The best response to such bitching, which IMHO usually comes from virgin soyboys or ugly feminazi landwhales, is to post either ZardOz or Conan.It's funny to me, because they blast on the metal bikini from Return of the Jedi, and Seven's catsuit from Voyager, yet most women who cosplay those characters use those outfits because they're both iconic and sexy.
Imagine if someone made a headline, "Feeling cautious about medieval-inspired game made by Asian developer."
European games should be for white people, not diversity quotas. No one bitches when asian or african games have only their respective race in it, so why the fuck should white-coded games pamper these thieves of history?Remember when people bitched that Witcher III and Kingdom Come didn't have enough Black people and Native Americans (okay I don't think anyone mentioned the latter but it's funny to think maybe they did)? Same energy, cross purposes.
Polygons Ana Diaz is taking a courageous stand against the expectation that she should have in depth knowledge of games.
Cookie Clicker is really hard, and probably racist, look at how the brown parts representing minorities are kept imprisoned? It makes it really stressful and difficult to play such a game.What's the complicated game she can't handle?
Cookie Clicker is really hard, and probably racist, look at how the brown parts representing minorities are kept imprisoned? It makes it really stressful and difficult to play such a game.
There is room for specialization, you just tend to find it as independents like on YouTube. If she can't play games she has no business being a "games journalist". It's like a Top Gear presenter without a driver's license.I was asking a serious question...
Tbh, while I doubt I would think much of her opinions... video games are absolutely complex enough that I do think it would be unreasonable for a reviewer to specialize in all video games.
Imagine having to understand Paradox-style grand strategies, tactical games like X-Com, souls-likes, incredibly difficult platformers like Getting Over It and Spelunky, challenging FPS experiences like Ultrakill and Doom Eternal, realistic racers like Nascar and F1, and also having to play through incredibly long Jlike newer Atlus and Nihon Falcom games.
And this is still only covering a segment of gaming.
Like... looking over her record at Polygon, it looks like writing articles is a side gig she does, and over all her articles are super casual. Most are about the latest Pokemon game.
It does seem a bit silly for her to say she's reporting on games. She'd be better off saying something like "covers pop-culture and Pokemon."
Its also a symptom of the fact that the entertainment review industry is so small that there isn't really room for specialization via genre, even though that's arguably necessary for video games.
That's exactly back in the days of proper game journalism, aka enthusiast press, every respectable outfit had a variety of journos more or less interested in certain genres of games. Few guys would do FPS games, few guys would do RPG games, one or two guys would do strategy with occassional RPG if needed, one guy would do adventure games and so on. At worst, if necessary, they would hand over lower profile and simpler games to someone not usually playing those, or someone with more generalist interests. But if something high profile, for example new Witcher game came out, it was pretty much mandatory to assign the RPG expert to it. With internet based, more or less freelancer using outlets, finding the right people to review videogames for them should be even less of an issue than for the old, paper gaming press, who had to have these people as actual employees.I was asking a serious question...
Tbh, while I doubt I would think much of her opinions... video games are absolutely complex enough that I do think it would be unreasonable for a reviewer to specialize in all video games.
Imagine having to understand Paradox-style grand strategies, tactical games like X-Com, souls-likes, incredibly difficult platformers like Getting Over It and Spelunky, challenging FPS experiences like Ultrakill and Doom Eternal, realistic racers like Nascar and F1, and also having to play through incredibly long Jlike newer Atlus and Nihon Falcom games.
And this is still only covering a segment of gaming.
Like... looking over her record at Polygon, it looks like writing articles is a side gig she does, and over all her articles are super casual. Most are about the latest Pokemon game.
It does seem a bit silly for her to say she's reporting on games. She'd be better off saying something like "covers pop-culture and Pokemon."
Its also a symptom of the fact that the entertainment review industry is so small that there isn't really room for specialization via genre, even though that's arguably necessary for video games.