Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

Rukatin

Malfunctioning NPC at Best.
I do wonder about our allies though, and the French won't be happy when they realize we're growing around them.
 

mmgaballah

Well-known member
I mean...it wouldn't be BattleTech if our Empire didn't dream of conquering the Inner Sphere.
but why ?? , the inner sphere kind of sucks , they have just spent the last two hundred plus years ruining everything like 500 of industrial golden age gone , centuries of Terren hegemony and later star league technological advancement gone , hundreds of habitable worlds reduced to radio active wastelands though unrestricted strategic warfare and more worse still , the inner sphere is a shit hole and a mess anyone that takes it over is gonna be saddled with fixing it doesn't really seem worth it
 

The Whispering Monk

Well-known member
Osaul
but why ?? , the inner sphere kind of sucks , they have just spent the last two hundred plus years ruining everything like 500 of industrial golden age gone , centuries of Terren hegemony and later star league technological advancement gone , hundreds of habitable worlds reduced to radio active wastelands though unrestricted strategic warfare and more worse still , the inner sphere is a shit hole and a mess anyone that takes it over is gonna be saddled with fixing it doesn't really seem worth it
Because...it's BATTLETECH!!!!

EDIT: Seriously...don't bring your logic into this. It only ends up killing catgirls.
 

Jarow

Well-known member
[X] Plan: No resources at all Mwahahahaha
-[X] Procurement [$ 1,997,255,775.60 ]
--[X] Lay Down Major Unit [Construction - $164,734,633.00 ] (95)
---[X] 100 Bainbridge [95]
---[X] 18 Cadet [95]

---[X] 42 Aetna [95]
---[X] 21 Meteor [95]

--[X] Lay down Jumpship [Jumpship Construction - $9,320,027.10 ] (85)
---[X] 13 Windjammer*

---[X] 7 Windjammer [85]

--[X] Lay down Warship [Warship Construction - $785,119,033.00 ] (85)
---[X] 20 Dido*
---[X] 7 Vestal*

---[X] 3 Canarias*
---[X] 3 Scharnhorst*
---[X] 6 Scharnhorst*
---[X] 10 Prinz Eugen*

---[X] 10 Wolverine [85]
---[X] 10 Fubuki [85]
---[X] 10 England [85]
---[X] 20 Lyr [85]

---[X] 14 Dido [85]

---[X] 10 Prinz Eugen [85]

--[X] Purchase New Units [Minor Unit - $ 23,164,516.80 ] (90)
---[X] 0 Fighter Wing [auto]
---[X] 30 Heavy Carrier Wing [90]
---[X] 30 Strike Wing [90]
---[X] 30 Training Wing [90]

--[X] Increase Militia Rating of System [$ 14,917,565.70 ] (95)
---[X] 30 Militia Regiments [95]

--[X] SLEP [$ 1,000,000,000 ] (100)
---[X] SLEP all Mech Units* [->7]
---[X] SLEP all Conventional Units* [->7]

-[X] General [$ 60,514,674,388.00 ]
--[X] Construct Oasis II Heavy Recharge Station Kaiyo Zenith* [90]
--[X] Construct Oasis II Heavy Recharge Station Grand View Zenith [->3]
--[X] Construct Oasis II Heavy Recharge Station Iskra Zenith [->3]
(New connections for new colonies)
--[X] Construct Oasis II Heavy Recharge Station Kuroisora Nadir [->3]
(More connections for our semi-independent vassal state, and to our west side)
--[X] Construct Oasis II Heavy Recharge Station Olej Zenith* [->2]
--[X] Construct Oasis II Heavy Recharge Station Pinball Zenith* [->2]
--[X] Construct Oasis II Heavy Recharge Station Kainga Nadir* [->2]
--[X] Construct Oasis II Heavy Recharge Station Bari Nadir* [->2]
--[X] Construct Oasis II Heavy Recharge Station Nya Kopenhamn Nadir* [->2]
--[X] Construct Oasis II Heavy Recharge Station Bohren Zenith* [->1]

--[X] Survey GX-F24 [80]
--[X] Survey GX-G29 [80]
--[X] Survey GX-L20 [80]
(Hopefully at least one will turn out something truly useful)
--[X] Colonize Iskra* [80]
--[X] System Government - Iskra* [75]
--[X] Legal System - Iskra* [75]
--[X] Awha Reconstruction & Relief Efforts* [->1]
--[X] Focus Development on Core World Edelsteine [75]
--[X] Focus Development on Peripheral World Bohren [75]
(Money is important)
--[X] Build Jump Point Defenses in Griffon's Eye* [auto]

--[X] Massive Peripheral Investment Kaiyo [70]
--[X] Massive Core Investment Kainga [70]
--[X] Economic Investment New Port Royal [90]
(More money is more important)
--[X] Expand Colonial Office (per level) [75]
--[X] Expand Imperial Grifftiger Mounted Police [80]
(We were asked for these, so will do them)
--[X] Build Orbital Shipyard Pieklo [105]
--[X] Build Orbital Shipyard Awha [105]
--[X] Build Orbital Shipyard Kaiyo [105]
--[X] Build Orbital Shipyard Grand View [105]
(We do need dropships to accompany our warships)

--[X] Build Jump Point Defenses in Stahlkampfauge [90]
(Don't want the Black Steel coming back)
--[X] Construct Escort Yard Chuma [90]
--[X] Construct Escort Yard New Pollux [90]
--[X] Construct Escort Yard New Castor [90]
--[X] Construct Escort Yard Nya Kopenhamn [90]
(All yards are important)
--[X] Expand Civil Service [80]
(We need more actions)
--[X] Construct Refit & Repair Yard Grand View [110]
(We need more repair ability on our borders)
--[X] Expand Orbital Shipyards [105]
--[X] Upgrade Refit & Repair Yard [105]

--[X] Build Light Warship Yard New Pollux [85]
--[X] Build Medium Warship Yard Okusawa [85]
--[X] Build Medium Warship Yard Nya Kopenhamn [85]
--[X] Build Medium Warship Yard Edelsteine [85]
--[X] Build Medium Warship Yard New Capricorn [85]
--[X] Build Medium Warship Yard Kainga [85]
--[X] Build Medium Warship Yard Nowa Warzsawa [85]
--[X] Build Medium Warship Yard Calliope [85]
--[X] Build Medium Warship Yard Griffon [85]
--[X] Build Medium Warship Yard New Port Royal [85]
(We need real warship yards)

-[X] DoME [$ 36,000,000,000.00 ]
--[X] Initial Catachan Terraforming* [->1]
--[X] Colonize Olej* [->2]
--[X] Terraform Calliope II - Stage III* [->7]
--[X] Terraform Chuma - Stage II* [->2]
--[X] Colonize Pinball* [->1]
--[X] Orbital Radiation Shield - Pieklo* [->1]
--[X] Terraform Kaiyo - Stage 0 [->4]
--[X] Terraform Bohren - Stage 0 [->4]
--[X] Terraform Grand View - Stage 0 [->4]
(Make colonies basically viable)
--[X] Terraforming Bari - Stage 1 [->4]
--[X] Terraforming Chuma - Stage 1 [->4]
(Work on improving colonies to a base level)

--[X] Planetary Optimization (Core) - Edelsteine [->1]

-[X] Research [$ 117,380,000,000.00 ]
--[X] Genetic Engineering Lvl 3* [75]
--[X] Advanced Ground Combat Doctrine* [->8]
--[X] Improved Germanium Refining Lvl 3* [->8]
--[X] Castle Brian* [95]
--[X] Grifftiger Scale Battlearmor* [60]
--[X] Improved Ferro-Aluminium* [->3]
--[X] KF Drive Theory Tier 4 [->4]
(Big battleships are nice to have, even if not necessary)
--[X] Modular AMS [80]
(Potentially useful, AMS is always needed for us)
--[X] Commercial R&D [-]
--[X] Industrial R&D [-]
(We can probably afford to do actual research, but the econ boost could be worth it if next turn rolls poorly)

-[X] Miscellaneous [$ 2,180,200,000.00 ]
--[X] People Purchase [100,000,000]
--[X] Local Olympics [200,000]
--[X] Production Enhancements [1,080,000,000]
--[X] Casino Infrastructure [1,000,000,000.00]

Little under $139b leftover, which should provide a comfortable cushion if our budget works out poorly while KF theory is running.
 

Artifex

Well-known member
[X] Plan: No resources at all Mwahahahaha

have to wonder how badly will C* Brown their trouser’s now if they found us.

Given the fact that this part of the out-of-dodge periphery probably has more Warships in action than the whole IS at the moment (including the Clanners on right the exact stellar opposite?!) ... very, and not them alone.
 

ShadowArxxy

Well-known member
Comrade
Given the fact that this part of the out-of-dodge periphery probably has more Warships in action than the whole IS at the moment (including the Clanners on right the exact stellar opposite?!) ... very, and not them alone.

Keep in mind that @LordSunhawk has repeatedly stated that everything is de-FASAnomics-ized and de-idiotballed in our setting here. While we hit massively above our weight, the Great Houses aren't remotely stupid the way they are in canon, and even the Clans have only huffed Little Nicky's farts to a limited degree.
 
Turn 94 - It's Hard To Be The Bard, Baby

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder
Turn 94 - It’s Hard To Be The Bard, Baby

Meta Event21
Dynasty Luck18
Successes
Imperial Approval1
Approval Change-1
Political Event-1
Successes
Imperial Economy3
Economic Event4
Research Event0
GriffonEcon4
Health4
Event1
Nowa WarszawaEcon2
Health0
Event0
Calliope IVEcon4
Health4
Event0
TTPEcon4
Health0
Event4
New CapricornEcon12
Health5
Event0
Nowy ŚląskEcon1
Health1
Event1
EdelsteineEcon4
Health4
Event5
Nowy WroclawEcon0
Health0
Event2
Griff's LeapEcon1
HealthN/A
Event5
New PhoenixEcon0
Health1
Event0
New EdenEcon12
Health0
Event0
New CastorEcon1
Health0
Event1
OkusawaEcon3
Health3
Event1
New PolluxEcon2
Health3
Event1
New Port RoyalEcon1
Health0
Event0
KaingaEcon4
Health0
Event2
ChumaEcon2
Health0
Event4
StahlfurtEcon2
HealthN/A
Event0
BariEcon12
Health0
Event4
SkalaEcon0
Health4
Event4
PiekloEcon10
Health2
Event3
Nya KöpenhamnEcon5
Health0
Event4
BauernparadisEcon2
Health0
Event1
AwhaEcon3
Health0
Event1
KaiyoEcon10
Health1
Event0
BohrenEcon0
Health3
Event4
Grand ViewEcon0
Health0
Event2

Plan: No resources at all Mwahahahaha
- Procurement [$ 1,997,255,775.60 ]
-- Lay Down Major Unit [Construction - $164,734,633.00 ] (95)
--- 100 Bainbridge [95]
Target - 95
Roll - 92
Result - SUCCESS

--- 18 Cadet [95]
Target - 95
Roll - 86
Result - SUCCESS

--- 42 Aetna [95]
Target - 95
Roll - 87
Result - SUCCESS

--- 21 Meteor [95]
Target - 95
Roll - 89
Result - SUCCESS

-- Lay down Jumpship [Jumpship Construction - $9,320,027.10 ] (85)
--- 7 Windjammer [85]
Target - 85
Roll - 14
Result - SUCCESS

-- Lay down Warship [Warship Construction - $785,119,033.00 ] (85)
--- 10 Wolverine [85]
Target - 85
Roll - 34
Result - SUCCESS

--- 10 Fubuki [85]
Target - 85
Roll - 68
Result - SUCCESS

--- 10 England [85]
Target - 85
Roll - 12
Result - SUCCESS

--- 20 Lyr [85]
Target - 85
Roll - 81
Result - SUCCESS

--- 14 Dido [85]
Target - 85
Roll - 52
Result - SUCCESS

--- 10 Prinz Eugen [85]
Target - 85
Roll - 83
Result - SUCCESS

-- Purchase New Units [Minor Unit - $ 23,164,516.80 ] (90)
--- 0 Fighter Wing [auto]
--- 30 Heavy Carrier Wing [90]
Target - 90
Roll - 62
Result - SUCCESS

--- 30 Strike Wing [90]
Target - 90
Roll - 26
Result - SUCCESS

--- 30 Training Wing [90]
Target - 90
Roll - 70
Result - SUCCESS

-- Increase Militia Rating of System [$ 14,917,565.70 ] (95)
--- 30 Militia Regiments [95]
Target - 95
Roll - 44
Result - SUCCESS

-- SLEP [$ 1,000,000,000 ] (100)
--- SLEP all Mech Units* [->7]
--- SLEP all Conventional Units* [->7]

- General [$ 60,514,674,388.00 ]
-- Construct Oasis II Heavy Recharge Station Kaiyo Zenith* [90]
Target - 90
Roll - 73
Result - SUCCESS

-- Survey GX-F24 [80]
Target - 80
Roll – 98, Jarow reroll – 99, ShadowArxxy reroll - 64
Result - SUCCESS

-- Survey GX-G29 [80]
Target - 80
Roll - 43
Result - SUCCESS

-- Survey GX-L20 [80]
Target - 80
Roll - 49
Result - SUCCESS

-- Colonize Iskra* [80]
Target - 80
Roll - 11
Result - SUCCESS

-- System Government - Iskra* [75]
Target - 75
Roll - 4
Result - SUCCESS

-- Legal System - Iskra* [75]
Target - 75
Roll - 33
Result - SUCCESS

-- Focus Development on Core World Edelsteine [75]
Target - 75
Roll - 26
Result - SUCCESS

-- Focus Development on Peripheral World Bohren [75]
Target - 75
Roll – 87, General reroll - 45
Result - SUCCESS

-- Build Jump Point Defenses in Griffon's Eye* [auto]

-- Massive Peripheral Investment Kaiyo [70]
Target - 70
Roll - 28
Result - SUCCESS

-- Massive Core Investment Kainga [70]
Target - 70
Roll - 13
Result - SUCCESS

-- Economic Investment New Port Royal [90]
Target - 90
Roll - 54
Result - SUCCESS

-- Expand Colonial Office (per level) [75]
Target - 75
Roll - 50
Result - SUCCESS

-- Expand Imperial Grifftiger Mounted Police [80]
Target - 80
Roll – 100, General reroll - 57
Result - SUCCESS

-- Build Orbital Shipyard Pieklo [105]
Target - 105
Roll - 62
Result - SUCCESS

-- Build Orbital Shipyard Awha [105]
Target - 105
Roll - 36
Result - SUCCESS

-- Build Orbital Shipyard Kaiyo [105]
Target - 105
Roll - 37
Result - SUCCESS

-- Build Orbital Shipyard Grand View [105]
Target - 105
Roll - 41
Result - SUCCESS

-- Build Jump Point Defenses in Stahlkampfauge [90]
Target - 90
Roll - 31
Result - SUCCESS

-- Construct Escort Yard Chuma [90]
Target - 90
Roll - 50
Result - SUCCESS

-- Construct Escort Yard New Pollux [90]
Target - 90
Roll - 74
Result - SUCCESS

-- Construct Escort Yard New Castor [90]
Target - 90
Roll - 4
Result - SUCCESS

-- Construct Escort Yard Nya Kopenhamn [90]
Target - 90
Roll - 89
Result - SUCCESS

-- Expand Civil Service [80]
Target - 80
Roll - 97
Result - FAILURE

-- Construct Refit & Repair Yard Grand View [110]
Target - 110
Roll - 32
Result - SUCCESS

-- Expand Orbital Shipyards [105]
Target - 105
Roll - 96
Result - SUCCESS

-- Upgrade Refit & Repair Yard [105]
Target - 105
Roll - 38
Result - SUCCESS

-- Build Light Warship Yard New Pollux [85]
Target - 85
Roll - 73
Result - SUCCESS

-- Build Medium Warship Yard Okusawa [85]
Target - 85
Roll - 61
Result - SUCCESS

-- Build Medium Warship Yard Nya Kopenhamn [85]
Target - 85
Roll - 17
Result - SUCCESS

-- Build Medium Warship Yard Edelsteine [85]
Target - 85
Roll - 34
Result - SUCCESS

-- Build Medium Warship Yard New Capricorn [85]
Target - 85
Roll - 62
Result - SUCCESS

-- Build Medium Warship Yard Kainga [85]
Target - 85
Roll - 64
Result - SUCCESS

-- Build Medium Warship Yard Nowa Warzsawa [85]
Target - 85
Roll - 65
Result - SUCCESS

-- Build Medium Warship Yard Calliope [85]
Target - 85
Roll - 2
Result - SUCCESS

-- Build Medium Warship Yard Griffon [85]
Target - 85
Roll - 31
Result - SUCCESS

-- Build Medium Warship Yard New Port Royal [85]
Target - 85
Roll - 14
Result - SUCCESS

- DoME [$ 36,000,000,000.00 ]

- Research [$ 117,380,000,000.00 ]
-- Genetic Engineering Lvl 3* [75]
Target - 75
Roll - 99
Result - FAILURE

-- Castle Brian* [95]
Target - 95
Roll - 94
Result - SUCCESS

-- Grifftiger Scale Battlearmor* [60]
Target - 60
Roll - 16
Result - SUCCESS

-- Modular AMS [80]
Target - 80
Roll - 6
Result - SUCCESS

-- Commercial R&D [-]
-- Industrial R&D [-]

- Miscellaneous [$ 2,180,200,000.00 ]
-- People Purchase [100,000,000]
-- Local Olympics [200,000]
-- Production Enhancements [1,080,000,000]
-- Casino Infrastructure [1,000,000,000.00]

-----

Your third child has been born, and you are on cloud nine. You aren’t sure why it’s called that, but you certainly have a sort of happy, floaty feeling as you hold your newest daughter while she snuggles into you.

Markus is just as besotted by her, like he’s been by all of your children with him. You wind up spending the entire day with him, with your other children being let in after they wake up. It’s some lovely family bonding time.

The Black Pumpernickels finally arrive, head to the opera house, and go dark for a few days. Then they open up this absurd farcical comedy called ‘Something Rotten’, evidently about a competing playwright to Shakespeare learning about musicals. You enjoy the theater, and the show is hilarious in its own right, so you have a pretty good time. It does get a bit risque, so you are glad that you didn’t bring your kids.

After the show you pigeonhole one of the Black Pumpernickels and try to get information about the odd HPG interference, bringing up your great-grandmother's amused comments. They are evasive, and finally point blank tell you that it’s something you’ll need to learn yourself because you’d never believe them if they told you. Despite all of your assurances to the contrary they are quite stubborn about this.

You do find yourself randomly singing some of the songs from the show to yourself at times, which is amusing considering some of what happened. Tiberius and Markus then put their heads together and decide to troll you by randomly singing, and getting your eldest to join in. You have a near miss when you almost find yourself breaking into song during a public speech.

The fighting between the Bourbons and the Rouges Noir is at a complete standstill, with neither side having anything even vaguely resembling an advantage. It quickly becomes apparent that the two sides are so familiar with each other that the entire thing has more of a feel of a bloody kabuki theater production than an actual battle, with everybody just going through the motions.

You get a request for the deployment of your reaction force to Novagalicia (GX-N34) from the NRI, Black Steel scouting elements have been driven out of the system by NRI forces and they are concerned with the possibility of an attack.

[]Send a squadron
  • Dispatches a squadron made up of 2 Scharnhorst, 2 Canarias, 8 Dido, 10 England, 20 Fubuki
  • Improves opinion of NRI
[]They’re on their own
  • Harms relations with the NRI

There’s a bit of a crisis in Griffsport when a mentally unbalanced individual who’d been missed by the Periphery Studies screening nearly shuts down the downtown administrative district near the palace by claiming to have a bomb on a deadman’s switch while ranting about Roman mind control beams. Unfortunately when the police finally moved in to take him into custody it turned out he did have a bomb, which he detonated. Equally unfortunately, said bomb damaged the central civil service administrative building, forcing it to be close for repairs.

This has some unfortunate effects on the planned expansion of the Civil Service, preventing any meaningful progress from happening this year. It also severely disrupted the clinical approvals for the Genetic Engineering R&D trials that were scheduled to begin, also causing serious delays there.

The survey flotilla reports from GX-F24, which is being dubbed Feuerstern, or Firestar in German. The star is an unusually active red subgiant, with billowing streamers of plasma raging around it. There aren’t any habitable planets in the system, but there are extensive asteroid belts that are exceptionally rich in raw materials. This is also the sort of system that the Black Steel seems to prefer, so the recommendation is that it would be wise to secure it before they establish a base here.

GX-G29 turns out to be a rather ordinary red dwarf, however one of the planets is quite interesting. The surface is habitable, but this is only due to the thick blanket of clouds that produce a major greenhouse effect, trapping infrared energy despite the planet being otherwise too far from the primary. The clouds are so thick that even at noon the sky is black as coal, with no light from the feeble primary penetrating to the ground. Accordingly, the survey crews have named the system Nox. Food would have to be grown in greenhouses, and they are still trying to understand the mechanisms by which the atmosphere contains so much oxygen in the absence of photosynthesis.

GX-L20 is a paradise. There are two habitable worlds, both of which look like they belong on posters beside the word ‘Gaia’. The innermost of the two is, unfortunately, almost completely lacking in heavy minerals, but the outermost makes up for this lack in spades. You do get a solid clue as to why the Dracs avoided this system, incidentally. The dominant life form on the more mineral rich world are massive birds with 10 meter wingspans and brilliant yellow-gold plumage. The quintessential ‘yellow bird’. You have to have this explained to you, because you really don’t get it, but it’s a superstition of the Dracs. You don’t have that hangup, and the system is incredibly ripe for colonization. The survey teams even report that the birds aren’t all that aggressive, despite being omnivorous apex predators, and appear to be about as smart as your average parrot.

Your daughter, having watched an ancient children’s show that had episodes stored in SARAH’s memory core, immediately starts begging you to meet Big Bird. Kids.

The twin worlds of the Iskra system have been colonized, not without some contortions due to the omnipresent electrical storms in the system. You do get a very pleasant surprise when you learn that the first administrator of the system government is actually a cousin of yours, one of your Great-Aunt Sarah’s grandchildren. Keith Bartalozzi proves to be an exceptionally able administrator, getting the colony off to an exceptionally strong start economically. While the two planets are opposites, one blazing hot and jokingly nicknamed Tatooine, the other a freezing iceball nicknamed Hoth, the initial group of colonists seem to relish the challenges of their new homes with gusto.

You spend quite a bit of time attending various ceremonies around your new naval construction, with a large number of new ships being laid down and a number commissioned this year. Unfortunately no truly heavy units are completed this year, but next year looks like you’ll get a promising ‘crop’ of new heavy and battle cruisers.

Admiral Fisher is quite proud of the new Meteor and Aetna classes, and shows them off to you at any opportunity. According to him they are the absolute best uses of parasite tonnage next to the Saipans, and exceed the carrier when it comes to direct firepower.

You are quite inclined to agree with him, as they look quite formidable. You have a great deal of trouble distinguishing a Meteor from an Aetna, and that is by design, the two hulls are nearly identical, with only a very careful eye being able to distinguish the different missile tube diameters as a great deal of effort was put into disguising this.

Thankfully the offices of the portions of Interior which deal with economic development and investment weren’t involved in the unpleasantness that disrupted the work on expanding the Civil Service itself, nor was the Colonial Office affected. The expansion of the Colonial Office allows you to stay a step ahead of the curve as your empire grows, which is very useful indeed.

The teams working on managing Imperial assistance to economic development on Edelsteine report success, a large number of small jewelers and artisanal shops focusing on the incredible gems of the planet receive low interest loans that allow them to expand their operations, increasing exports and gaining much praise from connoisseurs of fine jewelry.

There are some hiccups on Bohren, but in the end development is positively affected there as well, as large new industrial zones are built allowing the planet to strengthen its industrial economy. Unfortunately for your more artistic sensibilities, it seems that the planet literally named Boring is filled with Boring people who like living in the most boring possible houses. You’ll never understand such people.

A firm manufacturing single-person recreational watercraft on New Port Royal is the primary beneficiary of your economic investment efforts in the system this year. Their products are rather sleek and very safe, they even have some designed for a parent to bring small children along with suitable safety restraints built in. You promptly purchase one for yourself, and soon you and your daughters are having a grand time jetting around the ocean off of Griffsport, with a suitable escort due to the threat posed by the sharks.

The new projects investing directly in infrastructure, piloted in the Kaiyo and Kainga systems, proves to be very successful indeed, addressing many deficiencies in the local infrastructure that otherwise would have been challenging for the system governments to address out of their own resources when they had many other priorities to juggle.

The rebuilt jump point defense network is online in the Griffon’s Eye. Admiral Fisher recommends permanently posting a number of your older ships in the system to act as a picket force to supplement the defenses. His rather dismissive statement that that is literally the only useful thing such ‘incompetently designed’ ships are good for is typical of the man, and raises the ire of his subordinates as usual. Likewise, Stahlkampfauge now sports solid jump point defenses as well.

At first you thought the casualties amongst the IGMP after the bombing would completely scupper your expansion plans, but by the end of the year a record recruitment class results in the expansion going forward anyways, although the IGMP’s academy did find itself having to hustle a bit more than they’d expected.

The large number of new shipyards of all sorts, including refit & repair installations, is a welcome boost to your production and logistical capabilities.

Three R&D projects have been completed. The Eldest is rather dramatically upset by the fact that the new Grifftiger Battlearmor is only really available for those adult grifftigers much smaller than he is, and spends many hours making Big Kitty Cry Eyes at the researchers, who promise to custom built a special suit just for him if they ever figure out how to make it work. The grifftigers of the IGMP are the primary beneficiaries of the new armor, making them even more capable at their work. They all insist that the new budget line item for ‘jump repairs’ is purely precautionary and that they don’t intend to use the suit's jump jets to pounce things.

The work on the legendary Star League Castle Brian is completed and you are rather underwhelmed. You don’t really see the point, because yes, they are incredibly impressive installations, but they take up an enormous amount of real estate which becomes unavailable for other uses and against orbital forces are really rather weak defenses.

The work on the Modular AMS concept is interesting. It is basically a 3 ton ‘container’, consisting of a small reactor, an optimized coolant system, and a single Laser Anti-Missile System mount. The container is very compact, and can be bolted onto any metal surface with sufficient structural strength that has at least 1 square meter available for it. The first use of the system is to bolster the Palace’s defensive grid, but the primary use at this time appears to be to provide your commercial stations with their own defense grids without impacting their overall operations.
 

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