Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

Jarow

Well-known member
Could we research better AMS? Because I don't like the fact that most of the ships we lost have been through nukes getting past our defenses.
Not much we can do to get better AMS - we have Clan regular AMS in massive numbers on our most of our dropships. We still have Clan LAMS, but not sure if that's better on dropships. Getting that is probably going to take at least one more level of all "advanced" technologies.
 

Jarow

Well-known member
[X] Bridget Doyle
Don't want to get rid of her
[X] Isoroku Nikishina
Or him
[X] Jake Mroczkiewicz
Or him either

[X] Harry Owens
And might as well keep him too, but don't care as much about preserving him.

[X] Plan: Warships!
-[X] Procurement [$ 13,822,208.41 ]
--[X] Lay Down Major Unit [Construction - 10,981,072.40 ] (85)
---[X] 2 Enterprise-A* [auto]

---[X] 15 Bainbridge [85]
---[X] 10 Colchester [85]
---[X] 5 Lancer [85]
(15-10-5 seems a pretty reasonable split to me)
---[X] 136 PPG-01 [85]

--[X] Lay down Jumpship [Jumpship Construction - 466,253.92 ]
---[X] Caravel* [65]
---[X] Caravel* [65]
---[X] Caravel [->1]
---[X] Caravel [->1]

---[X] Caravel* [->1]

--[X] Lay down Warship [Warship Construction - 1,632,128.75 ]
---[X] Dart [->3]

--[X] Purchase New Units [$ 742,754.34 ] (75)
---[X] 12 Fighter Wing [auto]
---[X] 4 Carrier Wing [75]

---[X] 1 Imperial Guard Regiment [75]
---[X] 3 Colonial Infantry Regiment [75]
---[X] 3 Colonial Cavalry Regiment [75]
---[X] 3 Colonial Mechanized Regiment [75]
---[X] 3 CAS Regiment [75]

-[X] General [$ 204,432,694.52 ]
--[X] Refit HMS Morristown* [auto]
--[X] Construct White Tower GX-B10 Zenith [90]
(We're going to need them if we colonize, anyways)
--[X] Construct Oasis II Heavy Recharge Station Griffs Leap Zenith* [->2]
--[X] Construct Oasis II Heavy Recharge Station Sukiashi Zenith* [->2]
--[X] Construct Oasis II Heavy Recharge Station New Capricorn Zenith* [90]
--[X] Construct Oasis II Heavy Recharge Station Calliope Zenith* [90]
--[X] Construct Silver Tower Sukiashi Orbit* [90]
--[X] Construct Silver Tower Kuroisora Orbit* [90]

--[X] Replace Nowa Warszawa's Power Grid with modern Fusion* [->2]
--[X] Establish Ecological Standards - Nowa Warszawa* [->2]
--[X] Build HPG Station Griffs Leap* [80]
--[X] Build HPG Station Nova Roma* [80]
--[X] Build HPG Station New Rasalhague* [80]
--[X] Survey GX-B10 for colonization [95]
--[X] Survey GX-E5 for colonization [->1]
(More colonies is almost always a good thing)
--[X] Spy on the Kilburroughans [65]
(Not quite sure how this can backfire, but learning more about our... "not-quite-enemies?" isn't a bad thing)

--[X] Build Orbital Factory FA Griffins Roost [110]
--[X] Build Orbital Factory FA Nowa Warzsawa [110]
--[X] Build Orbital Factory FA Sukiashi [110]
--[X] Build Orbital Factory FA Kuroisora [110]
(We ran out of Ferro Aluminum this turn, everything else was in good shape. And would have been if we had built a full load of mechs)
--[X] Build Orbital Factory FF Calliope [110]
--[X] Build Orbital Factory FF New Capricorn [110]
--[X] Build Orbital Factory FF Nowy Slask [110]
(Ferro-fibrous is almost always our main limit on vehicle purchases)
--[X] Construct White Tower GX-B10 Nadir [90]
(We're going to need them if we colonize, anyways)

--[X] Build Relations with Senate [60]
--[X] Build Relations with Chamber of Delegates [60]
(We're getting close to them mostly liking us again!)
--[X] Investigate potential Senators* [auto]
--[X] Evaluate Kilburrough TOS/EULA [85]
(Helps us learn both about them, and plan for our own genetics stuff)
--[X] Establish Empire Day celebration [85]
(Protection from tax issues! Maybe limited, but still nice to have a safety net)
--[X] Evaluate legal issues surrounding abdication* [auto]
--[X] Create basis for sector governance [->4]
(No reason not to get this started early, given our current system expansion rate)
--[X] Expand Colonial Office (per level) [75]
(Probably be needed soon)

--[X] Build ASF Factory Complex Calliope [90]
(We're going to need more ASFs to support our navy and construction efforts)
--[X] Build Mech Factory Complex Nowy Slask [90]
(More mechs is not a bad thing)
--[X] Build Capital Shipyard Calliope [75]
(Warships!)
--[X] Construct Refit & Repair Yard Nowa Warzsawa [105]
--[X] Construct Refit & Repair Yard New Capricorn [105]
(Given our growing navy, having more repair facilities is probably smart)
--[X] Economic Investment Nowa Warzsawa [85]
(More pop limit is something they probably need, and the other benefits help encourage their growth)
--[X] Expand All Shipyards [100]
--[X] Expand Refit and Repair Yard [100]

-[X] DoME [$ 29,000,000.00 ]
--[X] DOME - Asteroid Redirect Mission Nowa Warzsawa* [70]
--[X] DOME - Megafactory Nowy Gdansk* [->1]
--[X] DOME - Planetary Sculpting - Artificial Riverbeds - Griffin IV* [->1]
--[X] DOME - Planetary Sculpting - Artificial Oceans - Griffin IV* [->1]
--[X] DOME - Planetary Sculpting - Artificial Lakes - Griffin IV* [->1]
--[X] Parliament Radiation Screened Habitat GVI* [->8]
--[X] Parliament Radiation Screened Habitat GVII* [->8]
--[X] DOME - Establish Mining Stations in Griff's Leap* [->3]

-[X] Research [$ 310,000,000.00 ]
--[X] Basic Compact Core Theory I* [100]
--[X] Basic Compact Core Design I* [100]
--[X] Basic Compact Core Construction I* [100]
--[X] Improved Shipbuilding Techniques [->1]
(More warships! And regular jumpships!)
--[X] Thermal Dissipation (Advanced) Tier 4 [85]
--[X] Structural Materials (Advanced) Tier 4 [85]
--[X] Power Transfer (Advanced) Tier 4 [85]
(Halfway to the next level of potential clantech)

-[X] Miscellaneous [$ 10,100,000 ]
--[X] Local Olympics [100,000]
--[X] Mech Upgrades [10,000,000]

$93m leftover, so next turn should be relatively safe. And we finally get our Potemkin! Other than that, a relatively simple turn. If you don't like something (for example, the spy on Kilborrough), feel free to take and modify. Or just make your own, if you really want.
 

Thors_Alumni

Well-known member
[X] Bridget Doyle
[X] Isoroku Nikishina
[X] Jake Mroczkiewicz
[X] Harry Owens
[X] Plan: Warships!


I wouldn't mind using the Potemkin to glass the Killbourogh planet.
 

Knowledgeispower

Ah I love the smell of missile spam in the morning
[X] Bridget Doyle
[X] Isoroku Nikishina
[X] Jake Mroczkiewicz
[X] Harry Owens
[X] Plan: Warships!

As for our slaver "friends" we need to prepare to at the very least be able to deter any aggression on their part. I don't want them to try to pull a Trade Federation and use military might to force us to buy their products or have a war on our hands
 

Jarow

Well-known member
As for our slaver "friends" we need to prepare to at the very least be able to deter any aggression on their part. I don't want them to try to pull a Trade Federation and use military might to force us to buy their products or have a war on our hands
With our Potemkin up and running, pretty sure we're already at the point they can't conquer us. Now, that doesn't mean we're anywhere close to taking them on, or that they can't do damage if they're smart about it, but they can't actually win.

I wouldn't mind using the Potemkin to glass the Killbourogh planet.
Sadly, while a Potemkin is a pretty significant source of firepower for us, it's not "get through the Kilburrough defense stations" level of extra firepower.
 

Orangeduke38

Well-known member
With the warships they bought I expect they will be reverse engineering the really big capital weapons and installing them on defense stations.
 
Last edited:

Jarow

Well-known member
With the warships they bought I expect they will be reverse engineering the capital weapons and installing them on defense stations.
That would require them not already having capital weapons. Which they almost certainly do. Which is the real concern trying to fight through them - stations make very places to put capital weapons. (Even better than warships, if much less maneuverable)
 
Turn 66 - Man on the Moon

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder
Turn 66 - Man on the Moon

Meta Event - 16
Dynasty Luck - 48

Imperial Approval - 7
Approval Change - -2
Politics - -3

Imperial Economy - 6
Economic Event - -2
Research Event - 4

Griffon
Econ - 1
Health - 0
Change - 0

Nowa Warszawa
Econ - 0
Health - -1
Change - 0

Calliope IV
Econ - 4
Health - 1
Change - 3

TTP
Econ - -2
Health - -1
Change - -1

New Capricorn
Econ - 1
Health - 1
Change - 0

Nowy Śląsk
Econ - 0
Health - 1
Change - 2

Plan: Warships!
-Procurement [$ 13,822,208.41 ]
--Lay Down Major Unit [Construction - 10,981,072.40 ] (85)
---2 Enterprise-A* [auto]

---15 Bainbridge [85]
Target - 85
Roll - 39
Result - SUCCESS
---10 Colchester [85]
Target - 85
Roll - 48
Result - SUCCESS
---5 Lancer [85]
Target - 85
Roll - 62
Result - SUCCESS

---136 PPG-01 [85]
Target - 85
Roll - 32
Result - SUCCESS

--Lay down Jumpship [Jumpship Construction - 466,253.92 ]
---Caravel* [65]
Target - 65
Roll - 14
Result - SUCCESS
---Caravel* [65]
Target - 65
Roll - 64
Result - SUCCESS
--Purchase New Units [$ 742,754.34 ] (75)
---12 Fighter Wing [auto]
---4 Carrier Wing [75]
Target - 75
Roll - 11
Result - SUCCESS

---1 Imperial Guard Regiment [75]
Target - 75
Roll - 65
Result - SUCCESS
---3 Colonial Infantry Regiment [75]
Target - 75
Roll - 70
Result - SUCCESS
---3 Colonial Cavalry Regiment [75]
Target - 75
Roll - 43
Result - SUCCESS
---3 Colonial Mechanized Regiment [75]
Target - 75
Roll - 31
Result - SUCCESS
---3 CAS Regiment [75]
Target - 75
Roll - 35
Result - SUCCESS

-General [$ 204,432,694.52 ]
--Refit HMS Morristown* [auto]
--Construct White Tower GX-B10 Zenith [90]
Target - 90
Roll - 57
Result - SUCCESS

-Construct Oasis II Heavy Recharge Station New Capricorn Zenith* [90]
Target - 90
Roll - 39
Result - SUCCESS
--Construct Oasis II Heavy Recharge Station Calliope Zenith* [90]
Target - 90
Roll – 100, reroll KnowledgeisPower -25
Result - SUCCESS
--Construct Silver Tower Sukiashi Orbit* [90]
Target - 90
Roll - 97
Result – Bare FAILURE (auto next turn)
--Construct Silver Tower Kuroisora Orbit* [90]
Target - 90
Roll - 93
Result -Bare FAILURE (auto next turn)

--Build HPG Station Griffs Leap* [80]
Target - 80
Roll - 58
Result - SUCCESS
--Build HPG Station Nova Roma* [80]
Target - 80
Roll - 49
Result - SUCCESS
--Build HPG Station New Rasalhague* [80]
Target - 80
Roll - 37
Result - SUCCESS
--Survey GX-B10 for colonization [95]
Target - 95
Roll - 69
Result - SUCCESS
--Spy on the Kilburroughans [65]
Target - 65
Roll - 44
Result - SUCCESS

--Build Orbital Factory FA Griffins Roost [110]
Target - 110
Roll - 10
Result - SUCCESS
--Build Orbital Factory FA Nowa Warzsawa [110]
Target - 110
Roll - 16
Result - SUCCESS
--Build Orbital Factory FA Sukiashi [110]
Target - 110
Roll - 60
Result - SUCCESS
--Build Orbital Factory FA Kuroisora [110]
Target - 110
Roll - 34
Result - SUCCESS

--Build Orbital Factory FF Calliope [110]
Target - 110
Roll - 15
Result - SUCCESS
--Build Orbital Factory FF New Capricorn [110]
Target - 110
Roll - 51
Result - SUCCESS
--Build Orbital Factory FF Nowy Slask [110]
Target - 110
Roll - 27
Result - SUCCESS

--Construct White Tower GX-B10 Nadir [90]
Target - 90
Roll - 55
Result - SUCCESS

-- Build Relations with Senate [60]
Target - 60
Roll - 52
Result - SUCCESS
--Build Relations with Chamber of Delegates [60]
Target - 60
Roll – 87, KnowledgeisPower reroll – 80, KnowledgeisPower reroll - 63
Result -Bare FAILURE (auto next turn)
--Investigate potential Senators* [auto]
--Evaluate Kilburrough TOS/EULA [85]
Target - 85
Roll – 11
Result - SUCCESS

--Establish Empire Day celebration [85]
Target - 85
Roll - 79
Result - SUCCESS

--Evaluate legal issues surrounding abdication* [auto]

--Expand Colonial Office (per level) [75]
Target - 75
Roll - 75
Result - SUCCESS

--Build ASF Factory Complex Calliope [90]
Target - 90
Roll - 18
Result - SUCCESS

--Build Mech Factory Complex Nowy Slask [90]
Target - 90
Roll - 19
Result - SUCCESS

--Build Capital Shipyard Calliope [75]
Target - 75
Roll – 91, KnowledgeisPower reroll - 74
Result - SUCCESS

--Construct Refit & Repair Yard Nowa Warzsawa [105]
Target - 105
Roll - 31
Result - SUCCESS
--Construct Refit & Repair Yard New Capricorn [105]
Target - 105
Roll - 18
Result - SUCCESS
--Economic Investment Nowa Warzsawa [85]
Target - 85
Roll - 36
Result - SUCCESS

--Expand All Shipyards [100]
Target - 100
Roll - 94
Result - SUCCESS
--Expand Refit and Repair Yard [100]
Target - 100
Roll - 15
Result - SUCCESS

- DoME [$ 29,000,000.00 ]
--DOME - Asteroid Redirect Mission Nowa Warzsawa* [70]
Target - 70
Roll - 57
Result - SUCCESS

-Research [$ 310,000,000.00 ]
--Basic Compact Core Theory I* [100]
Target - 100
Roll - 38
Result - SUCCESS
--Basic Compact Core Design I* [100]
Target - 100
Roll - 22
Result - SUCCESS
--Basic Compact Core Construction I* [100]
Target - 100
Roll - 97
Result - SUCCESS
--Thermal Dissipation (Advanced) Tier 4 [85]
Target - 85
Roll - 85
Result - SUCCESS
--Structural Materials (Advanced) Tier 4 [85]
Target - 85
Roll - 12
Result - SUCCESS
--Power Transfer (Advanced) Tier 4 [85]
Target - 85
Roll - 39
Result - SUCCESS

-----

You have several more meetings with the Kilburroughan emissary before they depart, none of which are any more productive as it seems that you and they are simply far too far apart to communicate. They continue to see absolutely no reason why you should object to their business practices, and seem quite nonplussed at the idea of ‘little’ things like morality and ethics factoring into decision making.

They finally depart, and from their parting comments you are rather certain that they simply feel that you are being irrational and need to think about things before ‘inevitably’ doing business with them.

With that out of the way you are able to focus on the Pan Griffon Games some more. The twins are sitting the competition out, simply observing and making notes of all the teams in order to build the best combined team for the Olympics in two years. The racing is ferocious and highly competitive and extremely entertaining to watch. Sometimes it seems to you like only yesterday when your kids were climbing into little hovercraft racers and you were screaming right alongside other parents without concern for things like titles and rank. You sort of miss those days.

The Marathon concludes the events and then comes the closing ceremony. In the final tally, the Griffon team is tied with the team from Nowa Warszawa for the most medals overall and with the Calliope IV team for the most golds. The biggest surprise of the games, however, is the Nowy Śląsk team, who took gold in every single event that they actually entered as a competitor.

You attend the keel laying ceremony for the first locally built warship, which is going to be named HMS Plumbata in honor of THS Plumbata. You also get the reports about the completion of a dedicated capital slip in the Calliope system.

Thanh has some reports for you, your dropship production capacity is, quite frankly, excessive and is costing you significant upkeep costs. The Navy proposes switching to primarily building Capital Yards and Dedicated Jumpship yards once all of the current modular shipyards are able to build either jumpships or warships. To facilitate this, the Navy proposes using HMS Morristown to transport the modular shipyard segments that are excess in the two big yards in the Griffon system to the much smaller yard around Griffon IV as well as to Nowa Warszawa. Additionally, the modular segments purchased to expand the yards are distributed to those that are too small to build either jumpships or warships. You approve this and as a consequence you’ve gained an additional Jumpship slip around Griffon IV and next year will have another Warship yard in Nowa Warszawa. In the future they would like you to build as many Capital Yards as possible and focus on expanding them.

The new Refit and Repair yards have been constructed, giving you expanded ability to service and support your fleet.

The second Imperial Guard brigade is now at full strength, giving you ⅔ of an Imperial Guard Division. Additionally, the new colonial division is at full strength and has been deployed to Nowy Śląsk.

The Silver Towers under construction in the TTP have been delayed following a paperwork snafu which sent the final components needed on Kuroisora to Sukiashi and vice-versa. However the new White Towers have been completed in the GX-B10 system.

In regards to that system, the pre-colonization survey has been completed. There are plenty of icy bodies in the gas giant's moon systems, therefore it is proposed that several be impacted on the planet to release liquid water into the environment. Once sufficient liquid water is present then a colonization program similar to that used on Griffon IV would be implemented. Due to the large number of industrial grade gems, not to mention the ‘gem sands’, the name Edelsteine has come into use for the world and has been approved as the official name of the system.

The new Oasis II recharge stations have been completed, improving transit throughput to the Calliope and New Capricorn system. In addition, HPG stations have been completed on Griff’s Leap, Nova Roma, and New Rasalhague, extending the network nicely.

Investment in Nowa Warszawa’s economy and infrastructure bears fruit, boosting the local economy and expanding the agricultural and industrial sectors alike. New orbital factories for Ferra-Aluminium and Ferro-Fibrous have been completed, increasing production of those strategic materials as well as boosting economies throughout the Empire by small but noticeable amounts.

Efforts to spy on the Kilburroughan delegation while they were in system were frustrated by the simple fact that the emissary was either on board their Monarch or in the palace, and nobody but the emissary ever said a single word. It appears that the efforts weren’t noticed, which is a bright spot.

Janet is disturbed by the Kilburroughan Terms of Service/End User License Agreement. Not because they are foul, but because they are so utterly rational that, in an abstract sense, there are no legal objections even within your own legal framework. There are clauses specifying that any ‘product’ delivered were to be considered full legal citizens of the customer’s polity, with all of the rights thereof, clauses specifying that they were not to be treated as experimental subjects and used for biomedical experimentation, clauses specifying the ‘warranty support’ which basically comes down to guarantees on the long term health of the ‘product’ with Kilburrough obligated to ensure that if any unforeseen medical issues do crop up in the ‘product’ that the Kilburroughans are obligated to make full financial restitution to the individuals involved as well as make all reasonable efforts to solve the medical issues at no cost to the customer or ‘product’. In many ways they are disturbingly better than the framework that you’d already come up with, although the sheer amorality of referring to human beings as ‘products’ to be bought and sold is still chilling.

In other news, Janet has also finished evaluating and resolving potential legal issues surrounding your abdication. The biggest irony involves the corporation setup to support luxury airship cruises, which requires some negotiation with the other stakeholder to make it transferable to Jeremy.

Efforts to build support with the Imperial Senate proceed well, and you have somewhat more confidence that the Senators will be more supportive than not. In the Chamber of Delegates there is little progress, although this is mostly due to the fact that the Chamber is not in session and nearly all the Delegates are off attending the Pan-Griffon Games and not available for the usual schmoozing.

The Colonial Office has been expanded, complete with a new annex on their current office setup. Imperial support for the various planetary governments has led to slight improvements in said government’s operational capabilities.

A new ASF factory complex has been built on Calliope IV, while a new Mech factory has been built on Nowy Śląsk. The local economies both benefit significantly from the boost from the new factories, and your production numbers are now higher than before.

A large metal rich asteroid has been steered into a stable orbit around Nowa Warszawa, providing a massive boost to the local economy for the next decade or so.

Research into compact core theory and design has been completed and contracts have been issued for the first fully domestically designed and developed warship in the Corvette range.

Likewise basic research has been completed into various specialized scientific and engineering problems, advancing overall general knowledge and potentially paving the way to better technology.
 

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