Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

Jarow

Well-known member
[X] Peek-a-boo I see you!
Wish our HUMINT and SIGINT departments that we voted for but never got any actions for could figure things out, but knowledge of what's going on is definitely something we need

[X] Plan: More Warships!
-[X] Procurement [$ 8,912,357.61 ]
--[X] Lay Down Major Unit [Construction - $6,290,231.36 ] (85)
---[X] 34 Lancer [85]
---[X] 2 Vandegrift RT [85]
---[X] 1 Puller RT [85]
---[X] 5 Independence [85]

--[X] Lay down Jumpship [Jumpship Construction - 116,789.31 ]
---[X] Caravel* [65]
---[X] Caravel* [65]
---[X] Caravel [->1]
---[X] Caravel [->1]
---[X] Caravel [->1]

---[X] Caravel* [65]

--[X] Lay down Warship [Warship Construction - 655,638.20 ]
---[X] Dart* [->2]
---[X] Dart [->3]

--[X] Purchase New Units [$ 1,849,698.74 ] (75)
---[X] 0 Fighter Wing [auto]
---[X] 2 Planetary Defense Wing [75]

---[X] 3 Standard Mech Regiment [75]
---[X] 1 Assault Regiment [75]
---[X] 4 Armored Cavalry Regiment [75]
---[X] 1 Raider Regiment [75]
---[X] 2 Militia Mech Regiment [75]

---[X] 1 Imperial Guard Regiment [75]
---[X] 3 Armored Regiment [75]

-[X] General [$ 230,608,601.52 ]
--[X] Construct Oasis II Heavy Recharge Station Nowy Slask Zenith [->3]
--[X] Construct Oasis II Heavy Recharge Station Kuroisora Zenith [->3]
(Expand the Recharge network towards our northern border)
--[X] Construct Oasis II Heavy Recharge Station Griffs Leap Zenith* [->1]
--[X] Construct Oasis II Heavy Recharge Station Sukiashi Zenith* [->1]
--[X] Construct Silver Tower Calliope Orbit [->3]
--[X] Construct Silver Tower New Capricorn Orbit [->3]
(Planetary orbital defenses for every world that makes up more that .01% of our total GDP)
--[X] Construct Silver Tower Sukiashi Orbit* [auto]
--[X] Construct Silver Tower Kuroisora Orbit* [auto]

--[X] Replace Nowa Warszawa's Power Grid with modern Fusion* [->1]
--[X] Establish Ecological Standards - Nowa Warszawa* [->1]
--[X] Build HPG Station New Capricorn [->1]
--[X] Build HPG Station Nowy Slask [->1]
--[X] Build HPG Station Edelsteine [->1]
(HPGs for all worlds that don't have one yet. Also fixes missing link to Nova Roma and Griffs Leap)
--[X] Build New Commercial Space Station [80]
(Helps the economy long term)
--[X] Survey GX-E5 for colonization* [95]
--[X] Build small orbital habitats in Edelsteine system [80]
(Adds another system to colony list)

--[X] Build Orbital Factory Endosteel Griffins Roost [110]
--[X] Build Orbital Factory Endosteel Nowa Warzsawa [110]
(I'm pretty sure each Endosteel factory is 15 right now, and we potentially need another 27 for full mech recruitment)
--[X] Build Orbital Factory FF Sukiashi [110]
--[X] Build Orbital Factory FF Kuroisora [110]
--[X] Build Orbital Factory FF Calliope [110]
(Ferro Fib is needed for vehicles, and we can make more vehicles than we can ferro fib)
--[X] Build Orbital Factory FA New Capricorn [110]
--[X] Build Orbital Factory DHS Nowy Slask [110]
(Both are useful, if not necessarily needed right now)
--[X] Build New Commercial Space Station [80]

--[X] Build Relations with Senate [60]
--[X] Build Relations with Chamber of Delegates* [auto]
--[X] Negotiate improved trade agreement with NRR [85]
(It'll hurt a bit, but not too badly. Pretty sure we're poking them right now, might as well try not to completely destroy our relationship)
--[X] Expand Griff's Leap Prison Complex [90]
(Don't want any problems with our prison)
--[X] Build New Commercial Space Station [80]
--[X] Build New Commercial Space Station [80]
--[X] Create basis for sector governance* [->3]
--[X] Establish Edelsteine system government [90]
(If we're colonizing, we need to govern the colony)

--[X] Expand DURF [->1]
(Not sure how needed this is or not, but if it's recommended then it's probably needed)
--[X] Build Capital Shipyard Griffon [75]
--[X] Build Capital Shipyard Nowa Warzsawa [75]
--[X] Build Capital Shipyard New Capricorn [75]
(More warships! Also some economic benefits)
--[X] Construct Germanium Processing Facility Nowy Slask [100]
(Lots of benefits, and we'll probably need more germanium soon)
--[X] Expand Capital Shipyard [85]
--[X] Expand All Shipyards [100]
--[X] Expand Refit and Repair Yard [100]

-[X] DoME [$ 38,000,000 ]
--[X] Begin Terraforming Process for Nowa Warszawa III [->4]
(Nowa Warzsawa really needs more living space)
--[X] DOME - Megafactory Nowy Gdansk* [85]
--[X] DOME - Planetary Sculpting - Artificial Riverbeds - Griffin IV* [100]
--[X] DOME - Planetary Sculpting - Artificial Oceans - Griffin IV* [50]
--[X] DOME - Planetary Sculpting - Artificial Lakes - Griffin IV* [70]
--[X] Parliament Radiation Screened Habitat GVI* [->7]
--[X] Parliament Radiation Screened Habitat GVII* [->7]
--[X] DOME - Establish Mining Stations in Griff's Leap* [->2]

-[X] Research [$ 240000000 ]
--[X] Advanced Standard Core Theory II [->4]
--[X] Advanced Standard Core Design II [->4]
--[X] Advanced Standard Core Construction II [->4]
(Relatively cheap, and bigger ships than caravels would be nice)
--[X] Improved Shipbuilding Techniques* [65]
--[X] Advanced Electronics (Advanced) Tier 4 [85]
--[X] High Energy Physics (Advanced) Tier 4 [85]
(After this, 1 more to get the next level of potential clantech research)
--[X] HPG Theory Lvl 2 [80]
(So many things would be improved with mobile HPGs, especially now we have a decent sized network and warships)

-[X] Miscellaneous [$ 13,000,000 ]
--[X] Random Rebuilding [13000000]

$102m leftover, but pretty much everything important is either in progress, starting, or hidden behind DoME slots. No real issues with strategic resources this turn, might end up not spending so many actions building orbital factories soon.
 
Turn 67 - Ghost Riders In The Sky

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder
Turn 67 - Ghost Riders In The Sky

Meta Event11
Dynasty Luck27
Successes
Imperial Approval5
Approval Change2
Political Event0
Successes
Imperial Economy6
Economic Event-1
Research Event5
GriffonEcon1
Health3
Change0
Nowa WarszawaEcon3
Health0
Change2
Calliope IVEcon1
Health4
Change4
TTPEcon0
Health0
Change0
New CapricornEcon6
Health3
Change4
Nowy ŚląskEcon3
Health-1
Change5
EdelsteineEcon0
Health0
Change0

Plan: More Warships!
-Procurement [$ 8,912,357.61 ]
--Lay Down Major Unit [Construction - $6,290,231.36 ] (85)
---34 Lancer [85]
Target - 85
Roll - 31
Result – SUCCESS

---2 Vandegrift RT [85]
Target - 85
Roll - 78
Result - SUCCESS

---1 Puller RT [85]
Target - 85
Roll - 28
Result - SUCCESS

---5 Independence [85]
Target - 85
Roll - 42
Result - SUCCESS

--Lay down Jumpship [Jumpship Construction - 116,789.31 ]
---Caravel* [65]
Target - 65
Roll - 71
Result – Bare FAILURE (auto success next turn)

---Caravel* [65]
Target - 65
Roll - 54
Result - SUCCESS

---Caravel* [65]
Target - 65
Roll - 66
Result – Bare FAILURE (auto success next turn)

--Lay down Warship [Warship Construction - 655,638.20 ]
---Dart (70)
Target - 70
Roll - 1
Result – Critical SUCCESS


--Purchase New Units [$ 1,849,698.74 ] (75)
--- 0 Fighter Wing [auto]
---2 Planetary Defense Wing [75]
Target - 75
Roll - 20
Result - SUCCESS

---3 Standard Mech Regiment [75]
Target - 75
Roll - 29
Result - SUCCESS

---1 Assault Regiment [75]
Target - 75
Roll - 46
Result - SUCCESS

---4 Armored Cavalry Regiment [75]
Target - 75
Roll - 17
Result - SUCCESS

---1 Raider Regiment [75]
Target - 75
Roll - 11
Result - SUCCESS

---2 Militia Mech Regiment [75]
Target - 75
Roll - 9
Result - SUCCESS

---1 Imperial Guard Regiment [75]
Target - 75
Roll - 23
Result - SUCCESS

---3 Armored Regiment [75]
Target - 75
Roll - 40
Result - SUCCESS

-General [$ 230,608,601.52 ]
--Construct Silver Tower Sukiashi Orbit* [auto]
--Construct Silver Tower Kuroisora Orbit* [auto]

--Build New Commercial Space Station [80]
Target - 80
Roll - 17
Result - SUCCESS

--Survey GX-E5 for colonization* [95]
Target - 95
Roll - 76
Result - SUCCESS

--Build small orbital habitats in Edelsteine system [80]
Target - 80
Roll - 50
Result - SUCCESS

--Build Orbital Factory Endosteel Griffins Roost [110]
Target - 110
Roll - 55
Result - SUCCESS

--Build Orbital Factory Endosteel Nowa Warzsawa [110]
Target - 110
Roll - 84
Result - SUCCESS

--Build Orbital Factory FF Sukiashi [110]
Target - 110
Roll - 92
Result - SUCCESS

--Build Orbital Factory FF Kuroisora [110]
Target - 110
Roll - 77
Result - SUCCESS

--Build Orbital Factory FF Calliope [110]
Target - 110
Roll - 51
Result - SUCCESS

--Build Orbital Factory FA New Capricorn [110]
Target - 110
Roll - 53
Result - SUCCESS

--Build Orbital Factory DHS Nowy Slask [110]
Target - 110
Roll - 32
Result - SUCCESS

--Build New Commercial Space Station [80]
Target - 80
Roll - 75
Result - SUCCESS

--Build Relations with Senate [60]
Target - 60
Roll - 44
Result - SUCCESS

--Build Relations with Chamber of Delegates* [auto]

--Negotiate improved trade agreement with NRR [85]
Target - 85
Roll - 55
Result - SUCCESS

--Expand Griff's Leap Prison Complex [90]
Target - 90
Roll - 7
Result - SUCCESS

--Build New Commercial Space Station [80]
Target - 80
Roll - 11
Result - SUCCESS

--Build New Commercial Space Station [80]
Target - 80
Roll - 4
Result - SUCCESS

--Establish Edelsteine system government [90]
Target - 90
Roll - 10
Result - SUCCESS

--Build Capital Shipyard Griffon [75]
Target - 75
Roll - 39
Result - SUCCESS

--Build Capital Shipyard Nowa Warzsawa [75]
Target - 75
Roll - 1
Result - Critical SUCCESS

--Build Capital Shipyard New Capricorn [75]
Target - 75
Roll - 13
Result - SUCCESS

--Construct Germanium Processing Facility Nowy Slask [100]
Target - 100
Roll - 90
Result - SUCCESS

--Expand Capital Shipyard [85]
Target - 85
Roll - 42
Result - SUCCESS

--Expand All Shipyards [100]
Target - 100
Roll - 59
Result - SUCCESS

--Expand Refit and Repair Yard [100]
Target - 100
Roll - 7
Result - SUCCESS

-DoME [$ 38,000,000 ]
--DOME - Megafactory Nowy Gdansk* [85]
Target - 85
Roll -26
Result - SUCCESS

--DOME - Planetary Sculpting - Artificial Riverbeds - Griffin IV* [100]
Target - 100
Roll - 20
Result - SUCCESS

--DOME - Planetary Sculpting - Artificial Oceans - Griffin IV* [50]
Target - 50
Roll - 45
Result - SUCCESS

--DOME - Planetary Sculpting - Artificial Lakes - Griffin IV* [70]
Target - 70
Roll - 21
Result - SUCCESS

-Research [$ 240000000 ]
--Improved Shipbuilding Techniques* [65]
Target - 65
Roll - 23
Result - SUCCESS

--Advanced Electronics (Advanced) Tier 4 [85]
Target - 85
Roll - 33
Result - SUCCESS

--High Energy Physics (Advanced) Tier 4 [85]
Target - 85
Roll - 31
Result - SUCCESS

--HPG Theory Lvl 2 [80]
Target - 80
Roll - 48
Result - SUCCESS

-----

You get the reports from HMS Morristown about GX-F11 and it is… complicated. The system has the two habitable worlds that you expected, however both are inhabited by independent groups… and are engaged in an extremely vicious war with each other. NRR vessels appear to be attempting to keep the combatants separated, but based on long range sensor readings there is ample evidence that both sides have used WMDs on each other.

The NRR ships in the system are so busy intercepting what appear to be crude missiles that both sides are volleying at each others planets that they don’t seem to notice HMS Morristown for a short period, and then when they do practically beg the captain of the Potemkin for assistance in suppressing this latest flare-up.

Evidently one planet is run by extreme theocrats who believe that they have a divine and holy mission to conquer the universe, starting with the next planet over, and are perfectly willing to conquer a radioactive slag heap so long as their precious religious purity is maintained. Reading the transcripts you are pretty certain that they are reading from a rather heavily edited bible that leaves out all the inconvenient bits about forgiving your enemies and turning the other cheek in favor of exhortations to kill kill and kill some more in Jesus’ Name. A good 90% of the ‘Bible Verses’ being shrieked over the radio from that planet don’t appear to actually exist in any known translation of the Bible. Indeed, you are absolutely certain that Jesus never said ‘Blessed are those who slaughter the impure at heart, for they shall rule the universe’.

The other planet is run by a group that seems to be obsessed with hedonism in all of its forms, to the point where as far as you can tell there were fewer mind-altering drugs per square meter at the ancient Woodstock Music Festival than there are on the planet, and the locals appear to feel the need to spread the chemical love via chemical and biological warheads mounted in bizarrely painted missiles of their own. And evidently they missed the entire point of the Summer of Love, as they include ‘rape and murder those too weak or stoned to resist’ in their version of the hippy doctrine.

According to the local NRR CO, if it weren’t for how relatively primitive each planet was they’d probably have genocided the other. She is rather annoyed when the Morristown CO informs her of what you’d been told about the situation. Indeed, she performs a classic ‘facepalm maneuver’ with double facepalm action.

You promptly fire off an HPG message to New Rasalhague, direct to Gustavson himself. The old man is nominally the head of state, although in their system he has far less direct control than you do as he is not the head of government, leaving that to the Prime Minister.

The response you get back is scorching language that is more appropriate to an enraged NCO than a head of state. Evidently the NRR Ambassador and Foreign Minister hadn’t presented the agreed upon request to you and had instead tried to be cute and tricky.

What Gustavson had approved, along with the Prime Minister and the rest of the Cabinet, was to purchase the Megaraptor plans outright, as they planned on using the design to replace their entire stock of Leopard-CVs and Union-CVs, paying for the upgrades by scrapping the obsolete dropships and thus cushioning the economic blow of switching to a non-wartime economic stance. The issue of Nya Köpenhamn was supposed to be completely separate, with the NRR proposing a joint peacekeeping mission in the system to hopefully, in the long term, de-radicalize the two societies already present; they’d provide the majority of the boots on the ground, again easing the costs and pain of switching to a peacetime footing, while you’d control the orbitals and provide assistance as needed. If and when the situation was finally resolved, hopefully with both sides of the conflict becoming sane enough to be allowed to have sharp pointed sticks and butter knives, then you’d take over the system for your Empire.

Within a few days there is a massive scandal in the NRR, the Foreign Minister is kicked out of the governing coalition and the ambassador recalled. Said ex-Foreign Minister is the leader of the party that currently stands to take over the government once elections are held, and it appears that he engineered the entire thing in an effort to discredit and undermine the current government in a bid for power. The former ambassador is his brother-in-law.

You receive a formal apology from the current Prime Minister and from Gustavson, along with a copy of the full astrographic survey data from Nya Köpenhamn. There are reports from your embassy of massive protests in the capital aimed at the former Foreign Minister’s party, with local law enforcement having to provide around the clock protection to him and his associates lest he wind up decorating a lamp post.

Gustavson asks if you’d be willing to enter into a joint peacekeeping arrangement with the NRR over Nya Köpenhamn on the terms he’d explained. He also asks if you’d be willing to license any of your older carrier dropship designs to the NRR in hopes of salvaging at least some of the original economic transition planning.
[]Approve Peacekeeping Plan
  • In 5d10 turns gain control over the Nya Köpenhamn system
    • Initial population 2,000,000,000
    • Initial GDP 500,000,000
    • Econ Rating 50
    • Health Rating 70
    • Infrastructure 30
    • Factory Rating 100
  • Cost 2,000,000 per turn in added upkeep until control is gained
  • Will unlock certain actions
  • Will unlock certain decision trees
  • +1 Politics
  • +1 Econ Event
[]Approve Dropship Licensing Plan
  • Will trigger a new decision on which dropship design to license, or if you wish to design a custom dropship decision to license
  • All systems with shipyards will gain +1% base GDP growth per shipyard for 10 years
[]Approve Both
  • Gain both benefits
[]Approve Neither
  • Gain neither benefit

Thanh comes to your office with a number of fellow naval officers from the Bureau of Construction and Repair. She has with her several datapads containing proposals for your first home-brewed Warship design.

“I’m keeping this formal, Your Majesty.” Thanh starts, smirking just a little. “We have three designs for consideration.”

She brings up a display. “In order of the Navy’s preference, we have the Dagger proposal from Majeure Electrique.” on the screen is shown a mockup of the design, along with the proposed statistics. “This is actually the lightest in mass of the three, being approximately ten thousand tons lighter than the others. It is overall the toughest, mostly due to a combination of the acceleration profile and the heavy defensive armament. Offensively she has a potent combination of naval and conventional weapons, relying on a potent mix of naval lasers, naval autocannons, and capital missiles alongside a small subcapital secondary armament for close-in work.”

“Next we have the most expensive of the three designs, a gilded pyramid from, you guessed it, Pyramid Aerospace. While being exceptionally expensive, she has less than half of the total offensive punch, is much more poorly protected, and her capital firepower is restricted to under a dozen heavy naval PPCs and a dozen capital missiles.” Thanh brings up an image that looks like a pyramid with thrusters.

“And finally we have the cheapest and least overall capable design, the Bulldog. Please note that ‘cheap’ in this context is misleading, this design still costs almost $900,000 each. It is the least well-armed, least protected, and possesses the least flexibility of any of the designs.”
[]NameCostMaterialsHPA/DSpecials
[]Dagger942,240DHS, FCA21431893
  • Armored 15
  • AMS 140
  • Capital AMS 14
  • Missile 140
  • Capital Missile 30
  • Capital Rating
    • 4/114
    • 3/368
    • 2/114
  • Command 3
[]Thunderstruck947,497.80DHS, FCA1161811
  • Armored 25
  • AMS 180
  • Capital AMS 18
  • Missile 80
  • Capital Missile 60
  • Capital Rating
    • 4/470
  • Command 3
[]Bulldog879,732.2DHS, FCA879549
  • Armored 23
  • Missile 32
  • AMS 80
  • Capital AMS 8
  • Capital Missile 60
  • Capital Rating
    • 4/333
    • 3/53

You do get a rather pleasant surprise out of the meeting, however. The new Capital Shipyard in the Calliope system had evidently been pre-ordering Dart parts while the yard itself was under construction last year, on the worker’s own initiative and paid for out of their own pockets, cutting an entire year off of construction as the early stages go far faster than otherwise expected.

In related news, several new Warship slips are now available, as the new Capital Shipyards are brought online, along with multiple segments being added to the Nowa Warszawa standard orbital yard to bring the warship construction facilities online. At this rate, in two years the orbital yard in the Calliope system will be available alongside the capital yard.

In a further pleasant surprise, the local populace in Nowa Warszawa privately raised sufficient funds to build a second capital yard in their system, giving you a pair of warship slips for the cost of one. You now have five free yards.

In less pleasant news quality control issues at the Germanium Refining Facilities result in two standard cores failing QA testing and having to be remanufactured, slowing down production on a pair of Caravel jumpships by about a year. The remaining Caravel and all of the new Dropships are proceeding on schedule, however.

The 2nd Brigade Combat Team has been formed and is available for action. The new militia mechs have been handed over to reservist formations in the Griffon and Nowa Warszawa systems for initial operational testing. Likewise the new Imperial Guard regiment has been assigned to the 3rd Imperial Guard Brigade and the 1st Raider Regiment has begun operational trials and is available for combat testing of the LAM concept.

The new ASF wings are patrolling TTP space, increasing the available security in those areas. In addition the new Silver Tower stations are finally online and operational.

A number of new commercial stations have come online, providing a small but useful boost to commerce across the empire. In addition a number of new orbital factories are adding to your strategic materials stockpiles and making it easier to produce sufficient quantities of vital materials.

The survey teams have returned from GX-E5, somewhat chewed on and worse for wear but apart from a large number of bite marks on damn near everything that went down to the habitable jungle world the expedition is fine. The plantlife, the animal life, the sea life, everything on the planet seemed to be designed to kill anything and everything, the sheer density of life and the exuberance that it showed was amazing. The dropships couldn’t remain landed on the planet for more than an hour without risking being overgrown with vegetation, unless they regularly ran their fusion torches to burn it back. Within seconds of the fire going out centimeter thick rhizomes were already spreading at rates in excess of a meter a second into the freshly cleared ground, within less than a minute said rhizomes had thickened to almost a meter across and were still growing at the same rate, all the while trying to strangle anything they encountered.

Predatory lifeforms that resembled heavily armored crocodilians appear to be the dominant life form, their plated hides constantly oozing some sort of external digestive slime that consumes the plants on contact, even as the creatures themselves attempt to kill anything that crosses their fast-moving path.

Insects the size of small civil airplanes buzz about everywhere, preying on each other and on the vines of the vegetation, while being snatched out of the sky if they wander too low by the crocodilians. In the seas armored fish the size of small whales rule the depths with incredibly sharp bony plates for teeth.

Analysis shows incredibly rich mineral deposits on the planet, and the biosphere is insanely rich as well. And in the seas are enormous quantities of the biochemical that is the basis for Harjel. Indeed, the expedition was able to harvest sufficient amounts of the biochemical in a single pass to outfit every single new battle armor suit built this year. Using buckets.

Small stations similar to those used in the Griffon systems asteroid belts are now operational in Edelsteine, supporting initial terraforming efforts and establishing a colonial presence in the system. To go any further, you will need to crash at least a couple iceballs on the planet from the gas giants in the system.

Relations with Parliament improve significantly, a few years without any serious conflicts seems to have worked wonders with how readily they are to work with you as opposed to against you. You’ll see how long this lasts.

The Griff’s Leap prison complex has been expanded, allowing for future needs without overcrowding the facility. Security is also improved, making prisoner riots and escapes less likely.

A new Germanium Processing Facility has come online and is already supporting civilian jumpship production. You expect to get the first cores for your use next year.

The new megafactory complex is completed. Buried in the mountains of Nowy Gdansk, the facility is ready to begin producing large numbers of heavy and assault mechs by the beginning of the year.

Also in the Griffon system, terraforming work on Griffon IV is nearly complete. The planet is now far more habitable and the population there is booming, contributing greatly to the overall growth of the Griffon system. There are some proposals to plant additional forests to boost things even further, but DoME experts advise you that this is purely an option and not at all required.

Research teams working on improved shipbuilding technologies have completed their work. New tooling and construction techniques have been implemented at all Imperial controlled yards, showing a significant improvement in production rates.

Work on advanced electronics and physics concepts has been completed as well, the theoretical researchers delving ever deeper into the mysteries of the universe. You are not precisely certain you want to know what a ‘kinky quark’ is, but you are assured that it is somehow important in some way, even if nobody knows what that is apart from, perhaps, explaining rutabagas, or something along those lines. You didn’t know rutabagas needed explaining.

More theory work, helped by the single example of a mobile HPG recovered from HMS Morristown, has allowed scientists to work out the theory behind miniaturizing an HPG generator into something that doesn’t require a massive ground facility to operate. More engineering work needs to be done to actually have mobile units suitable for production, but your engineers are confident that they can do it.
 

Val the Moofia Boss

Well-known member
Sell Gustavson the dropship designs. I'm ambivalent about getting caught up in a "peacekeeping" mission, though. Doesn't sound like the hedonistic society is actively trying to wipe out the idiot crusaders, so I guess we can just leave them alone and maybe just focus on reforming the crusaders? Do we really want these two planets to be a part of our empire?

[X] Approve Dropship Licensing Plan

The pyramid spaceship stokes the imagination. Sadly it seems to be far outclassed by the Dagger.

[X] Dagger

I wonder if the "heavily armored crocodilians" could be tamed and be used by infantry forces. Probably not worth the effort when you have Grifftigers who are smart and disciplined.

GX-E5 sounds like a death world. It would take many years for mining companies to be able to adapt and protect themselves from the environment and the natives.
 

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder
As a note, both sides are sending WMDs at each other, both the hedonists (with biological and chemical weapons) and the theocrats (with nukes). Both sides claim the other started it, both sides have engaged in atrocities and warcrimes, and both sides are run by complete psychopaths.
 

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