It's currently 3039 and Turn 109, the upgrade will be completed in 3042/turn 112. I mistakenly typed 3012 when I meant to convert that to 3042 because I did a stupid.
Ford Armored Corvette
Mass: 240,000 tons
Technology Base: Mixed (Experimental)
Introduced: 3145
Mass: 240,000
Battle Value: 239,459
Tech Rating/Availability: F/X-X-X-F
Cost: 5,242,958,000 C-bills
Fuel: 2,000 tons (10,000)
Safe Thrust: 4
Maximum Thrust: 6
Sail Integrity: 4
KF Drive Integrity: 7
Heat Sinks: 1784 (3568)
Structural Integrity: 180
Armor
Nose: 227
Fore Sides: 189/189
Aft Sides: 170/170
Aft: 113
Cargo
Bay 1: Cargo (300.0 tons) 1 Door
Ammunition:
4,320 rounds of Anti-Missile System [Clan] ammunition (6 tons),
36,000 rounds of SRM 6 Artemis-capable ammunition (6 tons),
14,400 rounds of LRM 20 (Clan) Artemis-capable ammunition (6 tons),
9,600 rounds of Rotary AC/5 ammunition (6 tons),
7,200 rounds of LB 20-X Cluster ammunition (6 tons),
1,200 rounds of Fluid Gun ammunition (6 tons)
Dropship Capacity: 0
Grav Decks: 1 (95 m)
Escape Pods: 0
Life Boats: 0
Crew: 63 officers, 30 enlisted/non-rated, 280 gunners
Notes: Mounts 864 tons of ferro-carbide armor.
Weapons: Capital Attack Values (Standard)
Arc (Heat) Heat SRV MRV LRV ERV Class
FRS/FLS (1,230 Heat)
20 Anti-Missile System 120 12(120) 0(0) 0(0) 0(0) AMS
20 Laser AMS
Anti-Missile System Ammo [Clan] (720 shots)
80 SRM 6 320 64(640) 0(0) 0(0) 0(0) SRM
SRM 6 Artemis-capable Ammo (6000 shots)
30 LB 20-X AC 180 60(600) 60(600) 0(0) 0(0) LBX AC
LB 20-X Cluster Ammo (1200 shots)
10 Rotary AC/5 10 20(200) 20(200) 20(200) 0(0) AC
Rotary AC/5 Ammo (1600 shots)
50 LRM 20 300 60(600) 60(600) 60(600) 0(0) LRM
LRM 20 (Clan) Artemis-capable Ammo (2400 shots)
100 ER Small Pulse Laser 300 70(700) 70(700) 0(0) 0(0) Pulse Laser
10 Fluid Gun 0 0(0) 0(0) 0(0) 0(0) Misc
Fluid Gun Ammo (200 shots)
RBS/LBS (1,230 Heat)
20 Anti-Missile System 120 12(120) 0(0) 0(0) 0(0) AMS
20 Laser AMS
Anti-Missile System Ammo [Clan] (720 shots)
80 SRM 6 320 64(640) 0(0) 0(0) 0(0) SRM
SRM 6 Artemis-capable Ammo (6000 shots)
30 LB 20-X AC 180 60(600) 60(600) 0(0) 0(0) LBX AC
LB 20-X Cluster Ammo (1200 shots)
10 Rotary AC/5 10 20(200) 20(200) 20(200) 0(0) AC
Rotary AC/5 Ammo (1600 shots)
50 LRM 20 300 60(600) 60(600) 60(600) 0(0) LRM
LRM 20 (Clan) Artemis-capable Ammo (2400 shots)
100 ER Small Pulse Laser 300 70(700) 70(700) 0(0) 0(0) Pulse Laser
10 Fluid Gun 0 0(0) 0(0) 0(0) 0(0) Misc
Fluid Gun Ammo (200 shots)
ARS/ALS (1,230 Heat)
20 Anti-Missile System 120 12(120) 0(0) 0(0) 0(0) AMS
20 Laser AMS
Anti-Missile System Ammo [Clan] (720 shots)
80 SRM 6 320 64(640) 0(0) 0(0) 0(0) SRM
SRM 6 Artemis-capable Ammo (6000 shots)
30 LB 20-X AC 180 60(600) 60(600) 0(0) 0(0) LBX AC
LB 20-X Cluster Ammo (1200 shots)
10 Rotary AC/5 10 20(200) 20(200) 20(200) 0(0) AC
Rotary AC/5 Ammo (1600 shots)
50 LRM 20 300 60(600) 60(600) 60(600) 0(0) LRM
LRM 20 (Clan) Artemis-capable Ammo (2400 shots)
100 ER Small Pulse Laser 300 70(700) 70(700) 0(0) 0(0) Pulse Laser
10 Fluid Gun 0 0(0) 0(0) 0(0) 0(0) Misc
Fluid Gun Ammo (200 shots)
The hell is this abomination? This is an absolute close combat brawler, and you want to use it in space? O: What was the process of thought here inquiring minds wonder.
Meta Event | 22 | |
Dynasty Luck | 54 | |
Successes | ||
Imperial Approval | 2 | |
Approval Change | 1 | |
Political Event | 0 | |
Successes | ||
Imperial Economy | 6 | |
Economic Event | 0 | |
Research Event | 0 | |
Griffon | Econ | 1 |
Health | 1 | |
Event | 3 | |
Nowa Warszawa | Econ | 2 |
Health | 2 | |
Event | 0 | |
Calliope IV | Econ | 1 |
Health | 1 | |
Event | 3 | |
TTP | Econ | 1 |
Health | 1 | |
Event | 5 | |
New Capricorn | Econ | 1 |
Health | 1 | |
Event | 4 | |
Nowy Śląsk | Econ | 1 |
Health | 1 | |
Event | 3 | |
Edelsteine | Econ | 1 |
Health | 1 | |
Event | 2 | |
Nowy Wroclaw | Econ | 1 |
Health | 1 | |
Event | 2 | |
Griff's Leap | Econ | 1 |
Health | 1 | |
Event | 2 | |
New Phoenix | Econ | 1 |
Health | 4 | |
Event | 0 | |
New Eden | Econ | 1 |
Health | 4 | |
Event | 4 | |
New Castor | Econ | 1 |
Health | 1 | |
Event | 2 | |
Okusawa | Econ | 2 |
Health | 2 | |
Event | 1 | |
New Pollux | Econ | 1 |
Health | 2 | |
Event | 1 | |
New Port Royal | Econ | 0 |
Health | 3 | |
Event | 4 | |
Kainga | Econ | 1 |
Health | 2 | |
Event | 4 | |
Chuma | Econ | 1 |
Health | 2 | |
Event | 0 | |
Stahlfurt | Econ | 0 |
Health | 3 | |
Event | 3 | |
Bāṛi | Econ | 1 |
Health | 4 | |
Event | 1 | |
Skała | Econ | 2 |
Health | 2 | |
Event | 3 | |
Piekło | Econ | 2 |
Health | 2 | |
Event | 3 | |
Nya Köpenhamn | Econ | 1 |
Health | 1 | |
Event | 3 | |
Bauernparadis | Econ | 1 |
Health | 2 | |
Event | 4 | |
Awha | Econ | 1 |
Health | 4 | |
Event | 1 | |
Kaiyo | Econ | 1 |
Health | 4 | |
Event | 2 | |
Bohren | Econ | 1 |
Health | 4 | |
Event | 4 | |
Grand View | Econ | 1 |
Health | 2 | |
Event | 0 | |
Iskra | Econ | 1 |
Health | 2 | |
Event | 2 | |
Raj | Econ | 2 |
Health | 2 | |
Event | 4 | |
Feurstern | Econ | 1 |
Health | 4 | |
Event | 0 | |
Pinball | Econ | 1 |
Health | 4 | |
Event | 1 | |
Catachan | Econ | 2 |
Health | 2 | |
Event | 0 | |
Nox | Econ | 1 |
Health | 2 | |
Event | 0 | |
Olej | Econ | 1 |
Health | 4 | |
Event | 3 | |
Glorreich | Econ | 2 |
Health | 5 | |
Event | 2 | |
Pryyemnyy | Econ | 2 |
Health | 5 | |
Event | 4 | |
Novolar | Econ | 1 |
Health | 2 | |
Event | 4 | |
Steingarten | Econ | 1 |
Health | 2 | |
Event | 2 | |
Pustina | Econ | 2 |
Health | 5 | |
Event | 0 | |
Kurortas | Econ | 2 |
Health | 5 | |
Event | 5 | |
Arvum | Econ | 2 |
Health | 5 | |
Event | 2 | |
Landprettig | Econ | 2 |
Health | 2 | |
Event | 4 | |
Bellaterra | Econ | 2 |
Health | 5 | |
Event | 5 | |
Nubifragio | Econ | 2 |
Health | 2 | |
Event | 5 | |
Platzregensburg | Econ | 0 |
Health | 3 | |
Event | 4 | |
Shin Tōkyō | Econ | 2 |
Health | 5 | |
Event | 3 | |
Porto Milano | Econ | 0 |
Health | 3 | |
Event | 3 | |
Nuova Fortezza | Econ | 0 |
Health | 3 | |
Event | 2 | |
Nowe Mazowsze | Econ | 2 |
Health | 2 | |
Event | 5 | |
Neuthüringen | Econ | 2 |
Health | 5 | |
Event | 4 | |
New Algiers | Econ | 0 |
Health | 3 | |
Event | 4 | |
New Clew Bay | Econ | 0 |
Health | 3 | |
Event | 1 | |
Nuova Tripoli | Econ | 0 |
Health | 3 | |
Event | 3 | |
New Libertalia | Econ | 0 |
Health | 3 | |
Event | 2 |
Bari: Is in horrible economic depression the likes of which unseen for decadesBāṛi has now been reclassified as a Core world, despite the current economic difficulties besetting the system. An end is in sight for this, hopefully, with losses next year projected to fall into the single digits, with renewed growth tentatively expected in two years time.
eh , the extensive social support systems of the Griffon empire mean no one is going to lose their home or end up staving regardless , at worst you have to downgrade from a penthouse to an nice spacious apartmentPlanetary Economics in the Griffon Empire is savage. For reference Bari just lost around 40% of it’s peak GDP in about 3 years.
[] | Action | Argument | Result |
[] | Approve the creation of ATACS | Our single greatest advantage has always been the sheer quality of our troops. At every step, we have emphasized proper training, preparation, and improvement for all of our deployed personnel. Our current naval academy system is perfectly adequate for producing quality officers and spacers for the Imperial Griffon Navy, however up until now command training has been working on the ‘Dear School’ principle of on-the-job training of junior officers by their seniors. Make no mistake, this system is working adequately, but is highly dependent on the ability of officers to pass on their knowledge to their juniors. As a consequence, an unfortunate number of junior officers who were otherwise quite promising have failed to make the transition, due to serving under COs who, while exceptionally skilled, were not adequate trainers. Establishing ATACS will allow us to regularize the training of prospective COs for our warships, maintaining consistency across the board and protecting against these instances of officers who don’t belong in the classroom. It will also be a highly useful duty for old and obsolete warships to fill, giving them extended purpose in the Navy. |
|
[] | Decline the creation of ATACS | The current system is working, there is absolutely no call to tamper with success. Sure there are outliers where it doesn’t work perfectly, but that is no reason to discard it and replace it with this untried concept that is yet another of Admiral Fisher’s wildeyed ideas. Those vessels in question are not ‘obsolete’, they are merely not built in accordance with Admiral Fisher’s ludicrous requirements which are preventing the Navy from proper innovation. This is just a case of the Admiral trying to sweep aside the past in order to justify further unwarranted changes to the Navy to mold it into his own mad vision. |
|
[X] | Approve the creation of ATACS |
FTFYI like big birdsI can't denyand I can not lie~