the Spirit's part, and her complete lack of single fighter response to the Banshee harassment, the only reason it could have lasted as long it did was, once again, incompetence.

My point is that it would have been successful, and in a much shorter timeframe and with fewer losses because none of the Spirit of Fire's armaments could have penetrated its shields, and there wouldn't have been any Banshees to be shot down by her point defense. Done and done.

But if you want less of a setpiece example, the Enduring Conviction could have fired a plasma torpedo or one of its ten separate energy projectors through the exposed bridge of the Spirit of Fire, killing the bridge crew and rendering the ship dead in the water. Now the ship is his, no harm no foul.

Of course it's reasonable, he's the one who put them in charge. A fool who trusts a fool to do a good job is also a fool.

I already said I'm not holding Spartans against Atriox, you can stop repeating that point.

Substantial?

The Spirit of Fire's original compliment was 11,350 personnel. 3500 sailors running the ship, 6000 marines, and 2000 army grunts. After the events of Halo Wars 1, they had just over 5500 total crew members. If I'm being charitable and assuming that the majority of those 5500 aren't all shipboard management, and instead saying every compliment was cut in half, that leaves 3000 marines and 1000 army. The Enduring Conviction would be capable of holding 40,000 troops, a not insignificant number of which would be Brutes and Elites, and would thus severely outgun and outclass any force Cutter could possibly field. The only thing saving Cutter now is that Atriox's troops are spread across the Ark and cut off without the portals, but that just means this isn't actually a stalemate. It's a war of attrition that Cutter will lose, but also one that he shouldn't have been able to force in the first place.

At every turn at the start of the conflict on the ring, Thel was making the right plays. He downed the Autumn, captured her bridge crew, sent hunter-killer squads to massacre every human that landed in the drop pods he hadn't already shot down, and by the time the UNSC could even field a response, he had already got troops inside the map room and control room of the ring. Every single substantial loss he suffered was at the Chief's hands (which weren't that substantial, because there wasn't anything the UNSC could do to stop him taking the Cartographer and control room back after the Chief left), and even then, were it not for the appearance of the Flood, he would have eventually died too, whether by running out of resources or Thel getting sick of his shit and taking his head off himself. In every engagement where the UNSC regulars played offense against his forces when they weren't fighting a two front war against the Flood, Thel made a laughing stock of them.

In contrast, Atriox was suffering major losses from minute one, when, unlike Thel and the Autumn, he had been on the Ark significantly longer than Cutter's forces, and thus should have had substantial fortifications to hold off an attacking force. Everything he had built crumbles and falls through his fingers the instant that a single ship with half a crew meets him in open combat. He presses no advantages, fields no big counter attacks, and continues to bleed troops and supplies until he's at a standstill with a force that had no right to be his equal.

What exactly does Atriox get out of the Spirit of Fire that wouldn't pale in comparison to the literal treasure trove he's been standing on for four months? The answer is not a god damn thing.

By my understanding, he only had the one ship at the Ark, so it's less a matter of him staying to fight and more that he has no other option but to do so.

I've been talking about specifics this whole time, what is this about broad strokes?

Which, at least to my knowledge, had never been properly intercepted by the UNSC until that day, due to the presence of Cortana in the field. So there was no reason to secure the channels, if the Covenant as a whole even knew how since their relationship with computers was tenuous at best.

Frankly, this example only serves to work to your detriment. Alpha Base at the time of the attack was a hastily constructed set of trenches full of ODSTs against a hundred Ghosts, where they used the terrain advantage to compensate for their smaller force. And had it not been for the ODST snipers killing the Zealot leading the charge, they would have soon been overwhelmed regardless.

In every conflict between Cutter's armies and Atriox's, Cutter was the smaller force attacking Atriox's bases that he has had four months to fortify and fill with troops, and every time Cutter got through, despite the willingness of the Banished to use the Conviction's energy projector on Cutter's bases and forces (which for some reason does negligible damage to them or the terrain, which makes no sense whatsoever).

Two of those times where the ship was infested by Flood, who have shown to be capable of flying Spirit dropships to avoid detection, two of those times involving the Chief, and all three times when the ship had been disabled by Cortana before abandoning the Autumn. Hardly the hardest target to board.

Oh I'm sure if I looked over Halo Wars 1 again I'd find plenty of incompetence on the Covenant's part there.

Also, name one example of the UNSC winning an engagement with a Covenant force of the same size that didn't involve a Spartan.

That's a pretty big probably, considering Atriox is literally the only member of that clan we see question his position until his execution.

Even if they never thought rebellion was possible, if they were discontented enough to actually try it when they saw their chance, they would have been expressing their disdain for the suicide mission they were being sent on in the privacy of their clansmen, not unironically praising their slavers.
So if you are realizing they are trying to get you killed, and you are smarter then the average of your kind, and hate the way you are treated by your higher ups, and then kill them when you are tired of it, and go your own way because you notice they don't care for you at all?
So you are saying you are a mindless drone like all the others and not a super smart one. Got it
 

Free-Stater 101

Freedom Means Freedom!!!
Nuke Mod
Moderator
Staff Member
I am worried for Halo 6 Infinite as well.

In my opinion not all of the newly released Halo games were bad. Halo 4 was good, as I liked the way it explored the dynamic between Cortana and Chief as well as proved a fitting end for her character which also got the Chief to question the nature of his own existence beyond what his orders were.

In other words Halo 4 at least seemed to give a D*mn about it's to main characters...But Halo 5...How can something go so wrong? Not only did they completely screw over Cortana's character by making her Skynet they did so by spitting on every game that Bungie ever made and somehow Halo 4 as well...

I mean, if you had told me before Halo 5 that Cortana was going to be brought back, I would have told you that if we saw her again it would hopefully only be in a short character sequence in the Chiefs head after he dies saving the universe for the final time in Halo 6 showing them both at peace.

But somehow my expectation's were blown out of the water by how bad Halo 5 screwed over every piece of lore and character development that came before it, I mean who on earth thought killing the Didact a okay villain off screen in a comic book was a good idea? And who on earth Greenlit these bad decision's?

I don't know and don't care but I hope 343 fired them before the development of this game as we kneed a good writer for the next Halo.
 

Laskar

Would you kindly?
Founder
If I had never known a life outside of the Covenant and had been indoctrinated to fight from birth, even at the cost of my own life, for the promise of the Great Journey, no, probably not. Just like every other member of the Covenant we've seen, save for the ones who were told by their gods their religion was a hollow lie.
For the first thing, The Brutes had been discovered by the Covenant for less than a generation when Atriox was born. He could have witnessed the changing of Brute society for himself, and not liked the results. He would have had plenty of influences that predated the Covenant.

For another thing, the Covenant is a religion, and a society, not a cult. Societies change, free-thinking individuals rise and fall and change the course of history. Otherwise we'd all be worshipping some obscure Sumerian gods. There is no reason why Atriox couldn't look at his situation and decide to improve his lot in life.
 

ParadiseLost

Well-known member
Halo is a series that was never really that good* feeling the pressure of having nostalgia backed expectations that even at it's height it would not be capable of fulfilling, let alone today.

* In terms of gameplay it's a pretty good run and gun shooter. The story was never really that good though.
 

Free-Stater 101

Freedom Means Freedom!!!
Nuke Mod
Moderator
Staff Member
It wasn't that bad. It is more Fallout 4= Halo 5. There are still fans and still has a very active multiplayer community. It also did not take a year for them to make it good.
Story wise it was, Halo isn't just about multiplayer it's also about sci-fi story and in that regard it breaks more lore and suspends belief far more than either Fallout 76 or Fallout 4 did, which despite horrible game design in 76's case or the mediocre one's in 4's at least keeps the spirit of what came before them.

Bottom line Halo with just online isn't Halo but Black Ops 4.
 

Zachowon

The Army Life for me! The POG life for me!
Founder
Story wise it was, Halo isn't just about multiplayer it's also about sci-fi story and in that regard it breaks more lore and suspends belief far more than either Fallout 76 or Fallout 4 did, which despite horrible game design in 76's case or the mediocre one's in 4's at least keeps the spirit of what came before them.

Bottom line Halo with just online isn't Halo but Black Ops 4.
It still had a better story then 76
 

Draco

Adida
So if you are realizing they are trying to get you killed, and you are smarter then the average of your kind, and hate the way you are treated by your higher ups, and then kill them when you are tired of it, and go your own way because you notice they don't care for you at all?
So you are saying you are a mindless drone like all the others and not a super smart one. Got it
Yes, I would be, just like every single one of those Brutes surrounding Atriox was until literally five seconds after he stabbed his executioner. I'm supposed to believe all of them were ready to die on the cross for the Great Journey today, but then all it took was Atriox saying "but what if I didn't do that?" for them to rebel? Yeah, right.
For the first thing, The Brutes had been discovered by the Covenant for less than a generation when Atriox was born. He could have witnessed the changing of Brute society for himself, and not liked the results. He would have had plenty of influences that predated the Covenant.
The Covenant discovered the Brutes after they had literally just bombed themselves back into the stone age. Any societal structure that survived among them would have, and was shown to still be even in the Covenant, "guy with biggest stick is king." They had no culture of their own, and were drawn into the Covenant quickly because of the promise of actual meaning in their lives.

Atriox was born almost twenty years after the Brutes joined the Covenant, which is about the timeframe we saw that it took the Covenant to drive another interstellar empire to near extinction. And all they had to worry about with the Brutes was one planet of potential heretics. There is not a chance in hell any other doctrines were allowed to exist for Atriox to subscribe to besides "put on your explosive vest, it's time to die for the cause."
For another thing, the Covenant is a religion, and a society, not a cult.
...are we playing the same game series?
 

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