Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

Yacovo

Occasionally spouting nonsense
[X] Plan: Economic Expansion?
[X] Stormhog

Wow, we are using up a lot of our funding this turn. Might want to go for low hanging fruit next turn.
 
Last edited:

Thors_Alumni

Well-known member
[X] Agarita
[X] Plan: Economic Expansion?

Whistles at how much money is left over after current budget expenses
ouch, that's going to be painful for a bit until we rebuild our treasury. We may need to focus on low hanging fruit next year.
 

Jarow

Well-known member
Can we do an expedition to the Inner Sphere (Taurian Concordat) next turn?
The main reason for not doing so: why?

We're too far to trade, too far to attack or be attacked, too far to defend them from the clans... Only thing we get out of it is the joys of seeing what's going on in the IS. Which isn't something that any of our characters care about, and therefore are unlikely to suggest.

Other reasons:
-we don't have any ships designed for the long voyages it'd take to get there
-we don't know what would be viable trade goods to get supplies for the journey back beyond tech we don't want to share
-we need all the warships we can get to defend from the Black Steel, so making ships to visit the IS would slow defense efforts

Now, visiting the IS would be fun, and I do intend to get there at some point. There's a reason our expansion is northwards - towards the IS. But we're nowhere near that point yet.




On other matters: keep in mind only your most recent post counts for votes, so make sure to add your ASF vote to the same post as your plan vote
 
Turn 82 - I've Got The Biggest Balls Of All

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder
Turn 82 - I’ve Got The Biggest Balls Of All
Meta Event34
Dynasty Luck37
Successes
Imperial Approval-1
Approval Change1
Political Event0
Successes
Imperial Economy0
Economic Event2
Research Event0
GriffonEcon1
Health0
Event5
Nowa WarszawaEcon5
Health0
Event2
Calliope IVEcon0
Health2
Event3
TTPEcon0
Health0
Event2
New CapricornEcon1
Health0
Event3
Nowy ŚląskEcon4
Health0
Event0
EdelsteineEcon5
Health2
Event2
Nowy WroclawEcon2
Health5
Event3
Griff's LeapEcon0
Health-1
Event-2
New PhoenixEcon1
Health3
Event5
New EdenEcon1
Health4
Event4
New CastorEcon-2
Health0
Event1
OkusawaEcon3
Health3
Event1
New PolluxEcon5
Health4
Event3
New Port RoyalEcon10
Health6
Event6

Plan: Economic Expansion?
- Procurement [$ 434,259,970.29 ]
-- Lay Down Major Unit [Construction - $107,835,372.40 ] (95)
--- 30 Long Beach [95]
Target - 95
Roll - 23
Result - SUCCESS

--- 30 Bainbridge [95]
Target - 95
Roll - 69
Result - SUCCESS

--- 3 Puller [95]
Target - 95
Roll - 60
Result - SUCCESS

--- 6 Vandegrift [95]
Target - 95
Roll - 64
Result - SUCCESS

--- 26 Canopus [95]
Target - 95
Roll - 33
Result - SUCCESS

-- Lay down Jumpship [Jumpship Construction - $14,075,112.93 ] (75)
--- 18 Galleon [75]
Target - 75
Roll - 67
Result - SUCCESS

-- Lay down Warship [Warship Construction - $243,529,056.00 ] (80)
--- 10 Samuel B Roberts [80]
Target - 80
Roll - 53
Result - SUCCESS

--- 2 Miranda [80]
Target - 80
Roll - 43
Result - SUCCESS

--- 2 Atlanta [80]
Target - 80
Roll - 52
Result - SUCCESS

--- 4 Cleveland [80]
Target - 80
Roll - 11
Result - SUCCESS

--- 2 Wichita [80]
Target - 80
Roll - 62
Result - SUCCESS

-- Purchase New Units [ $ 68,820,428.96 ] (90)
--- 16 Fighter Wing [auto]
--- 20 Missile Interceptor Wing [90]
Target - 90
Roll - 5
Result - SUCCESS

--- 2 Standard Mech Regiment [90]
Target - 90
Roll - 17
Result - SUCCESS

--- 6 Assault Regiment [90]
Target - 90
Roll - 77
Result - SUCCESS

--- 9 Medium Scout Regiment [90]
Target - 90
Roll - 30
Result - SUCCESS

--- 9 Medium Mech Regiment [90]
Target - 90
Roll - 59
Result - SUCCESS

--- 16 Light Armored Regiment [90]
Target - 90
Roll - 51
Result - SUCCESS

--- 9 Air Cavalry Regiment [90]
Target - 90
Roll - 33
Result - SUCCESS

--- 8 Light Mechanized Regiment [90]
Target - 90
Roll - 30
Result - SUCCESS

- General [$ 4,554,130,121.40 ]
-- Construct Oasis II Heavy Recharge Station New Pollux Zenith* [90]
Target - 90
Roll - 37
Result - SUCCESS

-- Construct Silver Tower Calliope II* [90]
Target - 90
Roll - 87
Result - SUCCESS

-- Construct Silver Tower Calliope V* [90]
Target - 90
Roll - 17
Result - SUCCESS

-- Construct Silver Tower New Pollux* [90]
Target - 90
Roll - 6
Result - SUCCESS

-- Construct Silver Tower Calliope III* [90]
Target - 90
Roll - 34
Result - SUCCESS

-- Survey GX-I27 [80]
Target - 80
Roll – 96, Jarow reroll - 53
Result - SUCCESS

-- Survey GX-K32 [80]
Target - 80
Roll - 28
Result - SUCCESS

-- Focus Development on Core World Nowa Warzsawa [70]
Target - 70
Roll – 83, ShadowArxxy reroll – 85, HereticNep reroll - 12
Result - SUCCESS

-- Focus Development on Peripheral World Okusawa [70]
Target - 70
Roll - 6
Result - SUCCESS

-- Build New Commercial Space Station [85]
Target - 85
Roll - 69
Result - SUCCESS

-- Build New Commercial Space Station [85]
Target - 85
Roll - 25
Result - SUCCESS

-- Build New Commercial Space Station [85]
Target - 85
Roll - 61
Result - SUCCESS

-- Expand Civil Service [80]
Target - 80
Roll – 93, General reroll - 85
Result – Bare FAILURE (auto next turn)

-- Build HPG Station New Port Royal II [85]
Target - 85
Roll - 72
Result - SUCCESS

-- Build HPG Station Okusawa [85]
Target - 85
Roll - 6
Result - SUCCESS

-- Build HPG Station New Castor [85]
Target - 85
Roll - 26
Result - SUCCESS

-- Build HPG Station New Pollux [85]
Target - 85
Roll – 100, General reroll - 11
Result - SUCCESS

-- Broadcast Propaganda to Nya Kopenhamn III* [~]
-- Broadcast Propaganda to Nya Kopenhamn IV* [~]

-- Insert additional spies in the Nya Kopenhamn system* [80]
Target - 80
Roll - 18
Result - SUCCESS

-- Build Relations with Chamber of Delegates* [auto]

-- Build New Commercial Space Station [85]
Target - 85
Roll - 82
Result - SUCCESS

-- Expand Colonial Office (per level) [75]
Target - 75
Roll - 83
Result – Bare FAILURE (auto success next turn)

-- Expand Imperial Grifftiger Mounted Police* [auto]
-- (Sports) Fund sports camps to improve performance in low performing Olympic sports* [auto]

-- Build New Commercial Space Station [85]
Target - 85
Roll - 70
Result - SUCCESS

-- Build New Commercial Space Station [85]
Target - 85
Roll - 64
Result - SUCCESS

-- Build New Commercial Space Station [85]
Target - 85
Roll - 16
Result - SUCCESS

-- Build New Commercial Space Station [85]
Target - 85
Roll - 79
Result - SUCCESS

-- Build Light Warship Yard Griffon [75]
Target - 75
Roll - 59
Result - SUCCESS

-- Build Light Warship Yard Nowa Warzsawa [75]
Target - 75
Roll - 35
Result - SUCCESS

-- Build Light Warship Yard Calliope [75]
Target - 75
Roll - 47
Result - SUCCESS

-- Upgrade Refit & Repair Yard [100]
Target - 100
Roll - 41
Result - SUCCESS

- DoME [$ 14,265,000,000.00 ]
-- Edelsteine Arcology & Terraforming* [80]
Target - 80
Roll - 41
Result - SUCCESS

-- Expand R&D Complex on Griffon [60]
Target - 60
Roll - 11
Result - SUCCESS

- Research [$ 1,775,000,000.00 ]
-- HAG/20 [85]
Target - 85
Roll - 79
Result - SUCCESS

-- Naval Autocannon/25* [90]
Target - 90
Roll - 31
Result - SUCCESS

-- Naval Autocannon/40* [90]
Target - 90
Roll - 89
Result - SUCCESS

-- Life Extension Therapy Lvl 4 [80]
Target - 80
Roll - 42
Result - SUCCESS

-- Advanced Compact Core Theory IV* [105]
Target - 105
Roll - 26
Result - SUCCESS

-- Advanced Compact Core Design IV* [105]
Target - 105
Roll - 76
Result - SUCCESS

-- Advanced Compact Core Construction IV* [105]
Target - 105
Roll - 8
Result - SUCCESS

-----

The survey mission to GX-K32 sends an emergency HPG message almost immediately after arriving… the system is lousy with Black Steel forces who appear to have a major forward base located within the asteroid belt of the red giant star. The Miranda is going full evasive while attempting to recharge from her reactor.

The reaction force is scrambled and arrives a few days later thanks to the recharge stations. With your lone Wichita heavy cruiser as the fleet flag, accompanied by three Clevelands, all 10 Samuel B. Robertss, a dozen Fletchers, and a full load of parasite dropships, your forces face off against five Black Steel battleships, two Farraguts and a trio of McKennas, a quartet of Aegis and ten Vincents, plus their own ASF and dropship forces.

The battle is ugly, the main advantage that your forces have is that the enemy is overly aggressive so you are able to outmaneuver them, allowing for a degree of ‘divide and conquer’ tactics to be used. It helps, but not by that much considering the sheer weight of metal on the Black Steel’s side.

Over almost a week of intense fighting your forces eventually prevail. Calling the victory Pyrrhic would be a disservice, you were significantly outmassed after all and the fact that at the end of the day the only operational ships in the system were yours makes it a victory. Your losses were extremely severe, with only the Miranda, her pair of Enterprise-A survey craft, and a badly battered Wichita surviving along with a few surviving ASFs. The Black Steel forces were wiped out, although unfortunately the automated repair stations self-destructed before your surviving units could capture them.

A month later the Wichita is repaired enough to jump to the Refit and Repair docks in New Pollux where she will be under repair for the next several months. You do get useful survey data on GX-K32, the system has no habitable planets but the asteroid belts are incredibly rich in resources.

Thankfully you complete a number of defense stations this year, shoring up your fixed defenses even as your fleet takes such significant losses. In addition your research teams have completed work on a new generation of million ton warships, finally potentially giving you platforms strong enough to take on the Black Steel without overwhelming numbers.

There are three specific designs, although one of them does cause you to blink a few times and wonder if Thanh needs to be stuffed into the heaviest and slowest tank you have as, for some reason, you hear a voice whispering in your ear that you need to exorcize the ancient ghost of Jackie Fisher.

The Exeter-class Heavy Cruiser design is based on Project ADMIRAL SCHEER from Majeure Electrique. It is an exceptionally well-balanced design with incredible firepower, especially at extreme ranges. A quartet of spinal heavy naval gauss rifles, four quad bow mounted heavy naval PPC turrets, massive arrays of naval lasers and naval autocannons, and almost as an afterthought a quartet of Killer Whale launchers and a number of quad subcapital laser turrets give the design a truly ferocious punch, while thick slabs of lamellar ferro-carbide armor provide superior protection. The heavy cruiser even includes hangars for a dedicated wing of ASFs and can transport 16 dropships on her collars.

The Kongo-class Battlecruiser is a collaborative project between Majeure Electrique, where it is known as Project SCHARNHORST, and the Imperial Griffon Aerospace Werk. Capable of 3g of acceleration, the Kongo carries an incredible potent mix of naval PPCs, lasers, autocannon and missiles to the battlefield, while being just as well armored as the Exeter. Carrying only a quartet of dropships, however, she is better suited to fleet operations rather than independent patrols.

Then the one that makes you roll your eyes and groan. The Project GLADIATUS Large Light Cruiser, called the Furious class by the Navy, is a million ton light cruiser, with surprisingly thin armor, an acceleration profile that more closely resembles an assault aerospace fighter than a warship, and you are almost certain that you are misreading the sheer number of class 35 naval autocannons mounted on the ship, because 36 of the huge guns seems a mite excessive. Two dozen naval lasers, arrays of sub capital lasers… the design is rather insane but there are notes on it indicating that your dear little sister approved the design.
NameCostMaterialsHPA/DSpecials
Exeter$25,309,722LFC/DHS42852860
  • Armored 100
  • Capital AMS 84
  • Capital Missile 40
  • Capital
    • 2/162
    • 3/750
    • 4/2757
  • Command 6
Kongo$16,186,140LFC/DHS40052680
  • Armored 100
  • Capital Missile 210
  • Capital
    • 3/750
    • 4/2010
  • Command 6
Furious$10,750,526LFC/DHS39103110
  • Armored 50
  • Capital AMS 1152
  • Capital
    • 2/5012
    • 4/332
  • Swift
  • Command 3

As part of the R&D effort you gain a single Medium Warship Yard in the Griffon system, allowing you to lay down your first million ton ship next year. This is on top of the three new small warship yards which have been built, and the expansion of your repair and refit capacity.

Your R&D teams also report success on the NAC/25, NAC/40, and improved anti-aging therapies. Grace is a bit embarrassed with the latter, since she’d gotten the progress memo mixed in with the recommendation memos earlier this year. But the work did get done successfully to general acclaim and approval empire wide. Likewise the HAG/20 system is now available for use.

A large number of new commercial stations have been built, providing a valuable improvement in commerce and economic growth throughout the Empire. Likewise a plethora of new HPG stations have come online, significantly boosting data throughput across the network and likewise boosting the economy.

Unfortunately in the chaos of the aftermath of the battle at K32 a few things slipped through the cracks as the job postings for both the Colonial Office and the Civil Service expansions weren’t posted in time, delaying both until Q1 of next year.

The arcology complex and terraforming work on Edelsteine has been completed successfully, giving a welcome boost to the local economy and promoting a surge of immigration to the system. Likewise the new R&D complexes on Griffon have had a beneficial effect on the local economy as well as boosting your research endeavors.

Survey work on GX-I27 reveals a system with a single marginally habitable planet that is currently completely uninhabited, with the highest local lifeform being fungi, but massive deposits of Germanium exist in all of the asteroid belts and the planet itself is incredibly mineral rich, albeit with a nearly toxic atmosphere from all the heavy metal salts.

Procurement of new units has gone quite smoothly, with the new mechs, tanks, ASFs, dropships and heavy units proceeding well. The only new warship commissioned this turn is an Erebus class missile ship.
 

Yacovo

Occasionally spouting nonsense
Sees New Port Royal rolls

Ok what are the population of New Port Royal smoking, and can we have some for the rest of the empire?

Seriously, it must be Rabbit’s Foot crushed using Lucky Horseshoes and wrapped in Four-Leaf Clover wrapping. We need defenses there yesterday since the entire Black Steel fleet must be getting ready to attack them to balance out the karma.
 

ShadowArxxy

Well-known member
Comrade
Just to go over my WarShip designs here, now that we're getting into pretty major vessels:

Project Admiral Scheer is more or less a balanced "standard" heavy cruiser. Although her absolute firepower is higher than any other WarShip we've previously built thanks to the increase in tonnage over light cruisers, she does trade raw firepower for operational flexibility in the form of an organic ASF wing and a high collar count. Note that under our house rules for WarShip design, heavy cruisers are the biggest class that can still mount subcapital weapons, and therefore the biggest ships that can have a Capital AMS rating to defend themselves against shipkiller missiles.

Project Kongo is an essentially experimental "mini-battlecruiser" on heavy cruiser tonnage. While it does have its strengths, overall Majeure Electrique regards this class as a practical demonstration that battlecrusiers need to be bigger in order to balance the design tradeoffs they have to make.

Project Gladiatus is a highly specialized class that is very, very specifically made to take advantage of the unmatched sheer damage of NAC/35s. 35s are the second-largest Naval Autocannons in existence, and the fact that they mount in two-gun bays (versus the single-mounted 40s) give them THE most concentrated firepower available, which in practical terms means that no naval weapon tears through heavily armored WarShips faster than a NAC/35 twin-mount. Their only downside is that they are only "Medium" naval range, which is why Gladiatus puts them on an insanely fast 5/8 WarShip.

5/8 acceleration means there is no canon WarShip ever made that is actually faster than Gladiatus, and only three that match her -- the Federated Suns' Defender-class battlecruiser from 2360, the Clans' Fredasa-class corvette, and the FWL's Zechetinu class corvette. This is thus a ship that can force literally any other WarShip into the range of its monstrously huge cannon batteries, and they can't even run away.
 

kelgar04

Well-known member
There are three specific designs, although one of them does cause you to blink a few times and wonder if Thanh needs to be stuffed into the heaviest and slowest tank you have as, for some reason, you hear a voice whispering in your ear that you need to exorcize the ancient ghost of Jackie Fisher.

SPEED IS ARMOUR! SPEED IS ARMOUR! SPEED IS ARMOUR!
 
Turn 83 - Foot On The Pedal

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder
Turn 83 - Foot on the Pedal

Seismic and volcanic activity off of Castor continues to increase, with all signs pointing to a new island forming about sixty miles offshore. Geologists are making use of drones to observe the fascinating and rare events taking place. Several nautical and aerial shipping routes have had to be semi-permanently rerouted for safety, although thanks to the widespread use of fusion propulsion this is not a serious liability.

The Department of Periphery Studies has evidently decided that this year is a wonderful opportunity for their usual silliness, although in this case they have evidently all decided that the time is ripe for a massive ‘civil war’ fought with nerf guns, water pistols, and far too many arguments over who’s ‘dead’ and how long they have to ‘stay dead’ after being ruled ‘dead’. Nobody is quite sure why they have all decided to fight over who has to clean the faculty lounge coffee pot, since that’s cleaned by maintenance staff already so none of the distinguished faculty members have had to do that chore in decades.

That decision cut down the number of electric fires and burns by over 60 percent when it was decided that such was far too risky for such distinguished personages as tenured faculty.

Overall the economy is doing quite well this year, apart from some small issues on Nowe Wroclaw as a number of the largest local employers have laid off the majority of their staff due to unexpected market downturns on the planet. It looks like a bunch of small companies zigged when they should have zagged, and while none have outright failed, growth is stumbling in that system this year.

On the military front a number of new tanks have emerged from Calliope Motors. The series of assault-grade vehicles, and a single ultra-high speed hover scout vehicle, mostly take advantage of the sheer firepower of the HAG system to create a lethal, if rather slow, new formation, the Heavy Armored Regiment. At the same time, Lee Military Vehicles has created a new version of the venerable Patton MBT to upgrade your current Armored Regiments with. The old Patton II’s will remain in service with the training units for now.

System militias have been given access to a number of relatively cheap and simple ASFs to augment the ASF garrisons that you have assigned to the various worlds. So far several systems have taken advantage of this.

Your Wichita class Heavy Cruiser is barely out of the body and fender shop when she is again called into action, this time in response to a lone Black Steel Vincent that jumped into the New Pollux system. The enemy corvette is handily dispatched, but the explosions hadn’t even faded when a Black Steel Riga jumped in, unfortunately for it right in the optimal firing arc for the Wichitas spinal naval gauss cannons. The fighting is more even than the battle against the Vincent, after all both ships massed three quarter of a million tons, but the Riga was nevertheless severely outmatched and soon destroyed. The Wichita, however, is back in the yard's hands for repairs. At this time she is the single most successful warship in your fleet, counting more enemy kills than any three other ships combined. You make a point of personally presenting an Imperial Unit Citation to the captain and crew of the vessel.

Your granddaughter and heir has graduated with honors from her post-doc program at the Calliope Military Academy and has been commissioned into the Imperial Griffon Army as a Second Lieutenant. She is currently assigned to the 20th Battlemech Regiment, 1st Regimental Combat Team, 1st Brigade Combat Team.

You are going to have to toss your wife, your granddaughter, and whoever else kept this from you, but your darling granddaughter waited until the graduation ceremony to reveal that she actually has a boyfriend. Friedrich von Pappenheim is a medical doctor and a fellow recent graduate at CMA.

You do decide to make up for lost time by properly terrorizing the boy who thinks he might be good enough to date your granddaughter. It’s amazing how intimidating sitting in a comfy armchair petting Bastet and Sekhmet as they lounge beside you, with a pitch black raptor curled up in your lap, can be. You are quite proud of your ‘boyfriend terrifying method’ at this point, and to young Friedrich’s credit he neither pisses himself nor soils himself, nor acts anything but properly respectful and firm, thus passing the test. For now. You quite loftily ignore your granddaughter's protestations about you interfering with her relationships.

You receive a number of petitions from mining companies and industrial concerns wishing to immediately colonize GX-I27. The proposal is quite detailed, including a note that a contest held by the consortium to name the system was won by an old Swahili word meaning ‘Iron’ - ‘Chuma’. The consortium is offering to bear a portion of the initial expenses of the colonization effort in exchange for the first pick of allotments in the system. Considering that their offer slightly exceeds the ordinary expected income from prime allotment auctions, this is mainly them wishing to bypass the auction process in the pursuit of efficiency. You would still need to set up governance, justice administration, and the like on your own, but the initial efforts would be partially funded.
[]ActionArgument ProArgument ConEffect
[]AgreeIn the case of ‘Chuma’, it is these exact companies which would ordinarily be the heart and soul of the colonial effort regardless, as this is a nearly purely industrial and resource system. Given that fact, having them finance the initial colonization in return for what they would have gotten normally is an excellent deal. Purists may be dismayed by bypassing the ordinary process of auctions, but there is no sign of any corrupt purpose in this proposal after it was thoroughly vetted by all relevant legal and regulatory bodies.The current auction process is there for a reason, to fairly allocate allotments on new colonies to all interested parties. While yes, these particular mining and industrial concerns are precisely the ones who would be most likely to win such allotments in the ordinary auction process, that still doesn’t mean that they should be allowed to bypass the process.
  • Establish a new Peripheral Colony at GX-I27 called Chuma
  • Initial Values
    • POP - 100,000
    • GDP - $500,000
    • Econ Rating 60
    • Health Rating 45
    • POP Limit 10
    • Factory Limit 2
    • Infrastructure 1
  • Cost - $500,000,000.00
  • -1 Approval Change
[]Disagree
  • -1 Approval
  • +1 Approval Change
  • +1 Economic Event
 
Last edited:

Rukatin

Malfunctioning NPC at Best.
I actually don't like the idea of Private companies sponsoring colonization. While it might not be bad now, it can set a dangerous precedent.

[X] Disagree
 

Yacovo

Occasionally spouting nonsense
[X] Disagree

This is mostly me choosing flavor over mechanical benefits. However, almost every time things have deviated from the standard colonization procedure it bit us in the butt.

The Great Land Scam still brings up bitter memories. We have The Just status effect for a reason and it is a responsibility as well as a benefit.
 

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