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    Battletech The Taurian Navy Timeline

    That was only a post-Helm thing anyways. Different nations cracked the encryption on different parts of the database and the Davions got the autocannons and built a bunch of stuff with autocannons and then the writers flanderized them. Their Succession Wars hat had been replacing autocannons...
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    Battletech The Taurian Navy Timeline

    That means everyone is power creeping, but while power creep can cancel out, complexity creep only compounds. Of those examples, the RPPC I have already commented on, the LBX autocannons are overly complex but blame can be diverted to FASA, the Mech Howitzer is acceptable, and Clantech LRMs are...
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    Battletech The Taurian Navy Timeline

    The RPPC is icky looking. If it rolls a hit location per shot that's an average of 9.3 hit location rolls per hit. That's both a lot of rolling and a lot of chances to crit. This is getting into the realms where it runs into both delay of game and overpowered territory, especially when it...
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    Battletech The Taurian Navy Timeline

    Because rocket artillery isn't efficient. In the longest range rack a rocket is 100 kilograms. A Sniper artillery shell is also 100 kilograms, fires many times farther, and does 20 times as much damage to what it hits and 10 times as much damage to objects within 30 feet. A Sniper with a very...
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