Favorite Weapons from Shooters...

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
Simple numerical format... 1 through 9. Prefer choosing games that are either first or third person shooters.

Pretty simple format

1. Melee

2. Pistol

3. Shotgun

4. SMG

5. Assault Rifle

6. Machine Gun

7. Energy Rifle

8. Rocket/Grenade Launcher

9. Sniper Rifle

0: Special Weapon

1. Melee
Lightsaber: (Jedi Knight series) - From Jedi Knight and Jedi Academy, I can't really think of something more iconic then the lightsaber. Plus in Jedi Knight, besides cutting through swathes of stormtroopers and Trandoshans, you actually duel other Dark Jedi! The lightsaber combat was also far more advanced and developed in Jedi Outcast and especially Jedi Academy even over subsequent Star Wars games. It brought to life lightsaber combat with an iconic weapon. Very epic.
> Honorable Mention: Chainsaw (Doom series) - It's cool and all, it's just... I dunno… beyond the cool aspect of ripping and tearing through people with a chainsaw, it didn't give me much oomph beyond that awesomeness.

2. Pistol
M6D Personal Defense Weapon (Halo) - It's a really long name for a pistol but whatever, this pistol belongs in the much lauded category of sniper pistols alongside the Half Life Glocks and Colt Pythons as well as other sidearms. According to lore it fires 12.7mm APHE bullets which... makes a lot of sense to me considering how often in Death Match we were plinking away at each other across the map with deadly long range pistol fire.
> Honorable Mention: Plasma Cutter (Dead Space) - Not sure if it goes here, but it seems appropriate. When you got that slowing energy stuff and three dots to light up your enemy (vertically or horizontally) those dark corners of the Ishimura don't feel quite as dark and deadly anymore. Slicing off Necromorph limbs became a much beloved artisan skill using the plasma cutter.

3. Shotgun
Super Shotgun (Doom Series) - Yeah... like there's anything better. Except maybe the regular Shotgun which was a real versatile weapon in both games.
Honorable Mention: Flak Cannon (Unreal Tournament) - Not sure if it's a shotgun or just sprays death everything with canister sized bullets. Either way it's glorious up and close combat devastation that produces very effective shotgun like effects and is great fun to use as a noob or as a veteran splattering and gibbing your enemies.

4. SMG
RC P90 (Goldeneye) - One RC P90 is bad enough... but if your equipped with two of them... ggwp. It's powerful, accurate and each of them carries eighty bullets. You can fire them one at a time or simultaneously and it'll shred anyone in those corridors that you stumble upon. And dual wielding them just makes it meaner. You feel like your an action hero when your dumping dozens of rounds into an enemy and see the low, outdated blood pools splattering your unfortunate target.
Honorable Mention: MP5 (Half Life) - Tried and true submachine gun... and it comes with a handy rifle grenade launcher as well. There are other comparable weapons of course, including probably a billion I'm overlooking in various CoD and Battlefield games, but I like this one a lot.

5. Assault Rifle
SC-20K M.A.W.S. (Splinter Cell) - Based off of the incredibly sexy F2000, the best thing to come out of Belgium since waffles, I remember how happy I was when I liberated this weapon from its languishing confinement in Langley and realized just what modular meant. Not only could you headshot bad guys with impunity with its 1.5x scope and integrated suppressor, you could also eliminate troublesome CIA Agents and civilians with sticky shocker rounds or a variety of other nonlethals as well as use the gun to fire tiny cameras around to snoop upon the enemies of freedom. Plus it came with a grenade launcher for when you wanted to eschew stealth and engage in more splintering.
Honorable Mention: M4A1 (Half Life: Counterstrike) The M4A1 was my favorite assault rifle in the game. The AK-47 of the terrorist team was louder and more powerful due to its rapid rate of fire, but the M4A1 was far more versatile. It could engage enemies at any range but when equipped with the silencer, not only was the sound greatly suppressed... and made it sound much cooler, the firepower increased at close range, making it a beautiful close quarters weapon. With or without the suppressor, a single headshot would leave the unarmored terrorist very dead and the weapon itself looked cool, sounded great and was super effective.

6. Machine Gun
MG3 (Battlefield: Bad Company 2) - The 7th and last light machine gun attained by the medic class, the MG3 was a beautiful weapon for storming enemy positions and mowing down clusters of enemies, for laying down massive amounts of suppressing fire to stop enemy advances and as a support weapon, complimenting the attack or defense in conjunction with lots of medkits being tossed about liberally (and occasionally shocking the fallen back to life). The iron sights were simple, effective and unobtrusive to the point you didn't even need a scope or red dot sight. It was highly accurate in burst fire at long ranges and in close quarters was just super devastating.
Honorable Mention: M90 Minigun (Aliens v. Predator) - The Smartgun is more versatile but the Minigun has a beautiful simplicity of its own. With a modest nine hundred round magazine, the Colonial Marines Minigun can quickly become your best friend in a narrow corridor or hallway or when your back is to the corner or wall. It can shred pretty much any fiendish, sneaky xenomorph immediately, especially if you light up your approaches with flares but can even mow down a Yautja in a span of seconds as well. With all of the advantages those two aliens have over the poor Colonial Marines, the minigun combined with situational awareness helped even the field... a lot.

7. Energy Rifle
Plasma Rifle (Halo) - It was a great weapon that I loved using in the early Halo games. I loved it's unique design almost like a fist weapon and its style, the projectiles it fired and it's overall aesthetic. It was great for use against its designers and chief operators, the Covenant and had a fair bit of power to it as well, complimented by extremely low recoil. It was a great weapon to use at close or mid range and even more fun to use dual wielding. I still remember blasting apart even Brutes with dual plasma rifles and when you timed it right, the Plasma Rifle even had a great melee attack animation as you smacked your enemies with the unconventional looking weapon.
Honorable Mention: LAER (Fallout: New Vegas) - It looks ridiculous and its design is just as ridiculous but the LAER (Laser Assisted Electrical Rifle) is absolutely awesome. A Frankenstein collection of the barrel of a pulse rifle, the vacuum tubing of a recharger rifle, the stock of a laser rifle, and a plasma gun microfusion cell on its bottom. It had the spread of a Laser RCW at longer rangers but at close or mid range, it was extremely cost effective in its ammunition consumption to damage output and with in-game mods could become even more efficient and deadly.

8. Rocket/Grenade Launcher
SBC Cannon (Serious Sam) - It's literally a large handheld iron cast cannon that looks like it's been simply taken off of its 19th century gun carriage and put in your hands. You can go bowling with it in the game... seriously. It fires large round cannonballs that pulp enemies it comes in contact with like the depleted uranium bowling ball... of death.
Honorable Mention: Torque Bow (Gears of War) - The main reason this weapon is here is because I've never actually played Gears of War and utilized this weapon. But seeing others enjoy lining up the shot and then loosing an arrow, causing their enemies to explode, is most satisfying. It's a wonderful effect and its inclusion in Gears of War is just great and seems to result in truly satisfying kills.

9. Sniper Rifle
Anti-material Rifle (Fallout: New Vegas) - There's nothing quite as satisfying as plinking off the head of a Legionary or some other backwards Wasteland degenerate after peering at them from dozens of meters away, having achieved total surprise and as soon as you fire, the games field of vision goes into slow motion as you see your shot beautifully tear off the head of your target. And with a powerful Anti-material rifle, that sight and feeling just begins all the more warm and fuzzier. The gun looks as beautiful as heck, whether in my hands or Boone's to boot and it feels like a powerful weapon when you fire it and it goes boom.
Honorable Mention: Lascannon (WH40K Space Marine) - Like the above only not so much a rifle... as it is a cannon... and thus can only be hefted by someone as cool/lame as an Ultramarine. The Lascannon is a beautiful weapon in that you can just zoom in and fire and a flash of red beaming light later, there's simply nothing left as your opponent has been reduced to a blood spray of some sort.

0. Special Weapon
Gravity Gun (Half Life) - Like I would choose anything else. Not only was the Gravity Gun beautifully implemented in Half Life 2 and its sequels allowing one to fully explore its amazing physics engine in everything from blasting cars on a devastated bridge to make it tilt the right way to grabbing and hurling giant sawblades to bisect zombies, but late in Half Life 2 your Gravity Gun becomes a supercharged killing machine, flinging countless Combine soldiers to death and even helping topple a gargantuan mecha like Strider.
Honorable Mention: Thunder Hammer (WH40K Space Marine): The only reason this is here and not replacing the lightsaber as the greatest melee weapon ever in a game is solely because the Thunder Hammer is at its best when you had a jump pack strapped to your back... and your flying through the air during a Liberation Campaign and then marking your target many dozens of feet below you and as your rocket towards your enemy, hurtling towards the ground, you smash your Thunder Hammer into the very surface of the planet itself, sundering the ground beneath your foes feet, causing the bodies of lesser adversaries to explode upon contact as the aura of devastation hurtles enemies farther apart and of mightier stature tumbling and hurtling away from your point of impact. Again sadly... few are as mighty as a Space Marine, so this melee weapon is considered too special to be assigned the Number 1 key.
 

LTR

Don't Look Back In Anger
Administrator
Staff Member
Founder
I asked a trusted nine year old his silly and inferior opinion on his favorite weapons... it's a bit scattered and won't follow format, but I'll do my best.

1. Melee
Obsidian Sword (Minecraft) - He told me in rapid fire detail why it's good but I forgot all of it. Apparently it's even better then a Diamond sword... which is something I guess.
Honorable Mention: Lightsaber (Star Wars Battlefront) - Doesn't really need any explanation here.

2. Pistol

3. Shotgun
Hellfire Shotguns (Overwatch) - Or as he calls them, the "Reapers Double Shotgun Pistol Thingamajiggy."Die. Die. Die.

4. SMG
Wood Chipper (Plants vs. Zombies: Garden Warfare) - A finely named weapon for the Torchwood character. It does low amounts of damage at long range, but can be deadly at close range, so while it's similar in general to a Football Cannon, it is more close ranged focus.

5. Assault Rifle
Tactical Assault Rifle (Fortnite) - Presumably... it fires fast.

6. Machine Gun:
Football Cannon (Plants vs. Zombies: Garden Warfare) - It comes in like a dozen variants but all of them are rapid firing, have infinite ammo, are fairly accurate but also overheat rapidly. This is used by the All-Star zombie.
Honorable Mention: Buzzsaw MKG (Far Cry 4) - A fine hunting machine gun. Obviously use it with the scope.

7. Energy Rifle
Engine of the Gods (Total War: Warhammer 2) - Okay not really a shooter weapon of any sort, but he insisted that an Ancient Stegadon dropping the GDI Ion Cannon from above as one of his favorite weapons. I'll list it here anyways.

8. Rocket/Grenade Launcher
Rocket Barrage (Star Wars Battlefront) - Boba Fett's rocket barrage ability is one of his favorite weapons in Battlefront apparently.

9. Sniper Rifle
Lascannon (WH40K Space Marine) - Must've seen someone else playing this game... 😇

0: Special Weapon
Bastion Gatling Gun (Overwatch) - The one in sentry mode. No explanation given. No explanation needed.
 

Battlegrinder

Someday we will win, no matter what it takes.
Moderator
Staff Member
Founder
Obozny
1. Melee
Neon Annihilator/Axtinguisher (Tie) -Team Fortress 2
The Annihilator is great because it lets the pyro operate extremely effectively underwater where his primary weapon doesn't work, and let's you punish anyone who tris to douse themselves with jarate or milk after you set them on fire. The Axtinguisher, on the other hand, let's you double down on the pyro's fire-damage role, particular if used in concert with an allied pyro.

Honorable Mention: Proton Inversal Axe - Fallout
It's a pretty great weapon and fun to use, but New Vegas is stuffed with so many great melee weapons that are fun to use that the axe can't really stand out from the crowd.

2. Pistol
Revolver - Bulletstorm
Bulletstorm is one of the few games were you can use the handgun as a viable primary, and it's accuracy, damage, and ability to easily earn back the cost of it's ammo if you can consistently pull off the single shot headshot kill (or for burnouts, single shot kill to any vulnerable spot) makes it one of my favorite guns in that game. The secondary fire flare rocket is kinda so-so, but that does at least mean I don't use it all that often and can save money for other ammo types for other weapons.

Honorable Mention: MagSec 4 -Perfect Dark
The MagSec is a more classic sidearm, something not intended to serve as a primary weapon but to make up for the lack of one. And in that role, it serves quite well. The built in zoom function gives it some long range punch, and the ability to fire in 3 round bursts lets it put out a fair amount damage quickly. The main issue is that it only has a 9 round magazine, so when burst firing you'd better make sure each volley hits.

3. Shotgun
M90 Shotgun - Halo CE
The M90 has something most shotguns are missing....range. It's certainly not as capable as a proper rifle, but in a pinch it can hit targets at longer ranges, and it does have the range to accurately hit targets across a room or down a hallway, where other shotguns (and later version of this one) are only effective within melee range.

Honorable mention: Sawn off Double Barrel shotgun (any of them, they're basically all the same gun). I carried one of these in fallout 3 as an "oh crap" weapon to whip out and blast someone if I ran out of ammo for something else, and that's generally how I treat this gun when it's in a game and I can carry one freely. Not a primary weapon, but a really, really good emergency one.

4. SMG

RC-P120 - Perfect Dark
Take the RC-P90 that @Husky_Khan mentioned. Now give it 120 rounds instead of 80, and cloaking device that uses those rounds as ammo. Keep all the other functions, including the duel wielding. And also the ablity to shoot through doors and other light cover that he forget the RC-P90 can do.

Honorable Mention: Hellfire -Timeshift
The Hellfire isn't quite the death machine the RC-120 is, but not for lack of trying. A blisteringly high rate of fire combined with the incendiary effect of it's ammo let it literally melt groups of enemies, and it doubled down on the flame damage with it's secondary fire flamethrower.

5. Assault Rifle
MA5 Series rifle - Halo
I don't think the MA5 has ever been quite the same gun game to game, but in whatever role it's in it's always been the one I gravitate to. I don't think it's ever been the best at anything, but it's rarely been the worst either, which makes it handy as a general purpose weapon with your second slot reserved for something more specialized.

Honorable Mention: R91 Rifle - Fallout 3
I don't know Fallout USA made a wood furniture version of the G3 as a second line combat rifle, but I'm glad they did because everything about this rifle's look and feel just feels so fun, and it's available very early on if you know where to look. Not the best damage, but that's what mods are for.

Honorable Mention 2: This Machine - Fallout NV
This machine, aka the M1 Garand, is technically a battle rifle and not an assault rifle, but it fits here better than any other group. This gun is my constant companion, since it fires .308 rounds, the same as my sniper rifle and auto rifle, reducing the number of ammo types I have to juggle around and craft. I skipped the WW2 era of FPS games, so this was actually my first time using the M1 in a game, and it made a massive impression.

6. Machine Gun

Browning Automatic Rifle - Fallout NV
Technically the BAR is used more as an assault rifle in game, but it's called a machine gun so here it goes. Load with AP or JSP ammo and it can keep up with later game weapons, and .308 is cheap enough that's a good way to deal with large numbers of moderately to well armored foes.

Honorable Mention: Bianchi FA-6 LMG - Battlefield 2142
More useful for sustained suppression fire then actually killing people, the Bianchi is still a deadly enough weapon and as a support class main, I got real used to this weapon before unlocking the HMG, and I never really shifted away from it as my main, using the Ganz only occasionally.

7. Energy Rifle
Laser Rifle - Fallout
No matter what game, the laser rifle is always my primary weapon. Decent damage, range, and fire rate make it great as a generalist weapon that frees up weight for other weapons, and more importantly, more loot, and the unique varients of it have never disapointed, with the metal blaster being a standout. Plus it's got a ton of mods for it (both weapon mods, and game mods that affect it or add new versions, ammo types, mods, etc). It's also extremely unique as weapons go, I can't really think of any other weapon that felt quite like it.

Honorable Mention: Path Blaster -Fall of cybertron
A semi-auto weapon good at short to medium ranges, the path blaster starts out as a bit underwhelming compared to automatic weapons, but upgrades quickly bring it into it's own by increasing accuracy and reload rate, and most uniquely by selecting a random shot to be an extra-powerful explosive shot (though the increased ammo capacity upgrade you need to take in order to unlock this does work against that by often forcing you to shoot more rounds in order to get the to the explosive one).

8. Rocket/Grenade Launcher
Red Glare -Fallout NV
It's a rapid fire rocket launcher. Damage is so-so, but FNV is game where you don't often need that increased damage and being able to saturate an area with rockets is more useful.

Honorable Mention: Superdragon grenade launcher - Perfect Dark
The Dragon assault rifle was a decent weapon in Prefect Dark, though I prefered the K7 Avenger. But what made it great was it's underbarrel grenade launcher, a six shot clip fed model instead of the typical single shot, which let you wipe out large groups in seconds.

9. Sniper Rifle
Farsight - Perfect Dark
A gun so infamous that any multiplayer match that featured it devolved into a war over at it's spawn point, the farsight is a legendarily broken weapon that combined the ability to one shot a player if it hit them (two shot if they had a shield), the ability to shoot through any number of walls and obstructions to hit a target, and an automatic x-ray tracker that would help you find victims to demonstrate the last two properties on.

Honorable Mention: Bulletstorm sniper rifle
The sniper rifle in bulletstorm was designed to be as un-like the typical sniper rifle as possible, and it shows. when fired, it swtiched into slow mo mode and lets you steer the bullet into your target, and the secondary fire turned that guided round into a guided explosive round that could hit a target, forcefully shove then into a nearby group of enemies, and then explode.

0: Special Weapon

Honestly, nothing jumps to mind, because special weapon are designed to fill differant roles and fit specific gameplay mechanics that it's hard to directly compare them. Most assault rifles are still fairly similar to one another at the end of the day, but a game's signature big gun is usually built to be as unique as it can be.
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
The BFG 9000 From Doom and The Fat man nuke launcher from Fallout are one of my favorite weapons

Do you think your ambitious enough to waste time thinking of your favorite weapons in more categories?

I not only ask because you posted in this thread but because of your illustrious namesake. :p
 

Duke Nukem

Hail to the king baby
Do you think your ambitious enough to waste time thinking of your favorite weapons in more categories?

I not only ask because you posted in this thread but because of your illustrious namesake. :p
Alright

Favorite energy weapons: Laser rifle from fallout 4, plasma gun from fallout 4, plasma gatling from fallout 76, the gatling laser from fallout,
The BFG 9000 from doom , and the microwave gun from duke nukem.

Favorite ballistic weapons: the lancer from gears of war, the chaingun from doom, and the gauss cannon from doom

Favorite explosives: Fatman mini nuke launcher from fallout.
 

Aaron Fox

Well-known member
Oh boy...

1. Never a fan of the melee weapon family myself. Always been the 'shoot them before the enemy gets close' (or, as a WH40ker would say, "Tau player") type of guy...

2. I like pistols, I've fired a .22 revolver once and it was... an experience. Personally, I like Deus Ex's Zenith 10mm pistols:
Zenith2.jpg

Utilitarian yet sexy. ;)

3. Shotguns are useful things, and a good ol' pump action is probably the most satisfying I've played in gaming. Halo showed me that shotguns are nasty. ;)
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Although, an honorable mention would have to go to my shotgun variant in Blacklight: Retribution.
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I occasionally got frags with this thing at a rather decent clip oddly enough...

4. Never encountered these things personally, but they're pretty decent in games. My personal favorite in gaming is always... the MP-40 and later it's grandfather the MP-18. Despite the recoil they put in-game, they were always controllable things. Given that 'Gun Jesus' has commented that using an MP-40 was like 'watering the lawn'...

5. Oh boy, I've always played with ARs once I got out of the WW2 shooters. Good all-rounders they are. My favorite has to be Ghost Recon's variations of the MR-C mockup that showed up primarily in the Advanced Warfighter duology.
latest

latest

40-50 rounds depending on who you ask in real life and usually 40 rounds in-game (although this is strictly off memory), the MR-C was great at being a hose. It was also a modern variation of the G11 that almost became a thing before the Cold War ended.

6. Machineguns were something that used occasionally, not as much as some would want but the one I usually used back in the day was my variants on the LMG in Blacklight: Retribution.
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I usually went for high-accuracy builds, but I also did high-damage builds from time to time. A little unwieldy when not going for the accuracy build but quite useful.

6. Bethesda-era Fallout laser rifles. They are simplistic and functional... although I have to give a shoutout to the Wattz 3000 mod for fusing the Black Isle era with the Bethesda era...
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8... I really don't have a fav for RRs/RPGs/whatever.
 

Duke Nukem

Hail to the king baby
Here's some more of my favorite weapons.

Shotguns:

th

The Super shotgun from doom: This is one of the most badass shotguns I have ever seen.

jon-lane-combat-shotgun.jpg

The Combat Shotgun From Doom: This is another cool shotgun with its explosive shot or charged burst attachments

Rifles:

weapon12.jpg

The Heavy assault rifle from DOOM: This is a powerful rifle that fires 50.bmg rounds, and it can come with a scope or micro
missiles.

Doom-Eternal-Plasma-Gun.jpg

The new Plasma gun from Doom: The Plasma gun redesign looks badass like the one from the old Doom games.
Heavy weapons:

images-eds.xboxlive.com%2fimage%3furl%3dz951ykn43p4FqWbbFvR2Ec.8vbDhj8G2Xe7JngaTToBzVraoDwCAi782Bi1MaJYoDkWACzqTIjyOjq3qXO.RXFPyhiNp3I0upb2m_woXL5RXa5DeSnqQM_Cz51WfjzW06AjMCkGawxkksX5_RnGO9psADpngHtgHLHh.NhukJiuXEiDEsBQVOvXkZETVi4NY

The Chaingun from Doom: I think this is the most badass Gatling gun in gaming

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The Chainsaw from Doom: Ah, Chainsaw The Great communicator
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
Here's some more of my favorite weapons.

Shotguns:

th

The Super shotgun from doom: This is one of the most badass shotguns I have ever seen.

jon-lane-combat-shotgun.jpg

The Combat Shotgun From Doom: This is another cool shotgun with its explosive shot or charged burst attachments

Rifles:

weapon12.jpg

The Heavy assault rifle from DOOM: This is a powerful rifle that fires 50.bmg rounds, and it can come with a scope or micro
missiles.

Doom-Eternal-Plasma-Gun.jpg

The new Plasma gun from Doom: The Plasma gun redesign looks badass like the one from the old Doom games.
Heavy weapons:

images-eds.xboxlive.com%2fimage%3furl%3dz951ykn43p4FqWbbFvR2Ec.8vbDhj8G2Xe7JngaTToBzVraoDwCAi782Bi1MaJYoDkWACzqTIjyOjq3qXO.RXFPyhiNp3I0upb2m_woXL5RXa5DeSnqQM_Cz51WfjzW06AjMCkGawxkksX5_RnGO9psADpngHtgHLHh.NhukJiuXEiDEsBQVOvXkZETVi4NY

The Chaingun from Doom: I think this is the most badass Gatling gun in gaming

latest

The Chainsaw from Doom: Ah, Chainsaw The Great communicator

I'm sensing a theme in your selections here... and it's an unexpected one considering your username. :p
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
So with Doom: Eternal having some out... has everyones favorite weapons literally been replaced by the weapons loadout from that game?

I mean that Crucible Sword is pretty darn cool.
 

makkapakka

Active member
Junkrat's frag launcher and its bouncing grenades were always a lot of fun to play with, when I was still into Overwatch. Getting trick shot kills with him always felt immensely satisfying.
 

Aaron Fox

Well-known member
Junkrat's frag launcher and its bouncing grenades were always a lot of fun to play with, when I was still into Overwatch. Getting trick shot kills with him always felt immensely satisfying.
That is until a pyro hits you or your team on the reflec...
 

Tiamat

I've seen the future...
While this thread is for video game weapons, the concept of the three-barrelled machine gun from Duke Nukem is not QUITE as fictitious as you might think. Yes, the Soviets actually had a prototype weapon along these lines.



It is/was the TKB-059, experimented with around 1966 or so. The Soviets were experimenting with ways to increase hit probability for their soldiers when using small arms. Also interesting is that the weapon is a bullpup design with the magazine and receiver behind the trigger. Apparently it didn't go very far, AFAIK. One can probably guess why...
 

gral

Well-known member
Korobov was the iconoclast of Soviet firearm designers, just like Bartini was the iconoclast of Soviet aircraft designers. You see a weird gun designed in the 50's-60's USSR, odds are it was a Korobov project.
 

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