Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

foolswriter

Well-known member
I'll bet looking at the amount of slips we have for the various configurations of WarShips we can field, any IS nation stumbling upon us will be thinking we're quite a many-spiked hedgehog bristling with slips in relation to our empire's size overall... :D

or they think that we are the star league
 

Jarow

Well-known member
[X] Plan: Regaining Hearts
-[X] Procurement [$ 980,034,194,557.25 ]
--[X] Lay Down Major Unit [Construction - $84,507,362,869.75 ] (95)
---[X] 400 Artemis [95]
---[X] 109 Wright [95]
---[X] 109 Colt [95]

---[X] 296 Mikasa [95]
---[X] 30 Saipan [95]

--[X] Lay down Jumpship [Jumpship Construction - 0 ] (90)
---[X] 0 Windjammer [90]

--[X] Lay down Warship [Warship Construction - $533,728,309,050.00 ] (90)
---[X] 60 Belfast*
---[X] 20 De Grasse*
---[X] 5 Hosho*
---[X] 10 Guiseppe Garibaldi*

---[X] 25 Prinz Eugen II*
---[X] 10 Algerie*
---[X] 20 Prinz Eugen II*
---[X] 10 Algerie*
---[X] 5 Sacramento*

---[X] 10 Kaiserin*
---[X] 10 Jean Bart*
---[X] 10 Kaiserin*
---[X] 10 Saratoga*
---[X] 10 Kaiserin*
---[X] 10 Jean Bart*

---[X] 170 Battle [90]
---[X] 10 Skjold [90]
---[X] 10 Constellation [90]
---[X] 50 Tarantul [90]
---[X] 50 Asheville [90]

---[X] 60 Belfast [90]
---[X] 20 De Grasse [90]
---[X] 10 Guiseppe Garibaldi [90]
---[X] 5 Hosho [90]

---[X] 20 Prinz Eugen II [90]
---[X] 10 Algerie [90]
---[X] 5 Nevada [90]

---[X] 10 Kaiserin [90]
---[X] 10 Jean Bart [90]

--[X] Purchase New Units [Minor Unit - $ 69,299,247,637.50 ] (90)
---[X] 0 Fighter Wing [auto]
---[X] 100 Carrier Wing [90]
---[X] 35 CAP Wing [90]
---[X] 25 Training Wing [90]

---[X] 25 Garrison Division [90]
---[X] 25 Militia Division [90]

--[X] Fortress Command [$ 282,499,275,000 ] (90)
---[X] Build Jump Point Defenses
---[X] Construct Oasis II
---[X] Construct Black Tower
----[X] Baddorando [90]
----[X] Sturmland [90]
----[X] Blár [90]
----[X] New Kansas [90]
----[X] Nueva Chiapas [90]
---[X] 5 Spartoi Clusters [90]

--[X] SLEP [$ 10,000,000,000 ] (100)
---[X] SLEP all Mech Units* [->2]
---[X] SLEP all Conventional Units* [->2]

-[X] General [$ 2,649,170,000,000.00 ]
--[X] Focus Development on Core World Nowy Śląsk [90]
--[X] Focus Development on Peripheral World Grand View [90]
--[X] Massive Core Investment Kaiyo [85]
--[X] Massive Peripheral Investment Griff’s Leap [85]
--[X] Economic Investment New Libertalia [90]
--[X] Construct Infrastructure and Industrial zones on Salamander [90]
--[X] Construct Infrastructure and Industrial zones on Nouvelle Bourgogne [90]
--[X] Construct Infrastructure and Industrial zones on Hot Mess [90]
--[X] Construct Infrastructure and Industrial zones on Baddorando [90]
--[X] Construct Infrastructure and Industrial zones on Nuova Puglia [90]
(Makes us money to eventually fund biggest boats research)

--[X] Build ASF Factory Complex (95)
---[X] Glorreich [95]
---[X] Shin Tōkyō [95]
---[X] Kurortas [95]
---[X] Raj [95]
---[X] Pustina [95]
---[X] Platzregensburg [95]
---[X] Pryyemnyy [95]
---[X] Awha [95]
---[X] Bāṛi [95]
---[X] Bellaterra [95]
--[X] Expand Civil Service [80]
--[X] Build Relations with Chamber of Delegates [60]
--[X] Build Relations with Imperial Senate [60]
(We made both houses not like us, lets try to fix that a bit)
--[X] Construct Escort Yard Neubayern [90]
--[X] Construct Escort Yard Neuhessen [90]

--[X] Construct Escort Yard Nouvelle Bourgogne [90]
--[X] Construct Escort Yard Nuova Lombardia [90]
--[X] Construct Escort Yard Nuovo Puglia [90]
--[X] Construct Escort Yard Nuovo Abruzzo [90]
--[X] Construct Escort Yard Nyu Shikoku [90]
--[X] Construct Escort Yard Stenen Tuin [90]
--[X] Construct Escort Yard New Libertalia [90]
--[X] Construct Escort Yard Nuova Tripoli [90]

--[X] Construct Escort Yard Catachan [90]
--[X] Construct Escort Yard Feurstem [90]
--[X] Construct Escort Yard Neuthuringen [90]
--[X] Construct Escort Yard Nowe Mazowsze [90]
--[X] Construct Escort Yard Nox [90]
--[X] Construct Escort Yard Platzregensburg [90]
--[X] Construct Escort Yard New Algiers [90]
--[X] Construct Escort Yard New Clew Bay [90]
--[X] Construct Escort Yard Nubifragio [90]

--[X] Construct Escort Yard Bellaterra [90]
--[X] Construct Escort Yard Landprettig [90]
--[X] Construct Escort Yard Porto Milano [90]
--[X] Construct Escort Yard The Hub [90]
--[X] Construct Escort Yard Baddorando [90]
--[X] Upgrade Refit & Repair Yard [105]
--[X] Expand Orbital Shipyards [105]
--[X] Construct Large Warship Yard New Phoenix [->1]
--[X] Construct Large Warship Yard Nowy Wroclaw [->1]
--[X] Construct Large Warship Yard Glorreich [->1]

--[X] Construct Large Warship Yard New Castor [->1]
--[X] Construct Large Warship Yard New Capricorn* [90]
--[X] Construct Large Warship Yard Okusawa* [90]
--[X] Construct Large Warship Yard Nya Kopenhamn* [90]
--[X] Construct Large Warship Yard Kainga* [90]
--[X] Construct Medium Warship Yard Calliope [90]
--[X] Construct Medium Warship Yard Edelsteine [90]
--[X] Construct Medium Warship Yard Pieklo [90]
--[X] Construct Medium Warship Yard Bari [90]
--[X] Construct Medium Warship Yard New Pollux [90]

--[X] Construct Small Warship Yard Sturmland [90]
--[X] Construct Small Warship Yard New Port Royal [90]
--[X] Construct Small Warship Yard Nowa Warzsawa [90]
--[X] Construct Small Warship Yard Griffon [90]
--[X] Construct Small Warship Yard Nowy Slask [90]
--[X] Construct Small Warship Yard Chuma [90]
--[X] Construct Small Warship Yard Awha [90]
--[X] Construct Small Warship Yard Kaiyo [90]
--[X] Construct Small Warship Yard Shin Tokyo [90]
--[X] Construct Small Warship Yard Iskra [90]
(Big boats are nice)

-[X] DoME [$ 582,000,000,000.00 ]
--[X] Expand Shin Tōkyō Arcologies [->1]
--[X] Make Steingarten a Logistics Hub* [90]
--[X] Make New Libertalia a Logistics Hub* [90]
--[X] Terraforming Catachan [->2]
--[X] Terraforming Nuova Puglia [->2]
--[X] Terraforming Nuova Tripoli [->2]
--[X] Terraforming Steingarten [->2]
(Better planets gets us core worlds)
--[X] Terraforming Nox* [->1]
--[X] Terraforming Nuova Fortezza* [->1]
--[X] Terraforming Neuthuringen* [->1]
--[X] Terraforming Kurortas* [85]
--[X] Terraforming New Clew Bay* [85]

--[X] Planetary Optimization (Peripheral) - Novolar [->1]

-[X] Research [$ 47,250,000,000,000.00 ]
--[X] Improved Agriculture Lvl 7 [100]
(We have the money for this, and helps us keep our people numerous and well fed)
--[X] Genetic Engineering Lvl 6* [->1]
--[X] Advanced Terraforming Techniques Lvl 2* [->2]
--[X] Advanced Terraforming Equipment lvl 2* [->2]
--[X] Capital Shipyards* [70]
--[X] Multi-Missile Launchers* [75]
--[X] Improved Germanium Refining Lvl 5* [->5]
--[X] Economic Forecasting lvl 1* [75]
--[X] Commercial R&D [-]
--[X] Industrial R&D [-]

-[X] Miscellaneous [$ 210,370,000,000.00 ]
--[X] Culture [$ 76,000,000,000 ]
---[X] <Culture> German Cultural Festival [70]
(Helps economy grow a bit)
--[X] Production Contract [->2?][134,370,000,000]

$26t leftover
 
Turn 127 - What It Takes

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder
Turn 127 - What It Takes
Meta Event35
Dynasty Luck37
Successes
Imperial Approval-1
Approval Change1
Political Event0
Successes
Imperial Economy2
Economic Event-1
Research Event0
GriffonEcon3
Health2
Event1
Nowa WarszawaEcon3
Health1
Event0
Calliope IVEcon3
Health2
Event1
TTPEcon3
Health2
Event1
New CapricornEcon3
Health2
Event1
Nowy ŚląskEcon3
Health2
Event1
EdelsteineEcon3
Health2
Event1
Nowy WroclawEcon3
Health2
Event1
Griff's LeapEcon3
Health2
Event1
New PhoenixEcon0
Health4
Event3
New EdenEcon0
Health4
Event3
New CastorEcon3
Health2
Event1
OkusawaEcon3
Health1
Event0
New PolluxEcon3
Health12
Event5
New Port RoyalEcon1
Health2
Event4
KaingaEcon3
Health12
Event5
ChumaEcon3
Health12
Event5
StahlfurtEcon1
Health2
Event4
BāṛiEcon0
Health4
Event3
SkałaEcon3
Health1
Event0
PiekłoEcon3
Health1
Event0
Nya KöpenhamnEcon3
Health2
Event1
BauernparadisEcon3
Health12
Event5
AwhaEcon0
Health4
Event3
KaiyoEcon0
Health4
Event3
BohrenEcon0
Health4
Event3
Grand ViewEcon3
Health12
Event5
IskraEcon3
Health12
Event5
RajEcon3
Health1
Event0
FeursternEcon0
Health4
Event3
PinballEcon0
Health4
Event3
CatachanEcon3
Health1
Event0
NoxEcon3
Health12
Event5
OlejEcon0
Health4
Event3
GlorreichEcon10
Health1
Event1
PryyemnyyEcon10
Health1
Event5
NovolarEcon3
Health12
Event5
SteingartenEcon3
Health12
Event5
PustinaEcon10
Health1
Event1
KurortasEcon10
Health1
Event1
ArvumEcon10
Health1
Event5
LandprettigEcon3
Health1
Event0
BellaterraEcon10
Health1
Event1
NubifragioEcon3
Health1
Event0
PlatzregensburgEcon1
Health2
Event4
Shin TōkyōEcon10
Health1
Event1
Porto MilanoEcon1
Health2
Event4
Nuova FortezzaEcon1
Health2
Event4
Nowe MazowszeEcon3
Health1
Event0
NeuthüringenEcon10
Health1
Event1
New AlgiersEcon1
Health2
Event4
New Clew BayEcon1
Health2
Event4
Nuova TripoliEcon1
Health2
Event4
New LibertaliaEcon1
Health2
Event4
Nuova PugliaEcon4
Health1
Event2
Nuovo AbruzzoEcon4
Health1
Event2
Nuova LombardiaEcon4
Health1
Event2
Stenen TuinEcon4
Health1
Event2
Nouvelle BourgogneEcon4
Health1
Event2
Nyū ShikokuEcon1
Health2
Event4
NeubayernEcon4
Health1
Event2
NeuhessenEcon4
Health1
Event2
Hot MessEcon10
Health1
Event5
New NarniaEcon10
Health1
Event5
The HubEcon10
Health1
Event5
BaddorandoEcon10
Health1
Event5
SturmlandEcon10
Health1
Event5
BlárEcon10
Health1
Event5
Nueva ChiapasEcon10
Health1
Event1
New KansasEcon10
Health1
Event1
Nowego LublinaEcon10
Health1
Event1
Nowy SzczecinEcon10
Health1
Event1
SalamanderEcon10
Health1
Event1
New PortlandEcon10
Health1
Event1

Plan: Regaining Hearts
- Procurement [$ 980,034,194,557.25 ]
-- Lay Down Major Unit [Construction - $84,507,362,869.75 ] (95)
--- 400 Artemis [95]
Target - 95
Roll - 52
Result - SUCCESS

--- 109 Wright [95]
Target - 95
Roll - 10
Result - SUCCESS

--- 109 Colt [95]
Target - 95
Roll - 12
Result - SUCCESS

--- 296 Mikasa [95]
Target - 95
Roll - 33
Result - SUCCESS

--- 30 Saipan [95]
Target - 95
Roll - 20
Result - SUCCESS

-- Lay down Warship [Warship Construction - $533,728,309,050.00 ] (90)
--- 170 Battle [90]
Target - 90
Roll - 78
Result - SUCCESS

--- 10 Skjold [90]
Target - 90
Roll - 18
Result - SUCCESS

--- 10 Constellation [90]
Target - 90
Roll - 73
Result - SUCCESS

--- 50 Tarantul [90]
Target - 90
Roll - 22
Result - SUCCESS

--- 50 Asheville [90]
Target - 90
Roll - 4
Result - SUCCESS

--- 60 Belfast [90]
Target - 90
Roll - 71
Result - SUCCESS

--- 20 De Grasse [90]
Target - 90
Roll - 38
Result - SUCCESS

--- 10 Guiseppe Garibaldi [90]
Target - 90
Roll - 53
Result - SUCCESS

--- 5 Hosho [90]
Target - 90
Roll - 71
Result - SUCCESS

--- 20 Prinz Eugen II [90]
Target - 90
Roll - 84
Result - SUCCESS

--- 10 Algerie [90]
Target - 90
Roll - 35
Result - SUCCESS

--- 5 Nevada [90]
Target - 90
Roll - 3
Result - SUCCESS

--- 10 Kaiserin [90]
Target - 90
Roll - 7
Result - SUCCESS

--- 10 Jean Bart [90]
Target - 90
Roll - 11
Result - SUCCESS

-- Purchase New Units [Minor Unit - $ 69,299,247,637.50 ] (90)
--- 100 Carrier Wing [90]
Target - 90
Roll - 89
Result - SUCCESS

--- 35 CAP Wing [90]
Target - 90
Roll - 17
Result - SUCCESS

--- 25 Training Wing [90]
Target - 90
Roll - 54
Result - SUCCESS

--- 25 Garrison Division [90]
Target - 90
Roll - 61
Result - SUCCESS

--- 25 Militia Division [90]
Target - 90
Roll - 47
Result - SUCCESS

-- Fortress Command [$ 282,499,275,000 ] (90)
--- Construct Black Tower
---- Baddorando [90]
Target - 90
Roll - 57
Result - SUCCESS

---- Sturmland [90]
Target - 90
Roll - 41
Result - SUCCESS

---- Blár [90]
Target - 90
Roll - 33
Result - SUCCESS

---- New Kansas [90]
Target - 90
Roll - 12
Result - SUCCESS

---- Nueva Chiapas [90]
Target - 90
Roll - 78
Result - SUCCESS

--- 5 Spartoi Clusters [90]
Target - 90
Roll - 55
Result - SUCCESS

-- SLEP [$ 10,000,000,000 ] (100)
--- SLEP all Mech Units* [->2]
--- SLEP all Conventional Units* [->2]

- General [$ 2,649,170,000,000.00 ]
-- Focus Development on Core World Nowy Śląsk [90]
Target - 90
Roll - 39
Result - SUCCESS

-- Focus Development on Peripheral World Grand View [90]
Target - 90
Roll - 73
Result - SUCCESS

-- Massive Core Investment Kaiyo [85]
Target - 85
Roll - 61
Result - SUCCESS

-- Massive Peripheral Investment Griff’s Leap [85]
Target - 85
Roll - 60
Result - SUCCESS

-- Economic Investment New Libertalia [90]
Target - 90
Roll - 27
Result - SUCCESS

-- Construct Infrastructure and Industrial zones on Salamander [90]
Target - 90
Roll - 12
Result - SUCCESS

-- Construct Infrastructure and Industrial zones on Nouvelle Bourgogne [90]
Target - 90
Roll - 5
Result - SUCCESS

-- Construct Infrastructure and Industrial zones on Hot Mess [90]
Target - 90
Roll - 43
Result - SUCCESS

-- Construct Infrastructure and Industrial zones on Baddorando [90]
Target - 90
Roll - 4
Result - SUCCESS

-- Construct Infrastructure and Industrial zones on Nuova Puglia [90]
Target - 90
Roll - 62
Result - SUCCESS

-- Build ASF Factory Complex (95)
--- Glorreich [95]
Target - 95
Roll - 1
Result – Critical SUCCESS

--- Shin Tōkyō [95]
Target - 95
Roll - 1
Result – Critical SUCCESS

--- Kurortas [95]
Target - 95
Roll - 4
Result - SUCCESS

--- Raj [95]
Target - 95
Roll - 75
Result - SUCCESS

--- Pustina [95]
Target - 95
Roll - 6
Result - SUCCESS

--- Platzregensburg [95]
Target - 95
Roll - 50
Result - SUCCESS

--- Pryyemnyy [95]
Target - 95
Roll - 79
Result - SUCCESS

--- Awha [95]
Target - 95
Roll - 92
Result - SUCCESS

--- Bāṛi [95]
Target - 95
Roll - 82
Result - SUCCESS

--- Bellaterra [95]
Target - 95
Roll - 68
Result - SUCCESS

-- Expand Civil Service [80]
Target - 80
Roll – 94, Jarow reroll – 96, ShadowArxxy reroll - 76
Result - SUCCESS

-- Build Relations with Chamber of Delegates [60]
Target - 60
Roll – 76, General reroll - 16
Result - SUCCESS

-- Build Relations with Imperial Senate [60]
Target - 60
Roll – 93, General reroll - 7
Result - SUCCESS

-- Construct Escort Yard Neubayern [90]
Target - 90
Roll - 90
Result - SUCCESS

-- Construct Escort Yard Neuhessen [90]
Target - 90
Roll - 58
Result - SUCCESS

-- Construct Escort Yard Nouvelle Bourgogne [90]
Target - 90
Roll - 12
Result - SUCCESS

-- Construct Escort Yard Nuova Lombardia [90]
Target - 90
Roll - 80
Result - SUCCESS

-- Construct Escort Yard Nuovo Puglia [90]
Target - 90
Roll - 13
Result - SUCCESS

-- Construct Escort Yard Nuovo Abruzzo [90]
Target - 90
Roll - 53
Result - SUCCESS

-- Construct Escort Yard Nyu Shikoku [90]
Target - 90
Roll - 23
Result - SUCCESS

-- Construct Escort Yard Stenen Tuin [90]
Target - 90
Roll - 37
Result - SUCCESS

-- Construct Escort Yard New Libertalia [90]
Target - 90
Roll - 6
Result - SUCCESS

-- Construct Escort Yard Nuova Tripoli [90]
Target - 90
Roll - 15
Result - SUCCESS

-- Construct Escort Yard Catachan [90]
Target - 90
Roll - 48
Result - SUCCESS

-- Construct Escort Yard Feurstem [90]
Target - 90
Roll - 31
Result - SUCCESS

-- Construct Escort Yard Neuthuringen [90]
Target - 90
Roll - 36
Result - SUCCESS

-- Construct Escort Yard Nowe Mazowsze [90]
Target - 90
Roll - 75
Result - SUCCESS

-- Construct Escort Yard Nox [90]
Target - 90
Roll - 89
Result - SUCCESS

-- Construct Escort Yard Platzregensburg [90]
Target - 90
Roll - 31
Result - SUCCESS

-- Construct Escort Yard New Algiers [90]
Target - 90
Roll - 69
Result - SUCCESS

-- Construct Escort Yard New Clew Bay [90]
Target - 90
Roll - 41
Result - SUCCESS

-- Construct Escort Yard Nubifragio [90]
Target - 90
Roll - 24
Result - SUCCESS

-- Construct Escort Yard Bellaterra [90]
Target - 90
Roll - 19
Result - SUCCESS

-- Construct Escort Yard Landprettig [90]
Target - 90
Roll - 49
Result - SUCCESS

-- Construct Escort Yard Porto Milano [90]
Target - 90
Roll - 51
Result - SUCCESS

-- Construct Escort Yard The Hub [90]
Target - 90
Roll - 80
Result - SUCCESS

-- Construct Escort Yard Baddorando [90]
Target - 90
Roll - 88
Result - SUCCESS

-- Upgrade Refit & Repair Yard [105]
Target - 105
Roll - 98
Result - SUCCESS

-- Expand Orbital Shipyards [105]
Target - 105
Roll - 95
Result - SUCCESS

-- Construct Large Warship Yard New Capricorn* [90]
Target - 90
Roll - 47
Result - SUCCESS

-- Construct Large Warship Yard Okusawa* [90]
Target - 90
Roll - 72
Result - SUCCESS

-- Construct Large Warship Yard Nya Kopenhamn* [90]
Target - 90
Roll - 39
Result - SUCCESS

-- Construct Large Warship Yard Kainga* [90]
Target - 90
Roll - 47
Result - SUCCESS

-- Construct Medium Warship Yard Calliope [90]
Target - 90
Roll - 37
Result - SUCCESS

-- Construct Medium Warship Yard Edelsteine [90]
Target - 90
Roll - 67
Result - SUCCESS

-- Construct Medium Warship Yard Pieklo [90]
Target - 90
Roll - 49
Result - SUCCESS

-- Construct Medium Warship Yard Bari [90]
Target - 90
Roll - 17
Result - SUCCESS

-- Construct Medium Warship Yard New Pollux [90]
Target - 90
Roll - 50
Result - SUCCESS

-- Construct Small Warship Yard Sturmland [90]
Target - 90
Roll - 11
Result - SUCCESS

-- Construct Small Warship Yard New Port Royal [90]
Target - 90
Roll - 14
Result - SUCCESS

-- Construct Small Warship Yard Nowa Warzsawa [90]
Target - 90
Roll - 54
Result - SUCCESS

-- Construct Small Warship Yard Griffon [90]
Target - 90
Roll - 77
Result - SUCCESS

-- Construct Small Warship Yard Nowy Slask [90]
Target - 90
Roll - 30
Result - SUCCESS

-- Construct Small Warship Yard Chuma [90]
Target - 90
Roll - 72
Result - SUCCESS

-- Construct Small Warship Yard Awha [90]
Target - 90
Roll - 19
Result - SUCCESS

-- Construct Small Warship Yard Kaiyo [90]
Target - 90
Roll - 16
Result - SUCCESS

-- Construct Small Warship Yard Shin Tokyo [90]
Target - 90
Roll - 15
Result - SUCCESS

-- Construct Small Warship Yard Iskra [90]
Target - 90
Roll - 55
Result - SUCCESS

- DoME [$ 582,000,000,000.00 ]
-- Expand Shin Tōkyō Arcologies [90]
Target - 90
Roll - 40
Result - SUCCESS

-- Make Steingarten a Logistics Hub* [90]
Target - 90
Roll - 8
Result - SUCCESS

-- Make New Libertalia a Logistics Hub* [90]
Target - 90
Roll - 50
Result - SUCCESS

-- Terraforming Kurortas* [85]
Target - 85
Roll – 96, General reroll - 13
Result - SUCCESS

-- Terraforming New Clew Bay* [85]
Target - 85
Roll – 100, General reroll - 73
Result - SUCCESS

- Research [$ 47,250,000,000,000.00 ]
-- Improved Agriculture Lvl 7 [100]
Target - 100
Roll - 92
Result - SUCCESS

-- Capital Shipyards* [70]
Target - 70
Roll - 59
Result - SUCCESS

-- Multi-Missile Launchers* [75]
Target - 75
Roll - 64
Result - SUCCESS

-- Economic Forecasting lvl 1* [75]
Target - 75
Roll - 10
Result - SUCCESS

-- Commercial R&D [-]
-- Industrial R&D [-]

- Miscellaneous [$ 210,370,000,000.00 ]
-- Culture [$ 76,000,000,000 ]
--- <Culture> German Cultural Festival [70]
Target - 70
Roll - 40
Result - SUCCESS

-- Production Contract [->2?][134,370,000,000]

-----

There’s a sense of anticipation in the air as the various fleet formations intended for Operation: Golden Truth gather, reinforced with all of the new construction that are completing their shakedown cruises as the year wraps up. Home Fleet is deploying to properly cover all potential targets for any retaliatory strikes, while the Expeditionary and Strike Fleets have fallen back a bit to continue to rebuild their strength in anticipation of future attacks.

You do now have a number of new survey vessels, however Admiral Fisher recommends that they initially be restricted to surveying in ‘safe’ directions until they’ve been fully worked up and had some operational experience under their belts.

Some very welcome reinforcements from the NRI and NRR show up for the operation as well, a mix of ASF units from the Rasalhaguians and flotillas of corvettes and destroyers from the Romans. The current plan is to use them to supplement the main screening elements of Grand Fleet.

In general economic news is very positive across the Empire for the year, and the various investment programs put together by the Interior Ministry have borne very good fruit indeed. The worlds of Nouvelle Bourgogne and Baddorando have shown a particularly excellent economic improvement from the latest rounds of investments, with a number of exciting new industries sprouting up in both systems and boosting the local economic prospectus ratings to ‘average’ and ‘poor’ respectively.

If only Parliament was as easy to deal with. The various leaders of both chambers are extremely intransigent with Tiberius, blowing him off constantly and even when they do deign to meet with him completely refusing to be anything more than perfunctory. There is some movement among the rank and file, but leadership is quite firmly opposed to you. Makes you rather glad that you made sure to cut them down to size, because you have every reason to believe that those bastards would sell their own mothers on the street corner if it got them just a little more power.

You receive a number of reports concerning R&D projects. The most intriguing is from the teams working on a proper ‘capital’ grade shipyard capable of building the largest possible warships. These are extremely involved facilities, mostly due to just how difficult it is to build cores of that size, not to mention the hulls, maneuver drives, and ancillary equipment required for moving over two million tons of fire and fury.

The new yard type has the following requirements
  • Capital Shipyard
    • May only be built in a Core system that is either the Imperial Capital or possesses a full military base
      • Both Army and Navy
    • System must have a fully developed Large and Medium shipyard complex, and at least 20 slips of Small Shipyard capacity
    • No more than 1 per system
    • Requires DoME teams to construct

Currently, the only system that fits all of the requirements is the Griffon system.

The new Multi-Missile Launcher system is rather clever, even if it is not compatible with the latest generation of long and short range missiles. Due to its use of obsolete ammunition stocks there is a proposal to sell the technology to your allies.

[]ActionResult
[]Like a good neighbor, Griffon Empire is there
  • Provides your allies with access to the MML system.
  • +1 Trade Routes
  • Improves relations with all allies
  • -1 relations, Bourbon Empire
  • -2 Approval Change
  • +1 Politics
[]Noooooo, our precious!
  • No change

Unfortunately, according to Grace, the hot launch systems that are so integral to modern ammunition types would damage the current MML design, rendering it nearly impossible to simply swap the ammunition feeds. You aren’t an engineer, so the reasoning is a bit obtuse, but evidently the ‘throat’ of the launcher is different enough to preclude hot launches.

That being said, Grace does inform you that the R&D team is furiously thinking about possibilities that would allow for more modern and capable missiles to be used, related to this development.

The new Economic Forecasting Bureau has been established as a result of the R&D work on enhanced economic forecasting techniques, the new bureau is housed in the Interior Ministry and is already producing highly valuable data which will boost growth across the Empire in the coming years.

New developments in ultra-high efficiency hydroponics and aeroponics have resulted in significant improvements in food availability, reducing costs without harming the bottom lines of food producers, processors and distributors. The improved variety, nutrition, and taste of products is highly welcomed.

DoME has accomplished a number of projects. First of all, their work on the city-planet project continues, with nearly the entire land mass of Shin Tōkyō now covered with arcologies. Future projects will focus on undersea structures as well as expanding existing arcologies even higher.

Their various terraforming projects are also bearing good fruit, boosting the habitability and comfort levels of the two systems they’ve been working on substantially. In addition they have completed the work on establishing Steingarten and New Libertalia as major logistics centers for the Empire, making your quartermasters lives much easier.

Massive numbers of new yards have been completed this year, boosting naval production to new heights and giving the prospect of hopefully being able to rapidly recover from any losses incurred in Operation: Golden Truth.

An exceptionally bright spot this year comes in the form of the continuing expansion of your ASF production capacity. On both Glorreich and Shin Tōkyō a number of commercial aerospace operations have converted their factories, at no cost to you, to increase your ASF production, nearly doubling the total number of new factories you will have access to next year. You make a point of hosting the owners of those facilities in the Palace over Christmas as a public thank you, they saved you an enormous amount of time and money and you know that the Aerospace Force is incredibly grateful for the support.
 

Yacovo

Occasionally spouting nonsense
[X] Like a good neighbor, Griffon Empire is there

Looks like we are going to have to devote some more actions building up military bases on core worlds if we want more mega shipyards.
 

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