What If? Dungeons from Magi appear in the world

King Arts

Well-known member
Dungeons are tall skyscrapers which are actually gateway to another world containing puzzles to be solved, monsters to be killed, treasures to be claimed, and Djinns to be 'conquered'.




Djinns are rulers of the Dungeon. they grant great power to a person who conquers their Dungeons.
if a Djinn acknowledge you, you will be recognized as 'King Vessel', upon that, Djinn will reside within your weapon, granting you power befitting of a King Vessel : power capable of freezing entire desert in ice (for ice element Djinn), destroy a country overnight, or cutting apart whole island so that you can build a country on top of it.

Djinn who resides in a weapon is called Metal Vessel. as a person who has Metal Vessel, they can grant Djinn powers to their subordinates. To the point where they can assimilate to become Djinn's 'species' themselves.





Alternate Scenario this happens in 300 B.C.


Extra Scenario Magi also start to appear, there are three of them, the descendants of Solomon.

Now we get to Magi. Magi are magic users of highest order. Rukh (magic energy of the planet, and souls from cycle of reincarnation) is subservient to Magi, so they have limitless pool of magic to draw from.

Magi can raise / summon Dungeons (collateral damage is a concern tho). they choose a (non-magician) human as their King Candidate, then the Magi would assist their King Candidate to conquer Dungeon to gain Djinn's powers.


 

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