Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

ShadowArxxy

Well-known member
Comrade
[X] Write-In: Point out that the people who are highly offended that you rejected the power to banish people at will should be happy to not be banished.

[X] Write-In: Corporate sponsorship pool

Individual corporate sponsorships and a level of tuning and customization that means championship racing is as much a competition between engineering teams as between drivers is totally fine . . . for adult professional and semi-professional leagues. For little kids, this will very rapidly turn the sport into a "rich / connected kids only" snobfest like dressage equestrian events back on Earth. So that's clearly not acceptable. And yet tuning and customizing the hovercraft is clearly a big part of the fun for many kids, and also tends to be one of the strongest parent-child bonding aspects of the sport. . . how to cut the Gordian knot?

I propose that for the Pee-Wee leagues, corporate sponsorships are restricted to collective sponsorship of the entire league, providing a shared funding and technology donation pool that all racers at a given level have access to. Since the junior leagues are closer to semi-professional we can continue to allow a free-for-all approach there unless it starts becoming a serious problem.

[X] Warhawk F7A

(This is supposed to be an all-around air superiority ASF, not a heavy assault fighter. The Warhawk is fast, affordable, and has a versatile weapons package.)

[X] Josephina Brewer, +5 to training targets. Reputation as a friendly and capable instructor
[X] Agree - will form a Training Battalion unit

(Keep in mind, these are basically "zero generation" light mechs. It doesn't really pay off to make them an operational unit because we're going to be able to develop *much* better mechs in relatively short order; the most valuable thing we can do with these early mechs is develop a skilled training cadre.)
 
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Jarow

Well-known member
[X] Get together with the organizers to require spec chassis and engines, thus massively reducing costs.

[]Calico158898701515Armored
[]Corgi1380118621313Swift, Armored
[]Dire Penguin Mk II110895661414Armored
[]Warhawk F7A1188115581212Swift, Armored, Armor Piercing
List of the four I feel are reasonable choices. Speed below this and they aren't quite fast enough for the desired use. There's one set of 8 fuel (16 turns) and one of 5 fuel (10 turns), with a 6/9 and 7/11 for each. The benefit of 8 fuel and not slower than opponent is that when they have to retreat due to lack of fuel, they deal essentially free extra damage if they win initiative to prevent escape. Most IS designs have 5 fuel, so having that protects that from happening to us, and 8 lets us do it to them.
Calico - highest A/D, 8 fuel
Corgi - fast 8 fuel
Dire Penguin - most cost effective design
Warhawk - fast, armor piercing (does more damage)

No real opinion here, but
[X] Josephina Brewer, +5 to training targets. Reputation as a friendly and capable instructor


OOC might be the lesser choice (at least in the short term, probably will be better eventually), but IC we have no idea how mech combat works - we need a training unit.
[X] Agree - will form a Training Battalion unit
 
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PeaceMaker 03

Well-known member
Grifftiger Arena sound good but what would be the reason to call it that? It's not like we know if the Griffitigers are fans of racing.

First thing that came to mind.
And they are fast becoming the iconic symbol of the planet,( which means most people would support it as a positive cohesive unifying symbol).

....... damn my political double speak skill is improving.



Question is there a central folder of the ASF/Vic/Mech states the planet uses? Looking to see how the new ASF models compare to what we have.

My vote....
[X] Get together with the organizers to require spec chassis and engines, thus massively reducing costs.

[x]Corgi1380118621313Swift, Armored
Corgi for speed Swift and fuel......8 tons endurance w/ tactical advantages.
5 tons rockets to swat enemy ASF would allow 9 speed.( I do believe )

[X] Josephina Brewer, +5 to training targets. Reputation as a friendly and capable instructor
[X] Agree - will form a Training Battalion unit
 
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Jarow

Well-known member
Aerospace/Ground tracker (main sheet) hold what we can currently build
TRO (link on rules tab of main sheet) holds what we currently can build or prepare to build
Unit Record Sheets (link on rules tab of main sheet) holds current organized units (what the numbers come out to with numbers+various buffs)

Here's a summary of the fighters we have:
NameCostA/DFuelSpeedSpecial
Falcon (old interceptor)50882.511Swift
Gyrfalcon (new interceptor)85610415Swift
Roc (Dropper Chopper)24801958Armored, Armor Piercing
 
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kelgar04

Well-known member
[X] Carrie Hampton Stadium
[X] Get together with the organizers to require spec chassis and engines, thus massively reducing costs.
[X] Warhawk F7A
[X] Josephina Brewer, +5 to training targets. Reputation as a friendly and capable instructor
[X] Agree - will form a Training Battalion unit
 
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Chaeronea

Well-known member
[X] Carrie Hampton Stadium
[X] Get with Bridget Doyle and put together a public subsidy program to provide grants to poor families whose kids want to participate in the sport
[X] Warhawk F7A
[X] Josephina Brewer, +5 to training targets. Reputation as a friendly and capable instructor
[X] Agree - will form a Training Battalion unit

I don't know how we'd sell the idea of a public subsidy for the Hover Race League, but getting kids interested in tinkering with their vehicles should pay dividends with getting more students interested in studying engineering and sciences.

I'd love to see a Ngo Huong Thanh orphanage or paediatric ward some time in the future.

Actually, another idea I had for the Grifftigers - considering how well known they are for protecting children (the one who saved the little girl from drowning at the zoo, how Bastet captured the perv at Jeremy's school, and how friendly Bastet acts with Jeremy's classmates and his racing buddies in the Pee-Wee League, I'm thinking that Grifftigers might be a suitable mascot for our child protection agencies.
 

CurtisLemay

Wargamer, Amateur Historian, Writer
Nuke Mod
Moderator
Staff Member
Founder
[X] Write-In: Carrie Hampton
[X] Kestrel
[X] Get with your father-in-law and arrange for Lee Industries to sponsor the entire Pee-Wee League in order to drive costs to the racers families down as low as possible
[X] Joe Hines
[X] Agree - Will form a training unit.
 

Tolack

Active member
[x] The Speedway
[x] Get together with the organizers to require spec chassis and engines, thus massively reducing costs.
[x] Dire Penguin Mk II
[x] Josephina Brewer, +5 to training targets. Reputation as a friendly and capable instructor
[x] Agree - will form a Training Battalion unit
 

Thors_Alumni

Well-known member
[X] Carrie Hampton Stadium
[X] Get together with the organizers to require spec chassis and engines, thus massively reducing costs.
[X] Warhawk F7A
[X] Josephina Brewer, +5 to training targets. Reputation as a friendly and capable instructor
[X] Agree - will form a Training Battalion unit
 

Ridli Scott

Well-known member
[x] The Speedway
[X] Get together with the organizers to require spec chassis and engines, thus massively reducing costs.
[X] Warhawk F7A
[X] Josephina Brewer, +5 to training targets. Reputation as a friendly and capable instructor
[X] Agree - will form a Training Battalion unit
 
Turn 17 - Fluff and Disaster

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder
Turn 17 - Fluff and Tragedy

The year starts off with a bang.

Literally.

An extremely large bang.

Right at the stroke of midnight.

And a mushroom cloud where the Gyrfalcon factory used to be.

Radiation detectors have gone mad.

The raid sirens howl, although there have been absolutely no contacts of any sort.

In the light of morning the damage becomes obvious… total. The factory has been leveled.

Emergency services and law enforcement have secured the site, and the radiation levels are dropping extremely rapidly. Experts from the Griffin’s Reach University head down to Huế mới along with relief supplies.

The conclusion comes in several hours later, a laser-initiated pure fusion suitcase nuke had been detonated at the site.

You hadn’t gotten all the Dracs.

Until a few days later you did. 2nd Infantry Regiment (Motorized) corners a team of black infiltration suit clad commandos. The fighting is brutal, the commandos are good, inflicting disproportionate losses on the infantry hunting them.

For several hours there is a game of cat and mouse through an industrial park, the commandos being far too skilled to be easily taken and the extreme quality of their infiltration suits making them almost impossible targets for the infantry.

Until Captain Johnny ‘Zeke’ Rowe led his company in an utterly mad, utterly heroic, and utterly successful bayonet charge behind a barrage of grenades and went stab-happy all over their fake-Bushido bullshit asses.

The commandos may have been armed with vibro-katanas, and may have been supremely skilled in their use.

But there were no magic bushido hands that day.

Instead, instead there was an entire company of extremely pissed off soldiers wielding their rifles like spears and making brutal use of the greater reach that afforded them.

Call it magic griffin fists.

In the end you captured three laser-initiated pure fusion suitcase nukes, and a single living DEST commando. Captain Rowe had managed to knock him out before the bastard could use his suicide tooth, then had performed some field-expedient emergency dentistry with a pair of pliers to rip out all of the bastards teeth to make sure he didn’t have more than one.

You can’t find it in yourself to disapprove of this.

You have a few decisions to make, however.

First of all, you now have those suitcase nukes. General Potter advises you to stockpile them in case we need them in the future, while Dr Young advises that they be destroyed as there is an unacceptably high risk of them being misused. Dr Palmer meanwhile wants at least one of them for the University labs to study.

[] Secure them properly and stockpile them for the future (gain 3 suitcase nukes)
-[] If so, send one to the labs for R&D purposes (gain 2 suitcase nukes, new research option)
-[] Do not send any to the R&D labs.
[] Disassemble and destroy them (no suitcase nukes)
-[] Send one to the R&D labs before destruction (new research option)
-[] Do not send any to the R&D labs.

You get the initial reports from the clean-up teams assigned to evaluate the destroyed factory. According to them, the damage is near total but not complete and it may be cheaper to repair the facility rather than build a whole new one. It would cost 2400 and you’d not have any production capacity until next year at the earliest, but the materials stockpiled for the hardening project are still at hand, so you’d have a hardened factory at that time for no real extra expense.

[] Spend the 2400 and get that factory back online ASAP (cost of 2400)
[] Don’t spend it (will also lose the money invested in the factory hardening)

After that it seems almost… disrespectful, but the global championship race for the top league in the Hovercraft Racing League is still set to go, and the organizers have decided that it would be better to continue than cancel it.

You can see the logic, and the people certainly could use the distraction.

At the start of the opening ceremonies you unveil the new name chosen for the race complex… the Carrie Hampton Memorial Speedway.

Then you tear up when you read the next line. You’d not been warned about this.

The Pee Wee Championship Circuit is to be renamed the Ngô Hương Thanh Memorial Circuit.

You are reminded again just why you married Willis as he puts a comforting hand on your shoulder in support that helps you make it through the rest of the opening speech without completely breaking down.

You’d arranged for Captain Rowe and 3rd Company to be present for the opening of the Speedway, and after they march in review you personally award the Captain with the Griffin’s Cross for valor, and the entire company with the right to add the Royal Griffin to their company standard.

The Warhawk is finally declared the winner of the dogfighter competition and is designated the GSH-1 Goshawk, although there are concerns from the test pilots about heat management in extended dogfight situations. The speed, agility, and sheer firepower of the design win out over those worries, but notes are made to monitor performance.

You have a number of engineers expressing worries that all of the latest fighter designs are very poor at heat management, and that this may become a bigger issue if the trends continue.

You quietly have a word with General Potter to keep some of the ‘losing’ designs in testing in case the heat issues become insurmountable so that there is a backup available.

You also let him know that for any future ASF competitions that heat management will be a key criteria to prevent this concern from coming up again. He agrees with you on that score, although he does stress that the heat management issues are, well, manageable.

That incredibly deep voice of his makes it impossible to tell if he was being facetious or completely serious with that phrasing.
 

Jarow

Well-known member
[X] Secure them properly and stockpile them for the future (gain 3 suitcase nukes)
(Maybe one day we can use them against the Dracs, not a strong opinion here if people think otherwise)
-[X] If so, send one to the labs for R&D purposes (gain 2 suitcase nukes, new research option)
(We may have lots of research options, but always good to have options)
[X] Spend the 2400 and get that factory back online ASAP (cost of 2400)
(Lets not waste hardening progress, and get our factory back)
 

Thors_Alumni

Well-known member
[X] Secure them properly and stockpile them for the future (gain 3 suitcase nukes)
(Maybe one day we can use them against the Dracs, not a strong opinion here if people think otherwise)
-[X] If so, send one to the labs for R&D purposes (gain 2 suitcase nukes, new research option)
(We may have lots of research options, but always good to have options)
[X] Spend the 2400 and get that factory back online ASAP (cost of 2400)
(Lets not waste hardening progress, and get our factory back)
 

Ridli Scott

Well-known member
Not sure about keeping them...
On one side: could we avoid another DEST team to re-acquire them?
On the other side: they nuked us we must reciprocate!

Wait, vibro-katanas? We already have vibro-bayonets or this could open us in the future this research?
 

ShadowArxxy

Well-known member
Comrade
[X] Secure them properly and stockpile them for the future (gain 3 suitcase nukes)
-[X] If so, send one to the labs for R&D purposes (gain 2 suitcase nukes, new research option)
[X] Spend the 2400 and get that factory back online ASAP (cost of 2400)
 

CurtisLemay

Wargamer, Amateur Historian, Writer
Nuke Mod
Moderator
Staff Member
Founder
[X] Secure them properly and stockpile them for the future (gain 3 suitcase nukes)
(Maybe one day we can use them against the Dracs, not a strong opinion here if people think otherwise)
-[X] If so, send one to the labs for R&D purposes (gain 2 suitcase nukes, new research option)
(We may have lots of research options, but always good to have options)
[X] Spend the 2400 and get that factory back online ASAP (cost of 2400)
(Lets not waste hardening progress, and get our factory back)
 

kelgar04

Well-known member
[X] Secure them properly and stockpile them for the future (gain 3 suitcase nukes)
-[X] If so, send one to the labs for R&D purposes (gain 2 suitcase nukes, new research option)
[X] Spend the 2400 and get that factory back online ASAP (cost of 2400)

Damn the DC must really want this section of the Periphery badly.
 

kashim3

Texan, Mandalorian, Alabamian.
[X] Secure them properly and stockpile them for the future (gain 3 suitcase nukes)
(Maybe one day we can use them against the Dracs, not a strong opinion here if people think otherwise)
-[X] If so, send one to the labs for R&D purposes (gain 2 suitcase nukes, new research option)
(We may have lots of research options, but always good to have options)
[X] Spend the 2400 and get that factory back online ASAP (cost of 2400)
(Lets not waste hardening progress, and get our factory back)
 

edofthesquid

Well-known member
[X] Secure them properly and stockpile them for the future (gain 3 suitcase nukes)
-[X] If so, send one to the labs for R&D purposes (gain 2 suitcase nukes, new research option)
[X] Spend the 2400 and get that factory back online ASAP (cost of 2400)

I think we'll need to hold off on using them since I think in theory we're still Ares Convention signatories, but if nothing else they'll be excellent evidence for anyone else in the Periphery. And if we meet any IS powers I'm sure they'll love a glimpse into Draconis suitcase nuke tech.
 

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