PC Gaming Doom is Eternal

prinCZess

Warrior, Writer, Performer, Perv
Have heard high praises of the 2016 remake off-and-on for years now, and the franchise itself is such a...'thing'...that when I saw it on sale I picked it up on a whim using up some of the excess ones I had. Not very far because this is also peak paper-writing crunchtime for me, but the few hours I've dinked around killin' demons so far have been very entertaining. Never played the old ones at all, so have no basis of comparison, but it seems to be a well-done reboot.
And, at this pace, I'll probably finish it by roughly Christmastime when this sequel goes on sale at a much-reduced price :p

Trailer's fun, and I dunnow if there's anything similar to it in #1 that I just haven't gotten to yet, but that chain-gun business shown-off looks quite entertaining to use (accuracy by volume still counts as accuracy!).

Also, the internet-y fanart bits of Doom Slayer playing Animal Farm and the fox(?) Isabella playing Doom are some heartwarming pop culture items I found quite amusing themselves.
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
Sotnik
Devs talking about the various guns and major weapon mods for Doom: Eternal in Glory detail and what they're best for.

 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
Sotnik
Apparently Joe Rogan interviewed Hugo Martin, the Creative Director at ID Software, for over an hour.



I can readily state without having watched this podcast yet that it's probably the most important podcast of all time with one of the most influential and important people in the world.
 

CarlManvers2019

Writers Blocked Douchebag
Watching everyone play Doom Eternal lowkey making me wanna kill myself.

Honestly, I think playing Doom Eternal will get my blood back up and running, it's just that these past few months, since what happened with my brother....I've been feeling rather slow, down and unenthusiastic

It doesn't help I have this sort of completionist attitude when it comes to media I consume

So I even force myself to read things I don't feel so enthusiastic about

Is it just me, or are fight scenes involving armies instead of small teams against large hordes or individuals vs large hordes or individuals vs individuals, easier to see and feel in your head?
 

LTR

Don't Look Back In Anger
Administrator
Staff Member
Founder
Anyone here have this game yet? I can't afford it this month because my cat got her leg broken.

Husbando got it and I'm watching him play out... the game itself... I dunno... I never got into the previous one much even though I kinda like First Person Shooters. Watching it... it's not anymore particularly exciting then watching him play any other game to be honest... but it's clear he's fully erect while playing the game himself so the gameplay must be top notch (y) even though it seems exceptionally adequate just watching... and I like to watch... :sneaky:
 

PsihoKekec

Swashbuckling Accountant
doom_slayer_and_daisy_by_xous54_dawq4gs-fullview.jpg


Doom Slayer and Daisy by Xous54 on DeviantArt
 

Doomsought

Well-known member
Having beat the game:
the platforming is awful, it feels more like luck than skill when you get past a section of it.
I think it would have been better for the sword to replace the chainsaw, with no fuel limit of something like that.
always running out of ammo.
Can't punch zombies or imps to death, that is stupid.
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
Sotnik
Heard of this YouTube show before but never seen it (except maybe the guest ones with Vin Diesel and Stephen Colbert if it's the same people) but I did watch this one the whole way through though it is like almost four hours long so it was background watching for a couple of days.



Never the less... it was hilariously entertaining to watch and often pulled my attention away from whatever I was doing to simply gawk at the screen just to see how one situation or encounter or combat would turn out. If your a Doom and/or DnD fan and have the time to get distracted for a goodly portion of time, I'd recommend giving this a glance. All of the role players seemed to do a really good job at role playing.

And apparently there's a special Arch-Vile skin that was based off of this role play session. :p

The Mancubus character was clearly the best portrayed of course. (y)
 

Battlegrinder

Someday we will win, no matter what it takes.
Moderator
Staff Member
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Obozny
Based on the vidoes I've seen, Doom eternal strikes me as being....I dunno, I feel a bit mixed on this. One the one hand, Doom eternal itself is by all acounts mostly fine, and everything works as intended. But I'm not entirely sure the intended route is the best one.

For example, the new system where you can cripple monsters by targetting key weak points to disable their weapons. That's pretty cool. What's perhaps not so cool is it's not so much a "can" do as it is a "must", because if you don't shoot the tail off every arachnotron, the flamethrower off of every mancubus, etc, they'll wreck you in short order. It doesn't really feel like a clever tactical move on your part and starts feeling like a chore. It reminds me of how bulletstorm combat started to really turn into a grind whenever you had to constantly do special kills to get enough points to buy more ammo, instead of just being able to shoot people and move on, or to just play the game how you want to.

The same thing comes up with the ammo/armor/health system. Ammo particularly, because now that the chainsaw basically has infinite fuel, getting more ammo is just a chore now. You have effectively unlimited ammo, you just have to push a button every once in a while to maintain it. It starts feeling really, really regimented and managed, which is ironic for a game that's trying to get away from the modern shooter system of highly regulated, samey combat.

The gameplay also keeps escalating, and I'm not sure how long the franchise can maintain that. Doom Eternal's combat is even more frantic and fast paced than 2016 in general. It starts out more intense and peaks higher, and adds more and more stuff. In 2016, you had to manage just the combat, your weapons, your ammo, and maybe your grenades but people tend to not use those because you have that on your shotgun and it's way better. In Eternal, you have all that, plus more intense combat, plus having to do some precision shooting mid combat, plus your dash, plus your shoulder gun which is now key to the health/armor system, plus your blood punch. It's borderline too much, and I can't imagine they can go up from here because then it will be too much.

There's also the doom slayer as a character. Eternal really crystallized something that 2016 had started. In Doom 1 through 3, you were just a guy. Maybe a more stubborn, lucky, skilled, or iron willed guy than average, but still at core just a regular guy. Anyone could have been doomguy. The Doom Slayer is not just a guy. The Doom slayer doesn't save the world because he's just lucky, because he's more experienced, because he was the right man in the right place at the right time. The Slayer saves the world because he's just flat out better than anyone else, because he has super armor and super weapons and VEGA and a doom fortress and superpowers and access to all this stuff that no one else has. In 2016, you could go "eh, they had those elite guards, and they had all these weapons, and they just got sucker punched, if they'd had a bit more time to reorganize, maybe they could have won without you". In Doom Eternal, you are the only person that could possibly save the earth, the best that regular people can do is not die while you do all the work. And there's something....off about that narrative.
 

CarlManvers2019

Writers Blocked Douchebag
There's also the doom slayer as a character. Eternal really crystallized something that 2016 had started. In Doom 1 through 3, you were just a guy. Maybe a more stubborn, lucky, skilled, or iron willed guy than average, but still at core just a regular guy. Anyone could have been doomguy. The Doom Slayer is not just a guy. The Doom slayer doesn't save the world because he's just lucky, because he's more experienced, because he was the right man in the right place at the right time. The Slayer saves the world because he's just flat out better than anyone else, because he has super armor and super weapons and VEGA and a doom fortress and superpowers and access to all this stuff that no one else has. In 2016, you could go "eh, they had those elite guards, and they had all these weapons, and they just got sucker punched, if they'd had a bit more time to reorganize, maybe they could have won without you". In Doom Eternal, you are the only person that could possibly save the earth, the best that regular people can do is not die while you do all the work. And there's something....off about that narrative.

I only started playing the original DOOM a few days ago, but I think this has to do with how Doomguy is a Memetic Badass and they wanted to show how much of one he is

TBH, I may like things like Goblin Slayer, but I am NOT into "Memetic Badass-ery"(In-Universe he really IS only Ruby-Class when it comes to FIGHTING skill and loses out to guys who are better at things like swordsmanship)

The Doomslayer was using just about the same weaponry available to everybody else as far as I can tell, in the previous games.

And yeah, as far as I can tell, everybody else aside from the Doomslayer was “sucker punched” what with I think they could have stopped so much damage before it had occurred. Like seriously, don’t try weaponizing demons anymore
 

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