Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

Knowledgeispower

Ah I love the smell of missile spam in the morning
Yes. You just figured that out now? I pointed it out a few pages back. the only problem with the Tigers is that they are huge and don't have 6 legs.
I tend to only read the chapters and thus probably missed your comment sorry about that. Still if the Tigers get smarter the older they are I wonder where it caps off?
 

Thors_Alumni

Well-known member
I tend to only read the chapters and thus probably missed your comment sorry about that. Still if the Tigers get smarter the older they are I wonder where it caps off?
Ah I see. Sorry if i offended you with my comment. Anyway per WOG the Tigers are not telempathic or Tele something. So they wont be bonding with humans like the treecats do.
 

Knowledgeispower

Ah I love the smell of missile spam in the morning
Ah I see. Sorry if i offended you with my comment. Anyway per WOG the Tigers are not telempathic or Tele something. So they wont be bonding with humans like the treecats do.
Nope I'm not offended in the slightest have a lovely night I'm off to bed since it's getting late.
 

Atarlost

Well-known member
Ah I see. Sorry if i offended you with my comment. Anyway per WOG the Tigers are not telempathic or Tele something. So they wont be bonding with humans like the treecats do.
Dogs manage to bond with humans just fine without telempathic senses. Grifftigers seem very dog-like.
 
Turn 12 - Results

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder
Turn 12 Results

Economic Roll - 4 degrees of success
Health Roll - 4 degree of success
Stability Change roll - 8 degrees of success

Stability Rolls

-Political - No event
-Research - No event
-Economic - No event

Meta Event Roll - 17 - +10 all ratings this turn
Dynasty Luck Roll - 41 - A wild daughter appears!

Crown Influence Roll - 1 - 1000 Windfall
Lords Influence Roll - 10 - no roll
Commons Influence Roll - 6 - no roll

Mighty Mule w/Thumper
Target - 95
Roll - 45
Result - SUCCESS

Train Castor/Pollux Scouting Force
Target - 50
Roll - 28
Result SUCCESS

Purchase 27 Motorized Infantry companies for Garrison
Target - 60
Roll - 7
Results - SUCCESS

Training
-Griffin's Roost Garrison
Target - 70
Roll - 76
Result - Bare Failure, will automatically succeed next turn

-Griffin's Roost Aeroforce
Target - 70
Roll - 20
Result - SUCCESS

-Rapid Reaction Force
Target - 60
Roll - 77
Result - FAILURE

Establish Arctic Research Squad w/Penguin Fighting Grip
Target - 75
Roll - 52
Result - SUCCESS

Strengthen Environmental Regulations Lvl 1
Target - 75
Roll - 73
Result - SUCCESS

Mighty Mule w/Thumper
Target - 95
Roll - 3
Result - SUCCESS

City Beautification*
Automatically Succeeds this turn

Increased funding for the arts
Target = 70
Roll - 12
Result - SUCCESS

Rebalance influence between Commons and Lords
Target - 65
Roll - 26
Result - SUCCESS

Orbital Infrastructure lvl 1*
Automatically succeeds this turn

Light Bipedal Mechs*
Target - 60
Roll - 12
Result - SUCCESS

Orbital Defense Platforms lvl 1
Target - 80
Roll - 64
Result - SUCCESS

Develop a legal framework for Grifftigers
Target - 75
Roll - 75
Result - SUCCESS

-----

There is a mix of good, bad, and sad news greeting you.

A plus. You are no longer living in a hotel.

The newly redesigned and rebuilt palace is a marvel. Modern technology means it is possible to build structures this size surprisingly quickly, but you still are blown away by the sheer scale. The actual family quarters are a miniscule fraction of the total area of the complex, with the vast majority of the palace being dedicated to your ministries and the defense of the complex itself.

It will take a while for the plants to reach the full lush vibrancy that would truly make this pop, but to your eyes it is nearly perfect.

A plus. The new environmental regulations have been very positively received by nearly everybody apart from a small cohort of petrol heads. Once assured that their favorite rare and exotic vehicles won’t be simply banned or taxed out of existence, merely no longer in production and replaced with more modern designs, they STILL grumble about the ‘rumble of V8s’ and other such nonsense.

And no, you will not go on the show of the complainer in chief and drive a crappy ten year old ICE powered econobox around a track.

And even if your husband is a big fan of the show.

As are your kids.

And Tyler.

And, traitor that she is in this regard, so is bà.

She guilts you into it.

Your time around the track was just as bad as you thought it would be.

You complain about this for the rest of the year.

The ratings were through the roof, there’s that at least.

In other good news you get generally positive reports from the dread military industrial complex. The Mighty Mule (what a strange name) has cleared testing and is ready for production, although some of your scientists are still grumbling about it being almost obsolete out of the box with some of the ideas they are working on.

The military has been expanded by a regiment of motorized infantry who are in intense training.

The AeroForce reports excellent results from the training, and to your untrained eye it appears that the Roc pilots at least are learning very quickly indeed.

The news from the garrison isn’t as good, but still positive, apart from a few hiccups they expect to be rated up sometime early next year.

But there is bad news as well, mixed with the good, and sad.

There’s a great deal of excitement when the initial media reports and leaked images (all carefully contrived for maximum effect by your PR team) of the first friendly Mech to be on Griffin’s Roost soil. The unveiling was scheduled, and all was going according to plan.

But then disaster struck.

The chief test pilot for the project was one of those you’d considered as an advisor in military affairs. Carrie ‘Ambush’ Hampton had been instrumental in defeating the Kuritan raid, getting in the killing shots on two of the dropships that had attacked you.

But while the Kuritan pilots and gunners couldn’t drop her, a severely drunk high school student in a stolen truck could. She’d been riding her motorcycle through downtown Griffsport when the intoxicated driver jumped a barrier and slammed into her, killing her instantly.

Reading the toxicology report on all of the drugs and alcohol in that dumb kids system was disturbing. He must have had the constitution of an ox to still be breathing. He was technically incapacitated five different ways from the cocktail of horrors.

Normally it is nearly impossible for a drunk driving event to even happen, all personal vehicles on the planet have fairly sophisticated systems for detecting intoxication and the technology for self-driving vehicles has been a standard feature stretching back to the Star League.

You could drive them normally if you choose, but if the system detected ‘anomalous inputs’ it would trigger a small chemical sniffer in the cabin that could detect alcohol in somebody's breath, as well as several other intoxicants, and lock the system on. Even if no intoxicants were detected, a sufficient threshold of ‘anomalous inputs’ would also trigger the full auto-drive systems for safety.

Work trucks, by their very nature, had to engage in a sufficiently high number of ‘anomalous inputs’ per hour that the standard system would lock them down in a heartbeat, in addition common chemicals on a worksite could trigger false positives in the chemical sniffer. Therefore, work vehicles generally had this system disabled at the software level.

The most modern vehicles had systems which auto-detected whether or not a vehicle was physically present on a worksite and activating or deactivating the system as appropriate. But work trucks were immortal. This particular truck was a very old model where pretty much all of the modern safety systems were later refurbishments and add-ons, and when the kid had stolen it he’d fried them all as he hotwired the vehicle.

The supervisor who normally drove the vehicle was found near where it had been stolen, coshed over the head and still unconscious. He was at Griffsport Mercy General Hospital’s Neurotrauma Ward but was expected to recover, at least once he woke up.

The funeral was a massive event. Ambush Hampton has been a popular figure in her own right, but had also been one of your top pilots before being seconded to the battlemech development project. It was an appropriately drippy, droopy, weary sort of a day when the funeral took place. You didn’t get days like this all that often in Griffsport. It fit, in an odd sort of way.

Unfortunately this also had an unexpected effect. The CO of the Rapid Reaction Force, Faye Dunn, had been a Hampton before she got married… and was Carrie’s baby sister. The entire unit turned out for the funeral in an impressive show of support for their CO. Unfortunately this also meant that they missed a significant number of training days. There’s always next year.

You hear from Janet that there is a very small but growing subculture of extreme druggies in Griffsport itself, mostly rich young idiots who are chasing the ‘ultimate high’. They mix cocktails of various substances together to generate the most extreme effect, then share ‘recipes’ with each other and dare each other to go further. Any drug, any chemical, any thrill, these people will go for it.

He’s facing life in prison at this point, despite his family, minor but wealthy players in the pharmaceutical market of all things, hiring expensive lawyers in the matter.

[] Purity! Crusade! War! Stamp out drug use and abuse! Crush this subculture with extreme prejudice.
[] Measured Response. Step up enforcement of existing public intoxication laws and launch a public information campaign encouraging people to be responsible.
[] Grit your teeth and bear it, there’s nothing you can do without being more intrusive into people’s lives. You don’t like it, but that’s how it is.

In more positive news, the Arctic Research Initiative is now ready and equipped, the funding you gave allowed them to purchase the specialist vehicles they needed and they are ready to start surveying.

After weeks of meetings, phone calls, discussions, and all the other things you find far more boring than simply spending time with your family, you are able to tamp down the most energetic parts of the Commons and ginger up the Lords to rebalance power in the Parliament.

The delayed unveiling event for the new battlemech finally occurs. And in a bittersweet tribute, a tearful chief designer reveals that they’ve decided that the best way to honor the killed chief test pilot would be to rename the entire project. The Ambush battlemech is pretty impressive to your eyes, 2 medium lasers for close-in work and a pair of LRM-5’s for ranged attacks, combined with a decent turn of speed and as much armor as they could fit on the frame and still move.

Having a battlemech design is one thing, actually fielding and building them is something else completely.

For one thing, the Aerie is not equipped at all to train Mechwarriors, having neither simulators, training mechs, nor any institutional knowledge. Secondly, battlemech factories are extremely specialized, far more so than any other military vehicle. In addition, building battlemechs is more difficult than the cost alone would indicate.

The research teams from the Orbital Infrastructure and Orbital Defense Satellite teams report to you together. Both of their work is complete, and ready for deployment. You have designs on your desk for an initial space station and for remote-operated large laser satellites.

Janet shows up with some happier news for you. The modifications to the laws in regards to the grifftigers is looking solid. There was some minor pushback on accommodation issues, but those have been resolved to everybodies eventual satisfaction.

Janet receives a great big Lick of Approval from Sekhmet for that news.
 

kelgar04

Well-known member
[X] Measured Response. Step up enforcement of existing public intoxication laws and launch a public information campaign encouraging people to be responsible.

I really want to go full purity but that would be stupid however if this happens again then I will.
 

Jarow

Well-known member
[X] Measured Response. Step up enforcement of existing public intoxication laws and launch a public information campaign encouraging people to be responsible.

Agreed; Purity-equivalent has also been proven not to work in the past.


Also, not going to be available to make plans next turn, so thought I'd share a few recommendations (in order of priority) to whoever will take my place:
1. Include Power generation in research (needed to complete lvl 1 base research)
2. Comprehensive survey (we need to get started down the colonization/complex exploration tree)
3. Use all 3 research actions (I'd personally probably choose power generation, infantry support, and automation, but not fully concerned about the latter two)
4. Penguins (third stage gets us lots of money, so lets get the second stage done)
5. Use all 4 interior actions (if nothing pops up, a new design might be reasonable)
All of this might be affected by things that occur by the time the next plan starts, and I won't have time to get into specifics, but hopefully this helps plan designers when it becomes time.
 

kashim3

Texan, Mandalorian, Alabamian.
[X] Measured Response. Step up enforcement of existing public intoxication laws and launch a public information campaign encouraging people to be responsible.
 

Thors_Alumni

Well-known member
[X] Measured Response. Step up enforcement of existing public intoxication laws and launch a public information campaign encouraging people to be responsible.

Agreed; Purity-equivalent has also been proven not to work in the past.


Also, not going to be available to make plans next turn, so thought I'd share a few recommendations (in order of priority) to whoever will take my place:
1. Include Power generation in research (needed to complete lvl 1 base research)
2. Comprehensive survey (we need to get started down the colonization/complex exploration tree)
3. Use all 3 research actions (I'd personally probably choose power generation, infantry support, and automation, but not fully concerned about the latter two)
4. Penguins (third stage gets us lots of money, so lets get the second stage done)
5. Use all 4 interior actions (if nothing pops up, a new design might be reasonable)
All of this might be affected by things that occur by the time the next plan starts, and I won't have time to get into specifics, but hopefully this helps plan designers when it becomes time.
why not go ahead and make a plan for us and we will use it then?

Edit: And we can Edit the plan as needed as well.
 

Bear Ribs

Well-known member
[X] Measured Response. Step up enforcement of existing public intoxication laws and launch a public information campaign encouraging people to be responsible.
 

CurtisLemay

Wargamer, Amateur Historian, Writer
Nuke Mod
Moderator
Staff Member
Founder
[X] Convicted drug users get bonus thrill plan, volunteer testing anti-killer penguin technology and thunder hippo technology.
 
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